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Ripe Frankenmecha

 
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11/1/2008 8:55:05   
Blackshock
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Ripe Frankenmecha

Name of Mecha in Series: Rotted Frankenmecha, Ripe Frankenmecha

Level: 27
Price: 270,000 Credits
Sellback: 27,000 Credits

Location: Frankenmecha Shop

HP: 440
EP: 370
EP Regen: 14

Resistances:
  • 60 Immobility

    Description: Dr. Springenstein collaborated with the infamous Dr. Sherbet Fest to create this monstrous mecha model! Includes a Monster Mash Star Captain combo against electrocuted opponents.
    Image: Ripe Frankenmecha

    Thanks to tablite for additional info, #13 for link.

    < Message edited by Peachii -- 10/9/2011 7:29:27 >
  • AQ DF MQ AQW  Post #: 1
    4/8/2011 10:13:58   
      Peachii
    Clairvoyant!


    Ripe Frankenmissile

    Equip Slot: Front/Back Arm
    Damage Ranges: 42-62
    Damage Type: Explosive
    Hits: 4
    Energy: 41
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • 100% Chance for "Combo hit! +8% Damage, -5% to Hit", which applies to the next hit.
  • Each hit that connects will boost the next hit's Damage by an additional 8% and lower the Bonus to Hit by an additional 5%.

    Combos: None

    Description: Fires an insane barrage of additive missiles at your opponent. Each missile may increase damage for the next missile.
    Images: Ripe Frankenmissile, Special

    Thanks to Tino999 for image, Azami for reformat, strongo9 for original entry.
  • DF AQW  Post #: 2
    4/8/2011 10:26:56   
      Peachii
    Clairvoyant!


    New Capacitor

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 47-57
    Damage Type: Laser
    Hits: 1
    Energy: 41
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 100% Chance for "Electocution! Damage decreased 30%!", lowers enemy's Boost by 30 for 5 turns.

    Combos: None

    Description: Attracts lightning that may electrocute your opponent!
    Image: New Capacitor

    Thanks to Tino999 for image, strongo9 for original entry.
  • DF AQW  Post #: 3
    4/8/2011 10:51:58   
      Peachii
    Clairvoyant!


    Mutant Monster Head

    Equip Slot: Head
    Damage Ranges: 0-0
    Damage Type: Laser
    Hits: 0
    Energy: 41
    Cooldown 5
    Bonuses: None
    Special Effects:
  • 100% Chance for "Rampaging! Damage increased 30%!", increases Boost by 30 for 5 turns.

    Combos: None

    Description: Hair stands on end right before lightning strikes! Tends to rampage...
    Image: Mutant Monster Head


    Monster Crush

    Equip Slot: Body
    Damage Ranges: 42-62
    Damage Type: None
    Hits: 1
    Energy: 41
    Cooldown: 8
    Bonuses: None
    Special Effects:
  • Chance for "Monster Mashed! +30% Damage!", the hit does 30% bonus Damage.
  • If opponent is electrocuted, 100% Chance for "Star Captain Electrocution Combo! +X% Damage", the hit does X% bonus damage, where X can equal any number from 25 to 75

    Combos: None

    Description: A powerful slamming body attack! Works really well on electrocuted opponents.
    Image: Monster Crush

    Thanks to daviejones for image, strongo9 for original entry.
  • DF AQW  Post #: 4
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