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10/19/2015 18:27:50   
TheJadetiger
Member

I played this game since the Beta, decided to come back and play it again. But what's with all the 2 round battles? And how come everyone has all these amazing items even the low levels?
What the hell?
AQW Epic  Post #: 1
10/19/2015 18:39:50   
Mother1
Member

Ok I will answer your questions.

First off balance changes happened that has vastly changed the game from beta. Now it is at the point where nuke builds are the current flavor builds.

As for your other question omega as well as a lot of changes happened.

Now we have a lot of artists making new items,

Promo's are no longer varium only,

and Codes that gift credits as well as other things happened so you don't need to battle to get a mess load of credits anymore. All you have to do is farm codes and you can get a huge amount of credits without ever leveling up.
Epic  Post #: 2
10/19/2015 19:14:55   
Silver Sky Magician
Member


Nuke builds have always been popular at lower levels.
Post #: 3
10/19/2015 23:56:47   
Noobatron x3000
Member

You should worry about higher levels.

Thats when the game gets bad , Its really hard to play ED after level 30 , Near impossible after 36.

My advice never buy varium just stop playing toons as soon as you hit l36 max , its poor from 30-36 due to many issues , Pretty much unplayable 36- high rank 40

Unless you enjoy

Enough to keep you occupied avoiding playing certain levels just stopping and creating new toons for a few months though just dont spend money. Isnt worth it games to broke to play it to the end.
Post #: 4
10/20/2015 1:01:36   
  Exploding Penguin
Moderator


Unless you like dumping literally hundreds of hours into the lategame (last 5 levels + ranks) with all the time-burning quests you should stop by the time you hit 35 or 36.

ED is just a game I hop onto every few days to do 5-10 matches. But, a lot of people get really addicted to this game for whatever reason so if you feel like you want to be as ambitious as every level 40 with lots of ranks go for it.
Epic  Post #: 5
10/20/2015 11:42:07   
8x
Member

ED turned into AQW.

Edit: P.S. I only read the title and the first two words of your post.

< Message edited by 8x -- 10/20/2015 11:43:01 >
Epic  Post #: 6
10/20/2015 12:00:41   
SonicTbear
Member


@above: Dress-up? Yes. A forum with horrible staff that won't let you state the truth because you're being unconstructive but you know you're being constructive? Yes. Bugs that annoy people with some annoying bugs that haven't been fixed but that better get fixed during a server rewrite? No. A horrible tester team with people whose sole purpose is to either be cool, obtain missed rares, or feel like mods? No. Grinding for items with unreasonable items or requirements? No. Friendlier community in-game? No. Need me to continue? (Your answer here.) It is not COMPLETELY like AQW except for the two reasons that were first given, but that is where the similarities end. Yes, AQW sucks and ED sucks as well, but two games sucking =/= both games being the same as each other.

I know I'm going to get a warning, but might as well get some feelings out before I do. The AKs can be as disappointed in me as they like, but I wish for them not to be angry at me because I did not use curse and swear words like I do in real life. Plus I'm in a public setting as I write this.

< Message edited by SonicTbear -- 10/20/2015 12:02:55 >
AQ DF MQ AQW Epic  Post #: 7
10/20/2015 12:41:12   
Silver Sky Magician
Member


^

I'd just like to remind everyone of the definition of constructive criticism.

quote:

quote:

Constructive Criticism

•What is it?
Constructive criticism is being able to process and offer your own thoughts and opinions in order to give courteous and friendly feedback. This is done by explaining what you like and dislike, while at the same time providing feedback that is useful. This is what separates constructive feedback from ranting/complaining and flaming.


•Does it help? How?
Yes! Constructive criticism helps because not only are you giving feedback about what you don't like about a quest/event, but you're also giving feedback about what you DID like in the quest. Feedback could include on such topics as statistics, more dialogue, more explanatory cutscenes, more fights - everything that quests or events would normally include. This gives the game staff a better idea on future improvements.


•Example of Constructive Criticism:
"I didn't particularly like this war because it felt too empty. To have made it better, I think the staff could have had a 50% cutscene to unlock rather than just a shop to progress the storyline. As it was, I personally was a little disappointed that this war felt more rushed than previous wars, however I do understand that the staff had a lot on their plate when making this release.
That said, I greatly enjoyed the boss fight, the animations and art fit perfectly with the song that was playing in the background. So while not one of the best wars DF have done, I still enjoyed it. Thank you, DF staff!"


•Example of Unconstructive Criticism:
"I didn't like this war at all. What were the staff thinking? The items in the shop were ugly, overpriced and were bugged!! No cutscene? That was never done before and it is not how it should be done ever. Seriously, doesn't the staff ever listen to us?! The boss fight was too hard and took forever to beat :( And there was no sound. I don't think the staff even care anymore. Best war ever /sarcasm I hate this game D:<!"


We don't expect people to state what they like about a release/situation whenever they criticise it. But I think it's absolutely important that criticism be civil, relevant, and targeted at specific issues rather than people. The posts that the forum mods here delete/ ban people for often constitute flaming or trolling. The mods are very reasonable people. It is rather the standard of discourse here that needs improving.

< Message edited by Silver Sky Magician -- 10/20/2015 13:03:58 >
Post #: 8
10/20/2015 13:08:28   
8x
Member

@SonicTbear
You see, the way my post was written lets everyone use their imagination to interpret what I meant. But, your post is mostly negative and is the type of a post that would get deleted. There is a way to be negative/state the "truth" without getting censored.

The devs know what the problems are, but it can't all be fixed that easily. I'm no expert, but I'm sure that if they wanted to make ED similar to Beta/Gamma, it would be easier and faster to remake the game (which would still take years). But you have to ask yourself, would it be worth it?
Epic  Post #: 9
10/20/2015 14:13:28   
SonicTbear
Member


@SSM and 8x: Yeah, I guess you're right. I shouldn't be posting my frustrations on here. Constructive or not, it's not like they listen to us forumites anyway. Only their fans on Twitter with some staff on their Facebooks. Plus you have more freedoms over there. So I'll post there about certain releases that ruin the game from now on. As I said before, as soon as I get that first paycheck from getting my first job, with the exception of the up and coming AQ3D, I'm quitting ALL of AE's MMOs for World of Warcraft.

@8x: Yeah, I got too literal there because I thought you said they were making the same mistakes as AQW.

< Message edited by SonicTbear -- 10/20/2015 14:14:22 >
AQ DF MQ AQW Epic  Post #: 10
10/20/2015 14:24:14   
Silver Sky Magician
Member


We do listen to the forumites. Every change implemented so far has been the result of addressing forumites' concerns. Some of those changes were admittedly flawed, but they were nonetheless a genuine attempt to address flaws in the game that players have highlighted. Many of these changes were also suggested by the players.

Constructive feedback is thus all the more paramount so that we can better understand and address concerns. It's very easy to miss a valid sentence or two amidst a wall of flaming. Constructive feedback is essential for a dialogue, and thus for you to get a feeling that you're being heard. We are always listening regardless. But a discussion can only take place when constructive feedback is present - when the players, not just us, are willing to listen.
Post #: 11
10/20/2015 14:59:53   
8x
Member

quote:

@8x: Yeah, I got too literal there because I thought you said they were making the same mistakes as AQW.

You thought right, but you didn't have to type it all up. lol

And yep, I agree with Silver Sky Magician. Over the years they seem to have listened to players quite a lot. In some cases way too much.
Epic  Post #: 12
10/20/2015 16:36:21   
Cookiesaregood
Member
 

Just because they listen to a couple of things over the YEARS(Keyword) Doesnt mean they listen to everything.

There are way too many little bugs in this game that are not hard to fix.
Ex: Black Abyss Weapons special still does not work even though its been reported over a billion times people who bought the item with credits/varium have a useless weapon core.

The game is dead which is why they are making a mobile game if it wasnt they would still be here
Simple as that.

The game relies way to much on pvp which is why it gets extremely boring once you reach a cap and theres nothing to do. Even raising the level cap is a short term solution because once they reach the max level the problem comes up again.

This has been noted a lot of times aswell but the Devs answers have always been :" We'll figure it out later or We are focusing on bigger things" Well now is later and there still hasnt been a answer.

I understand its not that easy but there have been many GREAT solutions posted in the forums but if the Devs were actually reading and listening to the things on the forums it would have been answered.
The players playing the game are basically testers in themselves which is why there is a suggestion and balance section there are blatant hints and clues stating whats wrong.

#takealookpal
#Itsthere
Post #: 13
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