I Underlord I
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quote:
edwardvulture wrote: no weaknesses (at all..) This is simply not true in the slightest. As a notable concern for those who utilize Focus builds: they almost always rely on Robots for damage, particularly if the player is using a class with no viable or reliable damage output moves (such as Bounty Hunter). If the robot is blocked or deflected on a given turn, it can easily turn the tide for the user, particularly if it was used with Rage. The prominent weaknesses of Focus builds are stat-abuse builds and fully offensive builds (for which the former descriptor might also be applicable). quote:
free damage (robots) The damage is not "free." Robots themselves cost Credits or Varium, and greater damage depends on spreading one's stats such that they become the (if I may) Jack of All Trades but Master of None. Robot damage is also derived from Technology, but that is a different concern with multiple and variable arguments. quote:
everyone uses it in high levels Even if this were the case, and it assuredly is not, that hardly suggests it needs to be removed. It only suggests that Robots tend to be more important to the point of of being integral at higher levels, which is logically and economically the case. In addition, "high levels" are the only levels where maximum Focus can be achieved without huge sacrifices to other aspects of one's statistics, vitals, and fighting style. quote:
kills off viability of other builds This is fundamentally incorrect; Focus being viable does not in any way make other builds partially or fully less so. Strength-abuse builds are still reigning despite the recent updates, for instance. quote:
has been one of the dominant builds since beta (assault bot days) It is an entire system and therefore manner of adaptability that depends on balancing one's stats to an extent; if something similar had been or were to be introduced, it too would (have) received(d) significant attention and dominate(d). "Domination" does not make something overpowered or excessively feasible; it merely implies that what is being utilized excessively is (likely) viable. quote:
discourages investment in energy (along with many other things) In the current meta, nothing encourages Energy investment, particularly with the relatively high amount of starting EP and with how Energy flow works at this time. In fact, Focus is one of the least of the offenders: the greatest culprit is Strength, and more specifically Strike. Scapegoating Focus will not solve this issue, especially as the claim seems to emerge due to your apparent bias against it.
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"Memories and thoughts age, just as people do. But certain thoughts can never age, and certain memories can never fade." ~ Haruki Murakami, The Wind-Up Bird Chronicle
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