Stabilis
Member
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I see where you are going with this. Store more of EpicDuel's data on the player's end to decrease load times from the server. I do see this working excellently for all of the graphics. If we could download EpicDuel's graphics and refer to them from our computers, there would be an enormous improvement. Actual code though should NOT be a part of the client for security reasons, and besides servers can move text code very quickly. Anything not textual: graphics, audio, and temporary files if any (like leaderboards) would all be suitable downloadable content on this supposed game client on our end for EpicDuel. However as a whole I do support this.
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