Home  | Login  | Register  | Help  | Play 

RE: Why focus needs to be removed

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> RE: Why focus needs to be removed
Page 2 of 2<12
Forum Login
Message << Older Topic   Newer Topic >>
12/25/2014 9:46:39   
Goony
Constructive!


The weakness of 5 focus is health and energy (class dependent)

When you say there are no builds out there to counter 5 focus, I'll give you one ;)

The best 5 focus counter that I am seeing regularly at the moment is the TLM max toxic grenade build. Because poison does a guaranteed 390 damage that ignores defences. Combined with the initial damage that is improved with strength the damage equates to around 450-500...

Yes you can heal to cleanse, but the grenade has a 2 turn cooldown while heal has a 4 turn cooldown and with the reduced battery backup cooldown, frenzy and piston punch/generator it is very difficult to avoid multiple poisons during the battle that cannot be completely cleansed away with heals... You end up using turns either healing or trying to reduce reduce their energy while they just build rage and use the combined extra stats in Health, strength and dex.

Just another few points and that is robots can only be used every 5th turn and even then (with a balanced build) the damage is only marginally greater than an auxiliary which has the same cooldown. Also no energy cost!

Since focus only improves robot damage, I think that you are ignoring the fact that the balanced stats contribute to more damage from a range of attacks and skills...

In my opinion removing focus and having robots improve with support and technology will not increase energy investment, will not significantly change the way balanced builds work and the net outcome will be that some classes will buffed...

I could use a little buff as a Mercenary ;)

< Message edited by Goony -- 12/25/2014 9:55:42 >
Epic  Post #: 26
12/25/2014 10:37:45   
Lord Machaar
Member

^ That's the build I'm using now, works pretty good against all classes but very weak against caster builds, especially when dexterity is abused by Tech Mages. You block a lot, your sidearm is useless, your resistence is low because you have to higher defense for a chance for blocking and dodging blocks yourself.

I'm not even mad because this is the point of Omega there is no "Perfect" build as it used to be back in other phases. You only had to look at all time leaders to see the dominant class such as Bounty hunter, we can see that now but not as much as before.
MQ Epic  Post #: 27
12/29/2014 17:52:35   
edwardvulture
Member

@mother I should have been clearer, I meant the 0 focus stat spam builds because you can spam stats and build focus at the same time.

@G00ny how about counters for classes without poison. And also, I feel like Classes with active blood lust mitigate poison builds.
AQ DF MQ  Post #: 28
12/29/2014 19:33:26   
Goony
Constructive!


Well, it doesn't work with all classes that have poison skills. Both Hunter classes don't have enough energy regain options to loop the poison properly and they require class specific weapons to use the poison.

The other options are dex tech mages and support mercs, both rely on energy thou and can be countered to some extent... Although the max support builds with mercs can give huge blood commander numbers approaching 80+ strength buff and non critical aux damage after defences of around 500-700. Both are burst damage builds and prone to losing longer fights...

The variations of builds is much greater in 2v2, this is where dex BH and support TIM's can also shine...

1v1 at cap is currently dominated by high rankers and the meta leans towards focus/str builds as this gives them the most damage while reducing luck factors...
Epic  Post #: 29
12/30/2014 1:56:51   
SouL Prisoner
Member

IMO, 5 focus has many weakness builds. Like Strength, Tank and sometimes Support too. But mostly it's Strength. Very hard to beat those punks. <_
AQ DF MQ AQW Epic  Post #: 30
12/30/2014 2:28:19   
king altoen
Member

Strength builds destroy focus builds anyday (unless they have that new bot that replaces primary by a fish).
Epic  Post #: 31
1/3/2015 15:16:57   
I Underlord I
Member

quote:

Remorse wrote:

This used to be true.

Investing into balanced stats once meant having less dis-advantages but as a result also less advantages.

Then came along the robot damage advantage.

Now to claim that focus is "balanced" when it gets a free bonus in terms of robot damage over any other build automatically puts them ahead in terms of pure value.

The issue is that balanced stats meant little before Focus was implemented. Sure, one could deal damage with Primary/Secondary/Auxiliary and have reasonable Defense/Resistance, but this damage was unreliable if not comparatively minimal and the defenses were not sufficient to excuse the sacrifice of stat points that could be used in excess for one or more stats.
There is literally no reason to have a balanced build if Focus does not exist (which is to say, does not affect Robot damage), and stat abuse would not only be appealing, it would be the only path to possible victory.

Might I also point out that Focus used to affect damage for all attacks? This was overpowered and was deemed to be nonsensical (rightly so); at this time, only Robot damage is affected, and while the mechanisms of Focus itself could be changed, it should not be removed or nerfed because of a flawed argument that imbalanced or abuse builds cannot compete (in actuality, they can).

There is nothing "free" about Robot damage. Robots cost Credits or Varium, and Focus-based damage is contingent on forcing a balanced distribution of stat points (at least to some extent). In addition, Robots have a three-turn cooldown and can be blocked or deflected (certain special attacks notwithstanding).

quote:

The only reason why stat spam builds can compete is because they are already outrageously broken to begin with.

Thus the problem is focus is broken due to the exclusive advanatge over other builds, and stat spammers are already broken.

Fix stat abuser builds and remove focus robot advanatge and we might actually have some creativity. A long shot I realize, heck while stating the impossible I might as well add they also need to reintroduce passives to make the game fun.

Your claim, essentially, is that Focus is "broken." Assuming it is, builds that abuse stats are as well (as per your own admission). What is the cause for concern, then?

You keep mentioning the "exclusive advantage" of Focus builds, but they result in the character becoming, in effect, the Jack of All Trades and Master of None. The Robot damage derived from achieving a semblance of equal disposition is the only legitimate benefit for such. Not to mention the purported advantage isn't even exclusive; Technology abusers can compete as far as Robot damage with few or even no levels of Focus.

If we removed Focus, would we base Robot damage entirely on Technology? Does that sound more reasonable or balanced to you then forcing at least some level of balanced distribution to achieve levels of Robot damage that thereby are only sufficient for competition (disregarding Tech abuse in this regard)?

quote:

In terms of realistic options they could always make focus scale as a percentage or "balanced" stats. As how I have stated before, and how Mother1 was kind enough to remind me of :) http://forums2.battleon.com/f/tm.asp?m=21809097

I agree that Focus should be reworked, and though I have some opinions that differ from yours as to how it could be done, I am certainly in agreement with and appreciation of your idea. ^^

_____________________________

"Memories and thoughts age, just as people do. But certain thoughts can never age, and certain memories can never fade."
~ Haruki Murakami, The Wind-Up Bird Chronicle

AQ  Post #: 32
Page:   <<   < prev  1 [2]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> RE: Why focus needs to be removed
Page 2 of 2<12
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition