The berserker killer
Member
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Hi I would like to suggest faction rewards and a single Faction Cheevo for attaining a goal. Rewards: World Domination- 3k Credits and 2k influence to each player (whether that player participated or not) Daily- 5k Credits and 1k influence to each player (whether that player participated or not) Achievement: I don't have a name but this Achievement will be displayed right after your factions description (Level 10 Harbringers). Basically it's like a rank badge (Emperor, grand emp, legend) except the only way to get this badge is by attaining a certain amount of wins in a day instead of leveling up . What does that mean? It means that if your factions record is 100 1v1s OR 50 2v2s/2v1s then your badge/cheevo is the lowest level. 200 1v1 or 100 2v2/2v1 raises it a leel, then 400 1v1 or 200 2v2/2v1 raises it again, then 800 1v1 or 400 2v2/2v1 raises it again.....catch my drift? Basically you multiply the amount of wins needed for each level. That's the amount of wins needed for 1v1 then you divide that by 2 so you can even it out for 2v2 or 2v1. Basically it will continue that way until the max rank of 7 which will require 10k 1v1s or 5k 2v2/2v1s. Ranks in order: -100 (Novice) -200 (Brawler) -400 (Just getting started) -800 (Warrior) -1600 (Warlord) -3200 (Unstoppable) -6400 (Legends) -10,000 (Immortals) Whether you add a rating point to it or not depends on you, the main point is to give factions something to do or work towards. Now time for the part you all want to know about...... If you reached a goal in the past I WOULD LOVE TO SAY IT COUNTS BUT IDK HOW THE CODNG WORKS. BKOC I know you beat 10k before and that's truly amazing but IDK how the coding works so IDK if you'll get this should it ever be released. Also you might ask "Wait, why do I only need half the wins for 2v2 or jug?". Well I made the suggestion to have 2v2/Jugg count as 2 wins towards your personal rank and 1 win towards your record yet players on forums hated the idea (not exactly sure why). But I still believe that it should be that way since 2v2/jug take twice as long so it most definitely isn't fair for factions that 2v2/jug to have to do just as many wins as a faction that 1v1s.
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