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7/25/2014 20:53:01   
Emperor_Blitz
Member

Npc wins should count towards your 1v1 record because in Delta you could do 15 per hour, even more with brainwash which added up to 360 npc wins a day. In Omega you only get 100 npc wins a day and npc's are more difficult then they were in Delta, in Delta you could 4 shot every npc.
Epic  Post #: 1
7/25/2014 21:41:10   
DeathGuard
Member

Not really, a separate record category was made for NPC wins because 1 vs 1 is for player vs player wins, not player vs npc.
AQ DF AQW Epic  Post #: 2
7/25/2014 22:43:14   
Emperor_Blitz
Member

Your point is? it was introduced in Delta and it counted to 1v1 wins
Epic  Post #: 3
7/25/2014 22:51:01   
Rayman
Banned


If you are talking about npc wins category it was introduced in omega not delta.
AQW Epic  Post #: 4
7/26/2014 0:33:03   
Emperor_Blitz
Member

im talking about npc wins counted as 1v1 was in Delta
Epic  Post #: 5
7/26/2014 0:41:35   
Mother1
Member

Not supported. The main reason they did that was so the Leaderboard would be pure PVP not PVE. Doing this will once again mess up the integrity of the leaderboard. They already give wins and EXP like they did in delta that is more than enough.
Epic  Post #: 6
7/26/2014 0:54:44   
Emperor_Blitz
Member

why does it matter about the leader board most of the peoples wins are npc wins anyways on all time leader boards for 1v1, this game is already broken match making was supposively "fixed"
Epic  Post #: 7
7/26/2014 1:01:33   
Noobatron x3000
Member

The only reason for this I can see is for helping with daily 1v1, or cause you've noticed 1k npc wins now mean nothing with reguards to your rank - so you need 5001 1v1 2v2 or jug wins for warlord.
Post #: 8
7/26/2014 1:11:39   
Mother1
Member

@ Emperor_Blitz

Because this suggestion defeats the whole purpose of why they made NPC not count for wins in the first place. They did it so people couldn't pad up their records as well as make the battle mode LB pure PVP. This suggestion goes against that.

Especially since NPC already give not only wins but exp and Credits like before. This is just greedy IMO.
Epic  Post #: 9
7/26/2014 6:06:43   
Scyze
Member

In the past, there was a limit to how many times you could challenge an NPC in an hour (5). After the fifth time, you could no longer challenge the NPCs for that hour. Now, you can continously challenge the NPC beyond the 100th battle - this gives you no rewards like Credits or whatever, but you can still get item drops.

quote:

this game is already broken match making was supposively "fixed"
Can't disagree for some reason, I don't have any ideas why I'm agreeing to this either. >.>


< Message edited by Scyze -- 7/26/2014 6:07:13 >
AQ DF MQ AQW Epic  Post #: 10
7/26/2014 19:37:56   
Emperor_Blitz
Member

@Scyze you could challenge 3 different npc's 5 times a hour which added up to 15 wins an hour. And mother 1 why would people want to pad up their record when nobody can even see their record besides them self. And they took away win % also
Epic  Post #: 11
7/26/2014 19:42:12   
Mother1
Member

@ Emperor_Blitz

That was the one of the original reasons why they removed NPC counting towards you 1 vs 1 record. Remember when they first made the change win ratio's were still seeable by all.

Now however, the main reason it still stays this way is to keep the 1 vs 1 daily LB pure PVP. The moment this change is done the intergity of this LB will be corrupted with PVE once again as well as defeating the last purpose of why they removed NPC win counting toward 1 vs 1 in the first place.
Epic  Post #: 12
7/26/2014 20:09:54   
Emperor_Blitz
Member

The leaderboard is already corrupt why not let npc wins count as 1v1 wins
Epic  Post #: 13
7/26/2014 20:45:10   
Mother1
Member

@ Emperor_Blitz

Daily LB =/= All time LB

I was talking about the daily leader board not the all time one. I know the all time one will never be uncorrupt due to the fact that NPC counted towards wins. However the daily one since the start of omega has been pure.

Plus even if keeping the Daily LB pure wasn't a concern to the staff, the fact that you can't get a loss to a NPC anymore if you lose is more than enough reason not to do this. The NPC will be basically risk free punching bags seeing as you will get all the benefits (a win towards your record if you win) and none of the downsides (a lost to your record.)
Epic  Post #: 14
7/27/2014 0:05:07   
Remorse
Member

Definitely not supported,


1v1, should be for PvP only,

One of the better changes in omega was the NPC win under 1v1 removal.


The only problem with this change is it didn't happen sooner.


Epic  Post #: 15
7/28/2014 2:04:21   
Ceyze
Member

I think that NPC wins should count towards your win record 100 a day isn't very much and should count.

Post #: 16
7/28/2014 7:05:40   
Gold Shock
Member

Not supported. If people REALLY want NPC kills to resemble something more, there should be a all time NPC leaderboard.
AQ DF MQ AQW Epic  Post #: 17
7/28/2014 10:59:49   
Ceyze
Member

lel
Post #: 18
7/28/2014 14:03:55   
The berserker killer
Member

 

I think we should just get unlimited NPCS
AQ DF Epic  Post #: 19
7/28/2014 14:08:54   
Mother1
Member

@ The Bersrker Killer

NPC were originally like this when omega started. However due to this causing massive lag issues the staff limited NPC fights to 100 per day. Heck even with this limit if enough people battle NPC's at the same time I sometimes still get lag even with the best connection and lowest setting to prevent this.
Epic  Post #: 20
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