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Seeing your partners Rage Meter in 2v2

 
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4/21/2014 16:12:59   
The berserker killer
Member

 

This thread is just what the Topic says. I think we should be able to see our partners Rage Meter in 2v2 (Under his name or something) as a part of strategy.

--Ghost God--
AQ DF Epic  Post #: 1
4/21/2014 16:25:26   
Mother1
Member

This was suggested sometime ago when omega first started and my response and reasoning will be the same.

Not supported especially with all the Azreal's will dex builds users running. The moment you get rage will be the moment they use the gun to force you to strike with rage.

Anyone without this weapon will be made a victim if this idea came into play until it comes back again next year.

Off topic

you should not bump threads that haven't had a response within 2 weeks either.

< Message edited by Mother1 -- 4/21/2014 16:29:26 >
Epic  Post #: 2
4/21/2014 16:26:26   
The berserker killer
Member

 

Ohhh I don't mean that the other team can see your rage! I meant that only you can see your partners rage.

And my intention was not to bump threads, so I am sorry if it looks that way. After a few months of being begged to join forums I decided to do so and I thought that it would only be respectful of me to go through older forums, see how things are done and give my opinion. I loved the ideas too.

< Message edited by The berserker killer -- 4/21/2014 16:32:43 >
AQ DF Epic  Post #: 3
4/22/2014 10:45:47   
Predator9657
Member

This would be useful. Usually you can ask your partner but this would be better especially in situations where you're partner has communication issues or lag or gives a late reply.
Epic  Post #: 4
4/22/2014 12:35:02   
The berserker killer
Member

 

Exactly, and ever since I have been 2v2ing I learned that most partners hate it when you talk too much haha.
AQ DF Epic  Post #: 5
4/22/2014 23:24:08   
  Exploding Penguin
Moderator


supported.
Epic  Post #: 6
4/22/2014 23:31:31   
The berserker killer
Member

 

Thank you penguin!
AQ DF Epic  Post #: 7
4/23/2014 3:57:59   
Seteriel
Member

I try to tell my partner "i will rage next turn" so that he/she can make decisions based on that.
But yes, since not everyone does it and sometimes it is hard to know wether your rage will be full or not, seeing your partner's rage meter would be nice.
AQW Epic  Post #: 8
4/23/2014 12:37:46   
The berserker killer
Member

 

Thank you seteriel! It would be a nice feature to have in 2v2 so you don't always have to say "I will rage next turn". I originally was thinking of an idea to see which skills your partner can use too (which skills aren't on cooldown) but I am a little iffy on that one. Any thoughts?
AQ DF Epic  Post #: 9
4/24/2014 3:37:06   
Seteriel
Member

quote:

I originally was thinking of an idea to see which skills your partner can use too (which skills aren't on cooldown) but I am a little iffy on that one. Any thoughts?

- lag: if you see your partners skills that can create more lag
- time: when do you see your partners skills ?
-> when it's his turn might get you nothing
-> when it's your turn might not either [edit]: 15 seconds could be a little short for decisions sometimes [/edit]
-> if "all the time" this gets us back to the lag issue

If lag can be addressed (i.e. smaller icons, remove the physical/energy outline, or something about the game engine in general) this could help the game in two important ways:
- strategy: you can time your actions (especially crucial for healing and emp-ing) and put up tactics or a "battle plan"
- teaching: experienced players telling their partners which skills to use, which in return teaches the inexperienced players some things
-> this can even be a help for 38-40 players, as there are many that have not much fights/fightin experience (new players or even long time players that disappeared every now and then = forgot how to play)

< Message edited by Seteriel -- 4/24/2014 4:14:28 >
AQW Epic  Post #: 10
4/27/2014 20:19:58   
The berserker killer
Member

 

Ty for your feedback!
AQ DF Epic  Post #: 11
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