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RE: Patch Notes 22nd July

 
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6/25/2013 15:41:45   
The Incredible Hulk
Banned

 

^^

For 1v1:
- 2-5 seconds because 1v1 should be the fastest game mode to find players

For 2v2:
1 min- 3 min; I do not mind waiting; but some other players may want quicker battles

For jugg:
N/A since I haven't played it for the last 4 months.



< Message edited by The Incredible Hulk -- 6/25/2013 15:54:41 >
Epic  Post #: 201
6/25/2013 15:47:02   
Mother1
Member

@ rabblefroth

1 vs 1

same as hulk's time 2-5 seconds since this should be the fastest

2 vs 2

1-2 minutes

I want to play and while sometimes I don't mind waiting too much waiting makes me just quit and go grind on NPC for items.

Jugg

The sky is the limit for this one Rabblefroth since I stopped jugging when omega started.
Epic  Post #: 202
6/25/2013 16:03:54   
Ranloth
Banned


quote:

what is the maximum time you would want to wait for an occasional match? Is this maximum different for 1v1, 2v2, and Jug?

1v1: 1-15 seconds *very easy to find players, majority goes for 1v1, doesn't need to wait too long for a fair match-up unlike 2v2*
2v2: 1-3 minutes *takes time to get partner + opponent nearest to your level, may have to look a bit lower thus a little bit longer*
Jugg: 1-3 minutes *as above, although there's more players below Lvl 30 which should allow Juggernauts to find opponents much faster than 2v2, in theory*

Assuming semi-full server which is 700'ish people, which is normal for most of the days, sometimes dipping in the low 600's. With a full server, it should easily hit the lower ranges of above values.
AQ Epic  Post #: 203
6/25/2013 17:10:11   
DanniiBoiixD
Member

1v1- 1-15 seconds
2v2- 30-60 seconds
2v1- I don't even jug bro
AQW Epic  Post #: 204
6/25/2013 17:43:10   
King Helios
Member

1v1: 1-10 seconds (so many ppl fight 1v1, this should be easy)
2v2: 45 seconds - 1.5 minutes (Longer if necessary; this is ideal though)
Jugg: 30 seconds - 1 minute (A lot of lower levels fight 2v2 [25-30]
AQ MQ AQW Epic  Post #: 205
6/25/2013 21:04:14   
Counter*Assassin
Banned


1v1-5-10 seconds

2v2-1-2 minutes

Juggernaut-I don't care

I just really want it to be exile vs legion
Post #: 206
6/26/2013 8:54:02   
kosmo
Member
 

1v1 I can wait 30-45 secs.
2v2 I can wait up to 2 minutes
jugg I can wait 1 minute and 30 secs
Epic  Post #: 207
6/26/2013 10:16:14   
IsaiahtheMage
Member

@Rabble
1v1 = 1 - 15 seconds
2v2 = 30 - 60 seconds
Jugg = I don't jugg.
AQW Epic  Post #: 208
6/27/2013 11:54:24   
Imperial Knight
Member
 

@Rabble
1v1 = 1 - 15 seconds
2v2 = 45 - 90 seconds
Jugg = 45 - 90 seconds
Post #: 209
6/27/2013 12:23:21   
Bloodpact
Member

@Rabble

1v1: 1-10 seconds

2v2: 15-50 seconds

Jugg: 30-60 seconds
Epic  Post #: 210
6/28/2013 21:02:30   
  RabbleFroth
Member

Thanks everyone! Gives me a really good idea of where to set thresholds for matching.
Post #: 211
6/28/2013 21:45:53   
Lord Noonien Soong
Member

So, what rank achievement do you get First after guarding homeplate and everything?
DF  Post #: 212
7/1/2013 15:12:20   
Kiing of Frost
Member

Would like to see a faction linkage, so as to buddy link with a faction member to fight 2v2 battles together...
Stay Frosty
AQW Epic  Post #: 213
7/1/2013 15:20:39   
The Incredible Hulk
Banned

 

quote:


- Trading Feature (between your account and with other players) or Auction Houses
- Ballyhoo
- Bank or Storage System
- Book of Lore
- Buddy linking for 2v2 & 2v1
- Buying/Unlocking Classes
- Canned Chat server
- Character Deletion


It's already FSI but it is not their top priority.

< Message edited by The Incredible Hulk -- 7/1/2013 15:21:09 >


_____________________________


Epic  Post #: 214
7/1/2013 15:28:04   
Kiing of Frost
Member

Ah, TYVM Hulk, your comment it much appreciated...
Stay Frosty
AQW Epic  Post #: 215
7/2/2013 2:14:01   
The Incredible Hulk
Banned

 

Oh no; They said they will change balance after the war? That just might mean that the new level cap may not come out since it affects balance ;(.
Epic  Post #: 216
7/2/2013 2:26:31   
ReinVI
Member

your telling me there not changing balance until after the war? that's ridiculous... there's so much unbalance in 1v1 it's ridiculous. It's the same hp spam build or tm super tanks in EVERY fight they need to at least fix balance a little before the war is over... right now games not even enjoyable thanks to balance. Wars are worthless if there no fun to compete in :/
Epic  Post #: 217
7/2/2013 2:28:26   
The Incredible Hulk
Banned

 

^^

They did the same for the golden yeti also. People kept spamming support builds for 2 weeks; after the tournament then they nerfed everything.
LOL, one thing I would laugh at is; I wonder if they will start banning people during the war for cheating.

< Message edited by The Incredible Hulk -- 7/2/2013 2:29:44 >
Epic  Post #: 218
7/2/2013 7:31:55   
Ranloth
Banned


quote:

That just might mean that the new level cap may not come out since it affects balance

No, it does not. Balance changes affect everyone in the game - whether you're the one getting nerfed/buffed or fighting someone who got nerfed/buffed - whilst level cap raise will affect Lvl 35 players who will have +1 more skill point and +4 more stat points which doesn't harm balance in any way since it's one level, not five or so.

Also, next balance change is passives to active skills. I don't see why alter balance now and possibly take even more blame for screwing it during war, just like GYT was done with imbalance. It's not perfect now but it's really not that terrible either. If you can't do 1v1, do 2v2. If you don't like 2v2, wait until Juggernaut is implemented which should be this week. If you don't like that either, it's not Devs' problem but yours.
AQ Epic  Post #: 219
7/2/2013 9:10:57   
Kiing of Frost
Member

Just gotta say balance isn't the worst it has been in Omega, it is actually pretty good... I have played every class this week except BM and thus far there is no extremely OP class, I have made over 82% builds with the five classes i have played in both 2v2 and 1v1. Currently I am a Merc because that is my favorite class...

Stay Frosty
AQW Epic  Post #: 220
7/2/2013 9:16:56   
Ranloth
Banned


BMs could use a small buff - maybe altering Fireball or some form of EP drain - but they aren't all that bad either. I'm still managing pretty well as one in 2v2, Juggernaut is still viable with a good Dex build and 1v1 would probably mean I have to alter my build for a bit higher HP but still not as bad. First strike could be the issue if anything, otherwise even Azrael's Will isn't that bad (without Yeti to take it away).
AQ Epic  Post #: 221
7/2/2013 10:10:50   
Calogero
Member

BloodMages needs a new Ultimate skill...
Super Charge is useless seeing they don't stack


_____________________________

Having a Signature is too mainstream
AQ DF MQ AQW Epic  Post #: 222
7/2/2013 10:20:55   
Kiing of Frost
Member

Maybe Make (completely disregard that which used to lie in this spot, Thank You) if BMs would be willing to give up reflex boost... Maybe? Tell me what ya think.
Stay Frosty


< Message edited by Kiing of Frost -- 7/2/2013 10:51:32 >
AQW Epic  Post #: 223
7/2/2013 10:22:04   
Ranloth
Banned


We don't need another difference between Plasma Bolt and Fireball. They are the same skills. Buffing it to the same level as Bolt would solve any issue with it, especially after countless nerfs to stat progression and Strength in particular.
AQ Epic  Post #: 224
7/2/2013 10:41:45   
Kiing of Frost
Member

Boost Fireball and take out reflex for assimilation, but give assimilation a steep supp requirement and make it a different skill with same effects... I do think that would work then no body could complain about OP BM or UP BM they would have everything that they need to be an even more balanced class... but as stated previously I have never played as a BM so therefore one would be able to infer that my knowledge of the class is very limited, only to what I have seen in battle and on the forums,
Stay Frosty

P.S. Trans I do completely understand what you are saying, I feel to balance BM better they need a reliable way to STEAL energy because they run through their energy when using skills fast.
AQW Epic  Post #: 225
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