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RE: Miscellaneous/Accessories

 
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5/6/2011 8:40:00   
BlacKitten25
Member

quote:

Guardian Mana Ice

Level: 20
Power Level: 27
Price: 500 Gold
Sellback: 250 Gold
Location: Stretch of Imagination!
Element: Ice

Activation cost: 7 SP or 8 SP, no activation turn. (notes below.)
Upkeep: 7SP or 8SP per turn.

EFFECT:
Every battle, the item randomly selects one of the effects below. This effect stays the same throughout the battle.

  • Increases damage of Magic Ice Spells by 106%. Upkeep cost of 8 SP per turn.
  • Increases BTH of Magic Ice Spells by 5. Upkeep cost of 7 SP per turn.
  • Returns 11 MP when a Magic Ice Spell is used. This does not count for Ice-Element Guest summons. Upkeep cost of 8 SP per turn.


    DESCRIPTION
    This tiny stabilized shard of Mana Ice can have one of three effects on your Ice spells! (Guardian Only!)






    Mana Ice

    Level: 60
    Power Level: 60
    Price: 6000 Gold
    Sellback: 3000 Gold
    Location: Stretch of Imagination!
    Element: Ice

    Activation cost: 10 SP, 11 SP or 16 SP, no activation turn. (notes below.)
    Upkeep: 10 SP, 11 SP, or 16 SP per turn.

    EFFECT:
    Every battle, the item randomly selects one of the effects below. This effect stays the same throughout the battle.

  • Increases damage of Magic Ice Spells by 108%. Upkeep cost of 11 SP per turn.
  • Increases BTH of Magic Ice Spells by 6. Upkeep cost of 10 SP per turn.
  • Returns 22 MP when a Magic Ice Spell is used. This does not count for Ice-Element Guest summons. Upkeep costs 16 SP per turn.


    DESCRIPTION
    This tiny stabilized shard of Mana Ice can have one of three effects on your Ice spells!






    Mana Ice Z

    Level: 40
    Power Level: 60
    Price: 1400 Z-Tokens
    Sellback: 1260 Z-Tokens for the first 48 hours, 700 Z-Tokens afterwards
    Location: Stretch of Imagination!
    Element: Ice

    Activation cost: 8 SP, 9 SP or 16 SP, no activation turn. (notes below.)
    Upkeep: 8 SP, 9 SP, or 16 SP per turn.

    EFFECT:
    Every battle, the item randomly selects one of the effects below. This effect stays the same throughout the battle.

  • Increases damage of Magic Ice Spells by 108%. Upkeep cost of 9 SP per turn.
  • Increases BTH of Magic Ice Spells by 6. Upkeep cost of 8 SP per turn.
  • Returns 22 MP when a Magic Ice Spell is used. This does not count for Ice-Element Guest summons. Upkeep costs 16 SP per turn.


    DESCRIPTION
    This tiny stabilized shard of Mana Ice can have one of three effects on your Ice spells! As powerful as the Level 60 Mana Ice!






    Guardian Mana Ice

    Level: 80
    Power Level: 83
    Price: 10000 Gold
    Sellback: 5000 Gold
    Location: Stretch of Imagination!
    Element: Ice

    Activation cost: 11 SP, 12 SP or 23 SP, no activation turn. (notes below.)
    Upkeep: 11 SP, 12 SP, or 23 SP per turn.

    EFFECT:
    Every battle, the item randomly selects one of the effects below. This effect stays the same throughout the battle.

  • Increases damage of Magic Ice Spells by 108.5%. Upkeep cost of 11 SP per turn.
  • Increases BTH of Magic Ice Spells by 7. Upkeep cost of 12 SP per turn.
  • Returns 31 MP when a Magic Ice Spell is used. This does not count for Ice-Element Guest summons. Upkeep costs 23 SP per turn.


    DESCRIPTION
    This tiny stabilized shard of Mana Ice can have one of three effects on your Ice spells! (Guardian Only!)






    Mana Ice

    Level: 100
    Power Level: 100
    Price: 50000 Gold
    Sellback: 10000 Gold
    Location: Stretch of Imagination!
    Element: Ice

    Activation cost: 12 SP, 14 SP or 29 SP, no activation turn. (notes below.)
    Upkeep: 12 SP, 14 SP, or 29 SP per turn.

    EFFECT:
    Every battle, the item randomly selects one of the effects below. This effect stays the same throughout the battle.

  • Increases damage of Magic Ice Spells by 109%. Upkeep cost of 12 SP per turn.
  • Increases BTH of Magic Ice Spells by 8. Upkeep cost of 14 SP per turn.
  • Returns 38 MP when a Magic Ice Spell is used. This does not count for Ice-Element Guest summons. Upkeep costs 29 SP per turn.


    DESCRIPTION
    This tiny stabilized shard of Mana Ice can have one of three effects on your Ice spells!






    Guardian Mana Ice

    Level: 120
    Power Level: 120
    Price: 17000 Gold
    Sellback: 85000 Gold
    Location: Stretch of Imagination!
    Element: Ice

    Activation cost: 13 SP, 16 SP or 36 SP, no activation turn. (notes below.)
    Upkeep: 13 SP, 16 SP, or 36 SP per turn.

    EFFECT:
    Every battle, the item randomly selects one of the effects below. This effect stays the same throughout the battle.

  • Increases damage of Magic Ice Spells by 109.5%. Upkeep cost of 13 SP per turn.
  • Increases BTH of Magic Ice Spells by 9. Upkeep cost of 16 SP per turn.
  • Returns 48 MP when a Magic Ice Spell is used. This does not count for Ice-Element Guest summons. Upkeep costs 36 SP per turn.


    DESCRIPTION
    This tiny stabilized shard of Mana Ice can have one of three effects on your Ice spells!



    Thanks to In Media Res for the stats and numbers, BlackAces for the image, bszoke88 for the Description, and big E for additional information.


  • Made a few revisions and fixed a few typos, but you got the general gist of it. Thanks ~D

    < Message edited by Dev -- 5/8/2011 0:54:33 >
    AQ  Post #: 126
    5/6/2011 9:18:17   
    Nex del Vida
    Member

    quote:

    Ah... I think you mean "Increases damage of Magic Ice Spells to X%." If they increased them by X%, they would be more than doubling the damage.

    Also, the last one says that it sells for 85,000 and is bought for 17,000. I think you missed a zero.


    Correct. Thanks ~D

    < Message edited by Dev -- 5/8/2011 0:54:54 >
    AQ  Post #: 127
    5/6/2011 14:59:48   
    majesticstar3800
    Member

    quote:

    No, that's wrong too.

    I think this should've been:

    Increases damage of Maic ice spells by 6%, that way it makes sense like on a weapon says increased damage by 9%.


    Honestly, I prefer the format: "Magic Ice Spells deal 106% damage". ~D

    < Message edited by Dev -- 5/8/2011 0:55:04 >
    AQ DF AQW  Post #: 128
    5/8/2011 2:04:59   
    big E
    Member

    quote:

    Valkyrie Helms

    Level: 11Z - 45 - 70 - 95 - 120G

    Price: 650Z - 4000 - 20000 - 48000 - 100000

    Sellback: 585/325 - 2000 - 10000 - 24000 - 50000

    Element: Energy - Energy - Energy - Water - Energy

    Description:
    The Valkyrie watch over us in battle... (As nice as the level 45 Valkyrie Helm!) - level 11Z
    The Valkyrie watch over us in battle... - level 45, 70, 95
    The Valkyrie watch over us in battle... (Guardian Only) - level 120G

    Activation: SP cost, no turn cost
    Upkeep: SP cost, except for first turn

    Effect: Increases Ranged defence, decreases Energy modifier (although I assume this is Water for the level 95 version)


    Got it. Thanks! ~D

    < Message edited by Dev -- 5/9/2011 19:15:15 >
    AQ  Post #: 129
    5/8/2011 5:46:50   
    Karmakas
    Member

    quote:

    The level 95 version increases Ranged defense by 7 and decreases the Energy modifier by 7%.
    Activation cost: 40 SP , No Turn Cost
    Upkeep: 40 SP

    Really don't know why it's Water element...


    Got it. Thanks! ~D

    < Message edited by Dev -- 5/9/2011 19:15:24 >
    Post #: 130
    5/8/2011 6:02:02   
    Bu Kek Siansu
    Member

    quote:

    The image for the Valkyrie Helm series.



    http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Valkyrie_Helm.jpg


    Or this one:



    http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Valkyrie_Helm_02.jpg




    The image for the Valkyrie Helm series with an armor.



    http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Valkyrie_Helm_Armor.jpg




    Valkyrie Helm Z Level 11 (Energy)
    Activation cost: 27 SP
    Upkeep: 27 SP

    Valkyrie Helm Level 45 (Energy)
    Activation cost: 29 SP
    Upkeep: 29 SP

    Valkyrie Helm Level 70 (Energy)
    Activation cost: 35 SP
    Upkeep: 35 SP

    Valkyrie Helm Level 95 (Water)
    Activation cost: 40 SP
    Upkeep: 40 SP

    Guardian Valkyrie Helm Level 120 (Energy)
    Activation cost: 45 SP
    Upkeep: 45 SP


    Got it. Thanks! ~D

    < Message edited by Dev -- 5/9/2011 19:15:34 >
    Post #: 131
    5/8/2011 6:04:33   
    BlackAces
    Member

    quote:

    Although AVA posted an image I will shamelessly steal Galanoth's image, as it shows the entire Misc item, NOT my image:



    Got it. Thanks! ~D

    < Message edited by Dev -- 5/9/2011 19:15:44 >
    AQ DF AQW  Post #: 132
    5/8/2011 12:59:09   
      Ianthe
     formerly In Media Res

     

    quote:

    Looks like you have most of this already. Good job, guys!

    Valkyrie Helmet

    Increases Ranged defence and Energy resistance.
    Level	11Z	45	70	95	120G
    PLvl	45	45	70	95	123
    MPLvl	36	45	70	95	122
    					
    Energy	-5	-5	-6	-7	-8
    Ranged	 5	 5	 6	 7	 8
    SP	27	29	35	40	45
    					
    Price	650	4000	20000	48000	100000
    Sellback	Z	2000	10000	24000	50000


    Got it. Thanks! ~D

    < Message edited by Dev -- 5/9/2011 19:15:59 >
    AQ  Post #: 133
    5/8/2011 16:52:28   
    Bu Kek Siansu
    Member

    quote:

    Valkyrie Helm Z

    Level: 11
    PLvl: 45
    Price: 650 Z-Tokens
    Sellback: 585 Z-Tokens for the first 48 hours; then 325 Z-Tokens
    Location: Limited Time Shop
    Element: Energy

    MPLvl: 36
    Activation cost: 0 Turns, 27 SP
    Upkeep: 27 SP per turn
    Effect: +5 Ranged Defense, -5% Energy Resistance

    DESCRIPTION
    The Valkyrie watch over us in battle... As nice as the level 45 Valkyrie Helm!



    Image thanks to BlackAces and Galanoth. Numbers thanks to In Media Res, AVA, big E. Writeup thanks to AVA.




    Valkyrie Helm

    Level: 45
    PLvl: 45
    Price: 4,000 Gold
    Sellback: 2,000 Gold
    Location: Limited Time Shop
    Element: Energy

    MPLvl: 45
    Activation cost: 0 Turns, 29 SP
    Upkeep: 29 SP per turn
    Effect: +5 Ranged Defense, -5% Energy Resistance

    DESCRIPTION
    The Valkyrie watch over us in battle...



    Image thanks to BlackAces and Galanoth. Numbers thanks to In Media Res, AVA, big E. Writeup thanks to AVA.




    Valkyrie Helm

    Level: 70
    PLvl: 70
    Price: 20,000 Gold
    Sellback: 10,000 Gold
    Location: Limited Time Shop
    Element: Energy

    MPLvl: 70
    Activation cost: 0 Turns, 35 SP
    Upkeep: 35 SP per turn
    Effect: +6 Ranged Defense, -6% Energy Resistance

    DESCRIPTION
    The Valkyrie watch over us in battle...



    Image thanks to BlackAces and Galanoth. Numbers thanks to In Media Res, AVA, big E. Writeup thanks to AVA.




    Valkyrie Helm

    Level: 95
    PLvl: 95
    Price: 48,000 Gold
    Sellback: 24,000 Gold
    Location: Limited Time Shop
    Element: Water

    MPLvl: 95
    Activation cost: 0 Turns, 40 SP
    Upkeep: 40 SP per turn
    Effect: +7 Ranged Defense, -7% Energy Resistance

    DESCRIPTION
    The Valkyrie watch over us in battle...



    Image thanks to BlackAces and Galanoth. Numbers thanks to In Media Res, AVA, big E, Karmakas. Writeup thanks to AVA.






    Guardian Valkyrie Helm

    Level: 120
    PLvl: 123
    Price: 100,000 Gold
    Sellback: 50,000 Gold
    Location: Limited Time Shop
    Element: Energy

    MPLvl: 122
    Activation cost: 0 Turns, 45 SP
    Upkeep: 45 SP per turn
    Effect: +8 Ranged Defense, -8% Energy Resistance

    DESCRIPTION
    The Valkyrie watch over us in battle... (Guardian Only)



    Image thanks to BlackAces and Galanoth. Numbers thanks to In Media Res, AVA, big E. Writeup thanks to AVA.





    Note:
    A quote from Galanoth: http://forums2.battleon.com/f/fb.asp?m=18952413
    quote:

    Arriving in the Limited Time shop this Sunday, May 8th, will be the Valkyrie Helm! It will only be available for one week in honor of Mother's Day.



    After one week


    Got it. Thanks! ~D

    < Message edited by Dev -- 5/9/2011 19:16:09 >
    Post #: 134
    5/26/2011 12:57:14   
      Ianthe
     formerly In Media Res

     

    quote:

    Solaris Helm

    For adventurers, it just gives a bonus to your Light resistance and Melee defence.

    For Guardians, this is a Mastercraft items. It also does:
  • +10 Blind resistance
  • If you are Blind, then you heal the listed amount at the end of your turn. (This is approx. the same as one round of Regeneration)
    Lvl	10	30	50	70	90	110	130
    Type	-	-	-	-	-	-	-
    PLvl	10	30	50	70	90	110	130
    MPLvl	10	30	50	70	90	110	130
    
    Light	-3	-5	-6	-7	-8	-9	-10
    Melee	1	4	6	7	7	7	7
    SPCost	15	28	35	40	45	49	54
    							
    Heal	1-3	1-6	2-13	3-21	4-30	6-38	7-45
    
    Price	500	2500	10000	20000	50000	75000	200000
    Sell	250	1250	5000	10000	25000	37500	100000
    


  • Forgot to quote this stuff. Added. ~D

    < Message edited by Dev -- 6/5/2011 18:50:16 >
    AQ  Post #: 135
    5/26/2011 14:33:39   
    bszoke88
    Member
     

    quote:

    Illuminated / Incandescent / Luminous / Brilliant / Dazzling / Radiant / Blazing Solaris Helm

    d: The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Forgot to quote this stuff. Added. ~D

    < Message edited by Dev -- 6/5/2011 18:50:26 >
    AQ  Post #: 136
    5/26/2011 22:48:10   
    BlackAces
    Member

    quote:

    Image for helm:




    Forgot to quote this stuff. Added. ~D

    < Message edited by Dev -- 6/5/2011 18:50:45 >
    AQ DF AQW  Post #: 137
    5/27/2011 13:44:26   
    Jakau Ryuu
    Member

    quote:

    I'm pretty sure I copied the information over properly here.
    -----------
    Illuminated Solaris Helm

    Level: 10
    PLevel: 10, Mastercrafted for Guardian characters
    Price: 500
    Sellback: 250
    Location: Solaris!
    Element: Light

    MPLevel: 10
    Activation cost: 0 turns, 15 SP
    Upkeep: 15 SP per turn
    Effects:
    • +1 Melee defense
    • -3% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 1-3 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.
    _________________________________

    Incandescent Solaris Helm

    Level: 30
    PLevel: 30, Mastercrafted for Guardian characters
    Price: 2 500
    Sellback: 1 250
    Location: Solaris!
    Element: Light

    MPLevel: 30
    Activation cost: 0 turns, 28 SP
    Upkeep: 28 SP per turn
    Effects:
    • +4 Melee defense
    • -5% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 1-6 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.
    _________________________________

    Luminous Solaris Helm

    Level: 50
    PLevel: 50, Mastercrafted for Guardian characters
    Price: 10 000
    Sellback: 5 000
    Location: Solaris!
    Element: Light

    MPLevel: 50
    Activation cost: 0 turns, 35 SP
    Upkeep: 35 SP per turn
    Effects:
    • +6 Melee defense
    • -6% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 2-13 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.
    _________________________________

    Brilliant Solaris Helm

    Level: 70
    PLevel: 70, Mastercrafted for Guardian characters
    Price: 20 000
    Sellback: 10 000
    Location: Solaris!
    Element: Light

    MPLevel: 70
    Activation cost: 0 turns, 40 SP
    Upkeep: 40 SP per turn
    Effects:
    • +7 Melee defense
    • -7% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 3-21 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.
    _________________________________

    Dazzling Solaris Helm

    Level: 90
    PLevel: 90, Mastercrafted for Guardian characters
    Price: 50 000
    Sellback: 25 000
    Location: Solaris!
    Element: Light

    MPLevel: 90
    Activation cost: 0 turns, 45 SP
    Upkeep: 45 SP per turn
    Effects:
    • +7 Melee defense
    • -8% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 4-30 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!

    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.
    _________________________________

    Radiant Solaris Helm

    Level: 110
    PLevel: 110, Mastercrafted for Guardian characters
    Price: 75 000
    Sellback: 37 500
    Location: Solaris!
    Element: Light

    MPLevel: 110
    Activation cost: 0 turns, 49 SP
    Upkeep: 49 SP per turn
    Effects:
    • +7 Melee defense
    • -9% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 6-38 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.
    _________________________________

    Blazing Solaris Helm

    Level: 130
    PLevel: 130, Mastercrafted for Guardian characters
    Price: 200 000
    Sellback: 100 000
    Location: Solaris!
    Element: Light

    MPLevel: 130
    Activation cost: 0 turns, 54 SP
    Upkeep: 54 SP per turn
    Effects:
    • +7 Melee defense
    • -10% Light resistance

    GUARDIAN BONUS: The item is Mastercrafted for Guardian characters, and gains the following bonuses:

    • Blind Resistance +10
      *****Any saves the character makes against Blindness have a +10 bonus.
    • If you become Blinded, you heal 7-45 damage at the end of your turn.


    DESCRIPTION
    The helm of the Solaris Set offers Melee and superior Light protection - and for Guardians it can protect against Blind... or heal you if you do become Blind!



    Numbers from In Media Res. Description and tier names from bszoke88. Image from BlackAces. Write-up by Jakau Ryuu.



    Forgot to quote this stuff. Added. ~D

    < Message edited by Dev -- 6/5/2011 18:50:35 >
    AQ DF AQW  Post #: 138
    6/5/2011 18:56:03   
    Dev
    The Reckoning


    quote:

    Masks of Calm

    Descrip: This mystical mask is enchanted to let you keep a cool head during battle! It lets you aim and dodge easier, boosting your DEX and Ranged defense and protecting you from Ice attacks!

    Lvl	31	61	91	121
    Type	-	-	-	G
    PLvl	31	61	91	124
    MPLvl	31	61	91	123
    Ice	-4	-5	-6	-7
    Ranged	4	5	6	7
    Dex	20	25	30	30
    SPCost	30	37	45	50
    Price	2600	6500	76000	175000
    Sell	1300	3250	38000	87500

    Added, thanks! ~Koree

    < Message edited by Koree -- 6/11/2011 5:00:54 >
    AQ AQW  Post #: 139
    6/5/2011 19:06:43   
    pRopaaNS1337
    Member

    quote:

    Mask of Calm image:

    (no actual mask on characters head)
    Added, thanks! ~Koree

    < Message edited by Koree -- 6/11/2011 5:01:04 >
    AQ DF AQW  Post #: 140
    6/7/2011 1:49:56   
    Mage of Awe
    Member

    quote:

    Mask of Calm

    Level: 31
    Power Level: 31
    Price: 2600 Gold
    Sellback: 1300 Gold
    Location: Hoard of Alquemada
    Element: Ice

    MP Level: 31
    Activation Cost: 0 turns, 30 SP
    Upkeep: 30 SP per turn
    Effects:
    • +4 Ranged defence
    • +20 DEX
    • -4 Ice resistance

    DESCRIPTION
    This mystical mask is enchanted to let you keep a cool head during battle! It lets you aim and dodge easier, boosting your DEX and Ranged defense and protecting you from Ice attacks!



    Numbers and description from Dev. Images from pRopaaNS1337 and nicksocool. Write-up by nicksocool.


    Mask of Calm

    Level: 61
    Power Level: 61
    Price: 6500 Gold
    Sellback: 3250 Gold
    Location: Hoard of Alquemada
    Element: Ice

    MP Level: 61
    Activation Cost: 0 turns, 37 SP
    Upkeep: 37 SP per turn
    Effects:
    • +5 Ranged defence
    • +25 DEX
    • -5 Ice resistance

    DESCRIPTION
    This mystical mask is enchanted to let you keep a cool head during battle! It lets you aim and dodge easier, boosting your DEX and Ranged defense and protecting you from Ice attacks!



    Numbers and description from Dev. Images from pRopaaNS1337 and nicksocool. Write-up by nicksocool.


    Mask of Calm

    Level: 91
    Power Level: 91
    Price: 76,000 Gold
    Sellback: 38,000 Gold
    Location: Hoard of Alquemada
    Element: Ice

    MP Level: 91
    Activation Cost: 0 turns, 45 SP
    Upkeep: 45 SP per turn
    Effects:
    • +6 Ranged defence
    • +30 DEX
    • -6 Ice resistance

    DESCRIPTION
    This mystical mask is enchanted to let you keep a cool head during battle! It lets you aim and dodge easier, boosting your DEX and Ranged defense and protecting you from Ice attacks!



    Numbers and description from Dev. Images from pRopaaNS1337 and nicksocool. Write-up by nicksocool.


    Guardian Mask of Calm

    Level: 121
    Power Level: 124
    Price: 175,000 Gold
    Sellback: 87,500 Gold
    Location: Hoard of Alquemada
    Element: Ice

    MP Level: 123
    Activation Cost: 0 turns, 50 SP
    Upkeep: 50 SP per turn
    Effects:
    • +7 Ranged defence
    • +30 DEX
    • -7 Ice resistance

    DESCRIPTION
    This mystical mask is enchanted to let you keep a cool head during battle! It lets you aim and dodge easier, boosting your DEX and Ranged defense and protecting you from Ice attacks!



    Numbers and description from Dev. Images from pRopaaNS1337 and nicksocool. Write-up by nicksocool.

    I didn't find the zoomed-in image necessary. Added, thanks! ~Koree

    < Message edited by Koree -- 6/11/2011 5:03:29 >
    AQ DF  Post #: 141
    6/11/2011 10:37:30   
    pRopaaNS1337
    Member

    quote:

    Links to Mother's Charm Earrings don`t work anymore in misc index pages.

    Fixed. Thank you. Reminder: in the future, please remember to also give a link to the item in question.

    < Message edited by Balu -- 6/12/2011 16:03:50 >
    AQ DF AQW  Post #: 142
    6/16/2011 17:46:17   
    bszoke88
    Member
     

    quote:

    Spirit Stone
    loc: Army of Awe
    el.: Light

    desc.: This ancient stone allows you to call a Guardian Spirit to your aid once you have proven yourself - even if you are not a Guardian yourself! Also provides a boost to CHA!

    Got it thanks. ~Aces

    < Message edited by BlackAces -- 6/24/2011 23:11:49 >
    AQ  Post #: 143
    6/16/2011 19:11:58   
    Dev
    The Reckoning


    quote:

    Spirit Stone (summons Guardian Spirit Guest)

    Level	5	25	45	65	85	105	125
    Type	-	-	-	-	-	-	-
    PLvl	5	25	45	65	85	105	125
    CHA	5	20	25	30	35	40	45
    SPCost	2	7	9	10	12	14	16
    Price	400	1550	6000	23150	62000	104900	177500
    Sell	200	775	3000	11575	31000	52450	88750

    Got it thanks will put the entry up soon. ~Aces

    < Message edited by BlackAces -- 6/24/2011 23:12:27 >
    AQ AQW  Post #: 144
    6/23/2011 10:56:26   
    big E
    Member

    The Valkyrie Helm series need their encyclopedic Rare tags removed, they're still in the Limited Time shop. Quite surprising, actually, since they were announced as being "Mother's Day Rares"...
    AQ  Post #: 145
    6/23/2011 11:20:00   
    Ranloth
    Banned


    @above
    If it's Mother Day's Rare, it will eventually be rare. Tag was put there in first place so it will save time in future, not putting tag in again in entry & Misc index.
    AQ Epic  Post #: 146
    7/14/2011 15:23:02   
      Ianthe
     formerly In Media Res

     

    quote:

    Blue Server Cap

    Makes Lucky Strikes happen 20% of the time instead of 10% of the time. However, the Strikes deal LUK/4 damage instead of LUK/2.


    Red Server Cap

    Makes Lucky Strikes deal your full LUK as extra damage instead of LUK/2. However, the Strikes only occur 5% of the time instead of 10%.


    On both, there's no upkeep, and it doesn't take a turn to equip.


    Got it. Thanks. ~Scakk

    < Message edited by Scakk -- 8/5/2011 22:37:34 >
    AQ  Post #: 147
    7/14/2011 15:27:33   
    Ello
    Member

    quote:

    Blue Server Cap

    Level: 0
    Power Level: 0
    Price: 0
    Sellback: 0
    Location: Limited Time Items Shop!
    Element: Ice

    Activation 0 turns
    Effects:
  • Rate of lucky strikes is increased to 20% and stat bonuses from Lucky strikes are reduced by a half. (For Example: Regular attacks receive Luck/2 stat bonus to damage on lucky strikes, with Blue cap they will receive Luck/4 instead)

    Cost: 0 SP

    DESCRIPTION
    This cap cools your Lucky Strikes, reducing the damage from LUK in half - but the calm it encourages allows you to perform them twice as often!


    Effects thanks to In Media Res and writeup thanks to Ello!


    Red Server Cap

    Level: 0
    Power Level: 0
    Price: 0
    Sellback: 0
    Location: Limited Time Items Shop!
    Element: Fire

    Activation 0 turns
    Effects:
  • Rate of lucky strikes is decreased to 5% and stat bonuses from Lucky strikes are doubled. (For Example: Regular attacks receive Luck/2 stat bonus to damage on lucky strikes, with Red cap they will receive Luck/1 instead)

    Cost: 0 SP

    DESCRIPTION
    This cap excistes your Lucky Strikes, halving their frequency - but the energy it brings doubles the damage from LUK when they occur!


    Effects thanks to In Media Res and writeup thanks to Ello! Also thanks to jack90 for effects correction!


  • Got it. Thanks. ~Scakk

    < Message edited by Scakk -- 8/5/2011 22:37:23 >
    AQ DF MQ AQW Epic  Post #: 148
    7/15/2011 23:43:10   
    jack90
    Member
     

    quote:

    For Red Server Cap
    It should say red instead of blue in
    quote:

    (For Example: Regular attacks receive Luck/2 stat bonus to damage on lucky strikes, with Blue cap they will receive Luck/1 instead)


    Got it. Thanks. ~Scakk

    < Message edited by Scakk -- 8/5/2011 22:37:45 >
    AQ  Post #: 149
    8/4/2011 15:46:26   
    Valion von Vaxentius
    Member

    quote:

    I believe Blue and Red Server Cap's are now Rare


    Got it. Thanks. ~Scakk

    < Message edited by Scakk -- 8/5/2011 22:38:38 >
    AQ MQ  Post #: 150
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