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RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs

 
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8/4/2014 11:55:01   
moe
Member

The lycan claw from the shadowscythe pyracepter (& other versions) does not work with the new miscs.
AQW  Post #: 1401
8/4/2014 21:44:20   
*FAINTS*....
Member

Type of Bug: Status system bug caused by equips
Bug details: Liquid Courage gives negative fear resist when used in conjunction with Corrupted Flora Shield.

Before bug occurred: Nothing, I have Corrupted Flora Shield equipped to resist Dracholich's Spite's fear, equipping Liquid Courage right before.

During Bug: The Liquid Courage's effect was a negative 20 instead of +20, meaning I got -13 Resist Fear. Upon re-equipping Liquid Courage, this effect persisted.

After bug: After unequipping Liquid Courage, the negative fear resist would remain.


Item Bugged: Liquid Courage & Corrupted Flora Shield (L110)
Other Equipment: Shadow of Doubt (L122), Dragon Bow (scaled to me, so L126)
Screenshot link: http://puu.sh/aF1p7/2d63bd4c48.png http://puu.sh/aF1p7/2d63bd4c48.png
Character page link: http://aq.battleon.com/build30/charview.asp?temp=82225431

Did you log out and log back in? no
Did you clear cache? no
Did the bug happen again?
Browser Info: Latest ver. of Chrome
Flash version: latest ver.

AQ DF  Post #: 1402
8/8/2014 20:43:44   
darksampson
Member

The new Cat Scratch Fever Misc does not work with Synapse Jolt Spines and I imagine the rest of the series as well. I guess this is up to the staff to decide if they are indeed "fist" weapons, but they do appear to be "fist daggers" for punching strikes and it mentions they are for close ranged combat in the description. In the end it's up to the staff's discretion but IMO, looks like a fist weapon to me.

Cat Scratch Fever also does not work with "bare hands" given by Dracopyre of the Night and I imagine with the version given by Shadow Sphinx as well. This should definitely work, as your hands are about as "fisty" as it's gonna get.

< Message edited by darksampson -- 8/14/2014 0:13:10 >
AQ  Post #: 1403
8/17/2014 15:45:00   
Dilwar
Member
 

Type of bug: Game Freezes

Bug details: If you equip Paladin's Oath and activate the ring to summon Artix and quickly press Attack as he is arriving the game will freeze.
Before bug occurred: Attempting to complete quest for Talosdian Robes

During Bug: Game doesn't allow you to make any moves, the menu disappears.

After bug: Have to restart the game


Item Bugged: Paladin's Oath
Other Equipment: Talosdian Robes, Tathlin Surfboard
Screenshot link:
Character page link: http://aq.battleon.com/build30/charview.asp?temp=3068974

Did you log out and log back in? Yes
Did you clear cache? No
Did the bug happen again? Has happened twice before
Browser Info: Latest Google Chrome
Flash version: Latest Flash

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 8/19/2014 3:26:28 >
AQ  Post #: 1404
8/21/2014 2:26:02   
moe
Member

Type of bug (Game crash/blackscreen, glitch, graphical error, typo, etc.):

Bug details: Spear Master Emblem doesn't work with airenal's lance even though a lance's define as a pole weapon or spear designed to be used by a mounted warrior.


Item Bugged: Spear Master Emblem
Other Equipment: Airenal's Lance
Character page link: http://aq.battleon.com/build30/charview.asp?temp=48387443

Did you log out and log back in? Yes
Did you clear cache? Yes
Did the bug happen again? Yes
Browser Info: Google Chrome, Latest version
Flash version: Latest version

Lances aren't considered spears for the purpose of the Emblem. ~IMR

< Message edited by In Media Res -- 8/21/2014 14:58:15 >
AQW  Post #: 1405
8/21/2014 21:57:16   
charlette
Member

Misc Bug?

The Fourth Wind is described as a spear but the spear master emblem doesn't work with it.
The Healing Branch is described as a staff but the staff master emblem doesn't work with it.

Fixed both. Thanks! ~IMR

< Message edited by In Media Res -- 8/21/2014 23:37:09 >
AQ  Post #: 1406
8/26/2014 12:31:55   
poopbum
Member

The SeaSaw doesn't seem to be able to bleed on the saw mode unless I requip my weapon, armor and shield.

Plus, IDK but the bleeding seems a little off. It appears that right now(based on pop-up messages), in saw mode the weapon doesn't attempt to bleed and just does more damage instead.

But when the monster is already inflicted by bleed from another source(such as LSCV1 Hydra day), no pop-ups show up.


EDIT: The above is the result when I tested SeaSaw on Stat Trainer. When trying it now on Energy Mantik I can't seem to get the bleed to work on either modes.
EDIT2: Recently tested it again on GO-LD Walker and it has two unsuccessful attempts to bleed. But against Stat Trainer, I can't seem to make it bleed today whereas yesterday I can make him bleed rather easily.

nvm, I misunderstood.

< Message edited by poopbum -- 9/1/2014 9:15:14 >
AQ  Post #: 1407
8/28/2014 14:03:53   
Ulquiorra
Member

Details: When I equipped Shikyo Mask while using Ebony Sepulchure Form the helmet for Seppy disappears like normal. When you de-equip (is that a word?) Shikyo Mask the helmet remains gone and the player's face is shown instead. This may be intentional but i doubt it.

Item Bugged: Ebony Sepulchure Form
Other Equipment: Shikyo Mask


Did you log out and log back in? Yes
Did you clear cache? Yes
Did the bug happen again? Yes
Browser Info:Google Chrome
Flash version: Newest version
AQ  Post #: 1408
8/30/2014 11:40:52   
Hammer_Locke
Member

Type of bug: Glitch/Game Crashes

Bug details: Using the spell Invisible Blast (L5) does nothing.
Before bug occurred: Fighting a random monster.

During Bug: My character prepares to do the spell, but nothing happens, forcing me to close the window/tab.

After bug: Everything is back to normal, until I attempt to use the spell again.


Item Bugged: Invisible Blast (L5)
Other Equipment: Cloth Robes, Wooden Staff and Adventurer Shield
Screenshot link:
Character page link: http://aq.battleon.com/build30/charview.asp?temp=85955818

Did you log out and log back in? Yes.
Did you clear cache? Yes.
Did the bug happen again? Yes.
Browser Info: Firefox (newest version).
Flash version: Newest version.
Post #: 1409
8/30/2014 12:38:19   
Illavilata
Member

I would like to add to the post above me.

It is not just the L5 Invisible Blast. I suffered this issue with the L20 Invisible Blast as well. The L42 Solar Incinerator causes the game to lock up as well. As mentioned, the character will perform the animation of casting a spell then nothing else happens.

I just tested with the L4 Solar Incinerator and the same thing happens. I suspect most, if not all the new spells are bugged at the moment.

< Message edited by Illavilata -- 8/30/2014 12:40:55 >
AQ  Post #: 1410
8/30/2014 22:45:31   
Neliux
Member

When using the new Solar Incinerator Lvl120 spell, the spell does not come out, the game does not freeze, as my pet and enemy keep moving but the spell doesn't come out and my character gets stuck in that position, forcing me to restart the game.

This happens regardless of my equipment.

< Message edited by Neliux -- 8/30/2014 22:47:20 >
AQ DF MQ AQW  Post #: 1411
8/31/2014 1:24:58   
Illavilata
Member

Bug details: Spell Bug

Before bug occurred: Nothing.

During Bug: Level 40 Moglin War Party is completely unaffected by the Generalist's Robes Arcane Lore toggle. No extra mana will be consumed and no extra damage is done when Arcane Lore is toggled. Also, the spell will not receive Arcane Efficiency, the title ability.

After bug: Nothing.


Item Bugged: Level 40 Moglin War Party.
Other Equipment: Generalist Robes.
Screenshot link: Will provide if needed.
Character page link: Here.

Did you log out and log back in? - Yes.
Did you clear cache? - Yes.
Did the bug happen again? - Yes.
Browser Info: Iron.
Flash version: 14.0.0.179


Never mind, thanks to Carandor for clearing it up. MWP does melee.

< Message edited by Illavilata -- 8/31/2014 9:43:36 >
AQ  Post #: 1412
9/8/2014 4:54:17   
Mortus Est
Member

Quickcast icons do not respect SP or MP recovered using the rollback from the Father Time shield.

e.g.

Have 300SP, require 500SP, quickcast icon is disabled <- correct scenario

Recover 500SP with Father Time for total of 800SP, quickcast icon remains disabled despite the required 500SP being available <- not correct

Going into the spell menu the spells are usable however the quickcast icons remain disabled and do not acknowledge the recovered SP/MP until the next turn.

AQ DF  Post #: 1413
9/21/2014 7:51:53   
MDLM... Joey Howe!
Banned


I can't click on the Frogzard Sword while wearing the Centaurion Custos Form Secundos.
AQ DF MQ AQW Epic  Post #: 1414
9/21/2014 18:49:29   
dragonfire1423
Member

Since it's a transformation I believe, you don't have to be in that armor. Centaur was released at a time where weapons that were hidden couldn't be clicked because there was no need. Such is the same with the Frogzard Sword. Just click into a different armor and you'll be able to use it.
AQ DF MQ AQW  Post #: 1415
9/29/2014 15:33:49   
Fallacious
Member
 

Details: The default weapon spear is not compatible with the spear master emblem and automatically unequips itself.

Item Bugged: Spear
Other Equipment: Spear master emblem

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 9/29/2014 23:45:42 >
Post #: 1416
10/10/2014 2:53:09   
Silver Sky Magician
Member


The Guardian Energy Draconic Blade (144) is shown to have 17 BtH in-game, though its pedia entry indicates that it should have 18 BtH. Its elemental variants also display 18 BtH in-game.
Post #: 1417
11/13/2014 3:49:02   
Hackey5
Member

[Water] Dragon Blade (Lvl 114) did not activate against an Eclipse Dragon.

Intended. It's a shadow that looks like a dragon. There's no dragon DNA or whatever inside it that makes it weak to dragonbane. ~IMR

< Message edited by In Media Res -- 11/14/2014 0:40:12 >
AQ  Post #: 1418
11/19/2014 7:53:40   
lukieboi2k6
Member

Type of bug: Weapon

Details: Not a bug, per se, but my level 75 Lord's Clout is so weak! Significantly weaker than all my other weapons, I'm causing damage of around 200 with my other weapons and I average about 50 with the Lord's Clout. Surely a mastercraft weapon shouldn't be that weak?

It's a Magic weapon. Magic weapons are weaker because mage characters get spells. ~IMR

< Message edited by In Media Res -- 11/19/2014 13:10:05 >
AQ  Post #: 1419
11/20/2014 2:25:46   
Eradication
Member

For some odd reason the dragonblade is not working on the devourer's head in the 10 anniversery bonus quest. i was under the impression from battle strategy that it was supposed to work


It's working as intended. The Devourer Head has 0% Void Resistance, and the DB seeks between {default element} and Void. {default element} is higher in this case. ~IMR

< Message edited by In Media Res -- 11/20/2014 2:41:54 >
AQ  Post #: 1420
11/20/2014 21:16:24   
Veral77
Member

For some reason, Advanced Demon Knight armor does not appear to be loading. Even on my character page http://guardian.battleon.com/Build30/charview.asp?temp=19835647 where I have the armor equipped, the character sheet does not appear to load.
AQ DF MQ AQW  Post #: 1421
11/20/2014 21:52:57   
Aak
Banned


Not sure if this is a bug, but the Purifying Cresent Blade is not triggering on Zombie Zards. It should if it triggers on regular zombies (which it does), right?

:edit: My DoomKnight's Blade triggers on Zombie Zards, just to put it out there, and both of the triggers should (if memory serves) be identical.

Crescent Blade doesn't trigger on zombies. It's different from the DoomKnight's blade. ~IMR

:edit: I swear it triggered on this weird small bluey one just before... weird...

< Message edited by Aak -- 11/20/2014 23:05:21 >
AQ  Post #: 1422
11/21/2014 22:16:39   
Veral77
Member

To add on to the Advanced Demon Knight Armor bug, not only will it not load, sometimes equipping it will cause the game screen to go black. However, the bug only occurs on Guardian servers, not free servers.

< Message edited by Veral77 -- 11/22/2014 14:35:57 >
AQ DF MQ AQW  Post #: 1423
11/22/2014 17:56:21   
JuliusCaesar
Member

Omega Astromorph and probably the entire series is terribly bugged because of the patch
Post #: 1424
11/22/2014 20:31:17   
lifetime dreamer
Member

Shapechanger's Dragon Leathers do not increase your +6 MRM in reaction to the Dracomorgrify spell. Even after the monster is completely transformed into a full dragon after the second hit.

< Message edited by lifetime dreamer -- 11/22/2014 20:32:27 >
AQ  Post #: 1425
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