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Bringing back the balance team

 
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4/24/2014 0:44:57   
Matt 1000
Member

I think they should revive the balance team and bring in a few active players to help with the testing and balance / ideas because atm there are no active staff members to test the balance.
AQW Epic  Post #: 1
4/24/2014 0:46:47   
ZamuraiED
Member

Fully supported, I don't see any mods/devs playing this game, I see them come on and talk and help but not battle or test.

Great idea.
Epic  Post #: 2
4/24/2014 1:17:44   
RageSoul
Member

The truth is , they really had no one in charge/is dedicated for balancing . And oh , Titan and Rabble are in the field of programming , not balance.
AQW Epic  Post #: 3
4/24/2014 3:50:56   
Matt 1000
Member

@ragesoul there was a balance team but along time ago but now there isn't as you just said.
AQW Epic  Post #: 4
4/24/2014 10:36:32   
Xendran
Member

The balance team was frequently disregarded, the balance would likely not improve in this situation and just end up getting the poor balance blamed on the balance team rather than the developers (Who aren't even balancers, they're programmers) not taking their balance teams advice.
AQ DF Epic  Post #: 5
4/24/2014 18:19:27   
  Exploding Penguin
Moderator


I don't think it would help much. Popular vote dominates and almost always statistically accurate balance =/= popular vote since tons of people can't use builds that actually require skill and want their super simple strength builds to be on the top of the tier.
Epic  Post #: 6
4/24/2014 19:33:48   
The berserker killer
Member

 

I think current staff should honestly just play the game they have made and see how it is. They say they play but I personally have never encountered Titan, NW, Charfade it Rabble in a pvp... They say they do play it and I am willing to trust them but seeing is better than believing.
AQ DF Epic  Post #: 7
4/24/2014 20:22:37   
Mother1
Member

What Xendran and Exploding Penguin said in a nut shell since simple builds not working =/= the game is not balanced.

The staff would be overrun with complainers saying this is overpowered and this needs to happen or that is overpowered and it needs XYZ.

In my opinion the staff is too dependent on the players for balance and all the suggestive balance is destroying the game. They need to play the game themselves and see what is wrong with it for themselves than fix it accordingly.
Epic  Post #: 8
4/25/2014 1:33:54   
Matt 1000
Member

@Exploding Penguin im talking about hiring old experience players who know alot about balance not just anyone who can spam wins, but they would need to be active aswell to get into the balance team, and be testing all skills and stats.
AQW Epic  Post #: 9
4/25/2014 2:03:09   
edwardvulture
Member

I don't know if it is a good idea to have active players work balance. To be considered to be active, you are legendary. To be legendary, you have to conform to the limited buidls available for competition at that tear. To conform and be able to play this game at legendary ranks shows that you are ok with the limited build choices and the banal strategies. We need creative build makers to test balance. Right now, being a creative build maker does not help you in this game. If we have creative build makers testing balance, then variety for everyone will increase. That is my stance on why if anyone should test balance it should be creative build makers over active players that are "OK" with the way things are.
AQ DF MQ  Post #: 10
4/25/2014 7:20:44   
Lycus
Legendary AdventureGuide!


This is a subject that has been touched upon multiple times and I'll try to give my point of view on the matter as best I can. Firstly, as said, there was a balance team a long while back, before Rabblefroth joined the team and Ashari was around. However when Ashari left and Rabblefroth joined, the reins passed over to him and we decided to not only rely on player, mod and tester feedback, but also to use systems that traced 1v1 balance by seeing which classes were winning the most and multiple other statistics. Now it is easy to say 'bring back a dedicated balance team' or something of the sort, but the issue is that balance is an ideal that can be aimed for, however it can also be subjective. It is easy for players (even tester or moderators) to become bias towards a certain class, where everything they suggest is ever so slightly in favour of the class that they personally use or prefer, whether it is concious or sub-concious it is still likely to happen when you are a dedicated player. This is why Rabblefroth, who although he does play EpicDuel, he has been objective from the start and is a good assessor therefore as to how to balance the game from a non-bias perspective.

Now once again, I will bring up the fact (whether you choose to believe this or not is your choice), that the Developers do play frequently, as do the majority of Moderators and Testers. Playing on a Developers account or Moderators account is not easy though all the time because it leads to so many questions, and at the end of the day you cannot experience the game as a normal play, which is the whole point of them playing it. So the best way they can play as a player is to do so on alts, so they play anonymously and without being recognised. You may still see them on their main accounts (they tend to play mainly after releases on those), however most other times, they play on alts and I can tell you now, they play more than you realise. The issue is, they may be developers and experts in there parts of the industry, but that does not mean they specialise in balance. Every player posting in this section does not post a perfect solution to balance, nor a non-bias view. There may be some great suggestions, but it is safe to say that not all of them are fantastic and game fixing. In the same way, the developers when thinking like players are not going to be coming up with perfect balance ideas every time, just because they play the game and develop it. This is why they rely on player, mod and tester feedback and well as statistics from the tracking systems to formulate balance patches. Bringing in a balance team may not have the effect that it is thought it may, it will likely lead to another group to add their voices to the feedback, or another group to filter through feedback and suggest changes. Would bring back the balance team solve balance? Probably not, balance is continually changing and as Xendran pointed out, it would likely just lead to a redirection of anger with balance issues and so on.

Due to this not being a balance suggestion in terms of in-game changes and neither is it something that is up for player discussion, I am going to lock this up - however, do feel free to PM me if you have any further questions!
AQ AQW Epic  Post #: 11
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