I Underlord I
Member
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quote:
Remorse wrote: This used to be true. Investing into balanced stats once meant having less dis-advantages but as a result also less advantages. Then came along the robot damage advantage. Now to claim that focus is "balanced" when it gets a free bonus in terms of robot damage over any other build automatically puts them ahead in terms of pure value. The issue is that balanced stats meant little before Focus was implemented. Sure, one could deal damage with Primary/Secondary/Auxiliary and have reasonable Defense/Resistance, but this damage was unreliable if not comparatively minimal and the defenses were not sufficient to excuse the sacrifice of stat points that could be used in excess for one or more stats. There is literally no reason to have a balanced build if Focus does not exist (which is to say, does not affect Robot damage), and stat abuse would not only be appealing, it would be the only path to possible victory. Might I also point out that Focus used to affect damage for all attacks? This was overpowered and was deemed to be nonsensical (rightly so); at this time, only Robot damage is affected, and while the mechanisms of Focus itself could be changed, it should not be removed or nerfed because of a flawed argument that imbalanced or abuse builds cannot compete (in actuality, they can). There is nothing "free" about Robot damage. Robots cost Credits or Varium, and Focus-based damage is contingent on forcing a balanced distribution of stat points (at least to some extent). In addition, Robots have a three-turn cooldown and can be blocked or deflected (certain special attacks notwithstanding). quote:
The only reason why stat spam builds can compete is because they are already outrageously broken to begin with. Thus the problem is focus is broken due to the exclusive advanatge over other builds, and stat spammers are already broken. Fix stat abuser builds and remove focus robot advanatge and we might actually have some creativity. A long shot I realize, heck while stating the impossible I might as well add they also need to reintroduce passives to make the game fun. Your claim, essentially, is that Focus is "broken." Assuming it is, builds that abuse stats are as well (as per your own admission). What is the cause for concern, then? You keep mentioning the "exclusive advantage" of Focus builds, but they result in the character becoming, in effect, the Jack of All Trades and Master of None. The Robot damage derived from achieving a semblance of equal disposition is the only legitimate benefit for such. Not to mention the purported advantage isn't even exclusive; Technology abusers can compete as far as Robot damage with few or even no levels of Focus. If we removed Focus, would we base Robot damage entirely on Technology? Does that sound more reasonable or balanced to you then forcing at least some level of balanced distribution to achieve levels of Robot damage that thereby are only sufficient for competition (disregarding Tech abuse in this regard)? quote:
In terms of realistic options they could always make focus scale as a percentage or "balanced" stats. As how I have stated before, and how Mother1 was kind enough to remind me of :) http://forums2.battleon.com/f/tm.asp?m=21809097 I agree that Focus should be reworked, and though I have some opinions that differ from yours as to how it could be done, I am certainly in agreement with and appreciation of your idea. ^^
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"Memories and thoughts age, just as people do. But certain thoughts can never age, and certain memories can never fade." ~ Haruki Murakami, The Wind-Up Bird Chronicle
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