Home  | Login  | Register  | Help  | Play 

2vs2 issue and the possible solution to make it playable again

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> 2vs2 issue and the possible solution to make it playable again
Forum Login
Message << Older Topic   Newer Topic >>
3/7/2016 16:27:44   
Satafou
Member

I'm aware that no dev has ever cared for this battle mode, nor am i expecting them to at this point of the game. However i find it completely preposterous that as a mere rank 34 i get paired up with a lvl 38, not even having a gun. Yes ladies and gents, no gun at lvl 38, meanwhile we don't even get 1st turn advantage and before i can even attack or heal or shield, my partner is dead. Keeping in mind i am vs 2 rank 20's. I find match making of this sort highly unlogical. Yes i am aware it cannot be altered as the match making would be even longer than it is now. I'm also aware that even writting on the forums about anything is completely pointless, especially on a topic of 2vs2. However i just want whoever cares to read this to know that a player who has 26k wins in the battle mode can no longer play this battle mode anymore due to the absurd balance that will never improve.

For players like myself and perhaps for others who have left. I highly promote the implemention of 2vs2 ally link. Yes it would require work, but it is possible. Your boss matching system proves that. I honestly believe that the implemention of this would have players from all battles modes of the game intrigued and more importantly begin to enjoy the game again. I realise that this won't happen as i'm not naive enough to think that this single post means anything, infact even a petition would still mean nothing to you guys. However before this game dies for good, i kindly request for something that every single player would enjoy, the implemention of 2vs2 ally link.
Post #: 1
3/7/2016 21:34:22   
racing.lo.mas
Member

I like the idea but it gives more disadvantages than advantages.
First of all, players using this will use builds which can be complemented. Idk, support merc giving blood commander to a tm str. They will beat all who dont have complemented builds.
So the only way to do 2vs2 will be using the ally link. If you dont have a partner to play 2vs2, you wont be able to do that.
However, you can make them to fight other team with the ally link, but the time to find a fight will be a lot longer. And if it is that hard to find a fight, some players will be able to abuse it. If you have 4 accounts, you can make them fight. You will automatically be conected to the first team found, which will be you other accounts.
And something else, factions alting will be worst. They will be able to use two accounts playing together. They will have 2 wins guaraanted every fight.
Epic  Post #: 2
3/8/2016 3:03:42   
Satafou
Member

Sorry if i wasn't clear, but that's the entire point of the battle mode. It would be an entirely different battle mode, seperate from 2vs2. From this we would see team work taken to a whole new level, and tactics required for the battle mode would also make things very interesting. If there was even an all time lb or daily lb for it that, would also add to the competitiveness of it aswell. However this won't happen anyways, i doubt the devs could be bothered adding something like this since the game is inevitably dying anyways, and due to the lack of replies on this post, they won't even acknowledge the idea.
Post #: 3
3/8/2016 6:54:13   
Silver Sky Magician
Member


Requiring ally link would make it excessively difficult to find 2v2 battles/partners. Implementing ally link without requiring it would mean that allied players would have a massive advantage over non-allied ones, essentially forcing players to choose between significantly longer search times and losing.

I've suggested legendary mode for 2v2 - the devs are reviewing balance suggestions for feasibility and effectiveness.
Post #: 4
3/8/2016 14:18:19   
Altador987
Member

This isn't so much as a complaint of the troubles of 2v2 as it is of "I didn't win". Yes it's annoying to be partnered with players who are ill-prepared but that's the risk of 2v2. Ally-partnered 2v2 would further the lack of originality as far as builds are concerned and strategy would be relatively nonexistant. Not to mention theere are very few players as it is and even less doing 2v2 due to lack of originality as well as a huge 2v2 problem where two lower lvld opponents are facing two higher lvld opponents which is simply ludicrous. I do agree that 1st turn advantage should g to the lowest lvl and they implemented that but it seems to have gone away. However, it's not that you can't play you simply choose not to, the point you're making isn't that "I'm finding it increasingly difficult to win due to a lack of fairness" it's more like "I'm trying to keep/improve my position on the leaderboard and I can't afford to lose, so I need a partner who I know I'll win 95% of the time".
AQW Epic  Post #: 5
3/8/2016 15:01:47   
Satafou
Member

2vs2 is extreamly unbalanced in terms of match making at the moment. If anyone is above the rank of 20 they are almost guaranteed to have the weaker partner. It is not the case of having the weaker partner that is the main problem, it's the fact that firstly there's no underdog for 2vs2 and secondly despite the tutorial people still seem to lack weapons (and brains) in their 2vs2 battles. At the very least they should make it a necessity that all items should be equiped before someone is allowed to enter a 2vs2.

Ally link 2vs2 if anything would promote the creativity of builds as people would begin to group together and work out tactics including unique build making alike. I see very few players who actually play with a build that doesn't follow a pattern of skills/moves used. I honestly don't see how it would limit the game in that aspect considering there already is next to no origionality or strategy that is viable within the game in it's current state. Also builds at the moment in general are very poorly made. For example the str TM with 1700hp and the rest of their stats invested into str, resulting in having base dex+enchantments relying on that to give them a 100% hit rate and for some odd reason seem to think it's a good idea to have a high level of malf without any support investments.

This mode if implemented (which it won't due to no one giving a dam about this dying game anymore) would obviously have the requirement of level 40+ as otherwise it simply wouldn't work in terms of match making. Just like how jugg has a level requirement.

Post #: 6
3/8/2016 15:15:44   
Altador987
Member

I get what you're saying, and clearly no one should be in 2v2 without proper weaponage but the same could be said of anyone in 2v2 with a bad build. As far as unique builds, yes everyone does follow a pattern, however the Ally link you're suggesting would only add to the copy and paste of team build (I'll use that term for builds made specifically to complement each other and become invincible to near to). The point i'm really making is that argument problem is moreso an inconvenience at worst and an annoyance at best.

It's not that it isn't a good idea, but for the effort it'd take they probably wouldn't consider the outcome an incentive.
AQW Epic  Post #: 7
3/8/2016 15:53:12   
Satafou
Member

Well yeah, i've already come to terms that it simply won't happen, the lack of effort in the past few years put towards ED's updates is noticeable whether the devs wish to admit that or not (although i don't blame them since the game will die, no matter how much effort goes into it now). I mean yeah there's Biobeasts ect, but that's over with now and our only updates are just a reset of the same war fighting over the same places lol. Before this game dies for good, i'd just like to see something that would actually make this game fun to play which from my perspective 2vs2 ally link would achieve that fun factor.
Post #: 8
3/8/2016 18:10:24   
Altador987
Member

What's really sad is how amazing the game could be if they really took some time to rebuild it. It's much better than any of their other games by far (oh sure the stories might be interesting, but you always know you're gonna win). ED isn't a promised win even if you buy all the nicest things and I think that's what makes it so interesting.
AQW Epic  Post #: 9
3/8/2016 18:37:44   
Lord Machaar
Member

I can think of other simple ways to improve 2vs2:
- Underdog mode.
- The ability to control your partner's character in case of a disconnection or intended refresh.
- Banning some weapons like azrael's anguish sidearm.
- ...

Ally link would be a great thing, but since the player base is so low, there are many constraints already mentioned by other members that could get in its way. It would be great though if ally link gets used as the regular "Challenge" feature, where instead of having the ability to challenge players in 1vs1 only, you could set a queue for 4 players to join, friends or not, this could be fun in terms of trying builds and whatnot, even creating new Epic Damage videos. Other than this, I doubt that it is possible to implement the ally link feature in 2vs2.
MQ Epic  Post #: 10
3/8/2016 19:06:34   
Greed Redemption
Member

As a user that uses Azrael Anguish daily. I agree to ban the core from only 2v2 to make it not usable for only the 2v2 battle mode incase players just wanna wear the gun in general.
Add underdog to 2v2 would help especially when I got a 37 partner with me vs two 40's.
Epic  Post #: 11
3/9/2016 12:29:12   
Altador987
Member

I'd prefer if more gun cores were created to be on par with it rather than take it away as it doesn't really make or break 2v2 it's just the only thing out there really, other than the overload gun which can be deflected.

I still can't see the problem with underdog mode honestly

Character control: now there's an interesting thought, i feel like it's easier said than done but that is in fact cool. Another idea i was thinking was maybe have generic npc-like bots (with decent stats of course) that could fill in if partners were to disconnect or leave. Idk how the setup could work though
AQW Epic  Post #: 12
3/10/2016 19:04:23   
The berserker killer
Member

 

The issue is that players in 2v2 are stupid. I mean sure, the only other issue I can think of is dex bounty hunter completely wrecking everyone but the main problem in 2v2 is that players are new and don't really know how to play.

But that's not what this post is about so ill stay on topic. I support 2v2 ally link as it can easily be a feature that people will enjoy. But hey, that'll be way too much fun and anything that sounds like way too much fun never gets implemented. Some fun is ok. Not too much though.

Afterall, the mods know what theyre talking about. The same ones who didn't even know what the "green things were" when trying to use legendary mode for the first time.
AQ DF Epic  Post #: 13
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> 2vs2 issue and the possible solution to make it playable again
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition