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30 = 3

 
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1/23/2015 10:58:23   
RaXZerGamingZ
Member

i know allot of people wont agree with this but i want the old numbers back , if you dont get what i mean blocking gives 30 damage that 30 damage i want it back to 3

a reason to agree with this is because almost EVERY game has these high numbers but epic duel was diffirent and how i saw the past on youtube i wanted it back , so again please no hate this is just an opinion
Post #: 1
1/23/2015 13:16:23   
Hiddenblade
Member

Multiplying by 10 actually made it more fair for everyone. If you had 4hp left and someone hit you with 3.6dmg it would be rounded to four. The 10x numbers let the decimal points play a bigger role and gives more people to make a comeback and survive another turn. I used to think that the new numbers were for aesthetics but now winning with 1hp left is much more fun than before.
Post #: 2
1/23/2015 13:34:20   
Ranloth
Banned


We will not be removing x10 at all. It's a permanent change, especially for balance.
AQ Epic  Post #: 3
1/23/2015 14:34:32   
Mother1
Member

Not supported.

With the current change every stat point now counts for something and you can see how it strengthens your character. With the old system you needed 3-4 stat points to see a change in damage and the other points that didn't change anything wasn't counted due to being decimals.
Epic  Post #: 4
1/23/2015 14:39:20   
Dual Thrusters
Member

No need to change something because of nostalgia.
MQ AQW Epic  Post #: 5
1/23/2015 15:54:41   
  Exploding Penguin
Moderator


I doubt being different in a really lackluster way will actually help ED at all.

Not supported.
Epic  Post #: 6
1/24/2015 5:58:44   
RaXZerGamingZ
Member

okay i get it :[ but i like the looks of it more
Post #: 7
1/24/2015 12:23:04   
King Bling
Member

I think the x10 should be made x100, think of all the accuracy with the numbers, If your hitting 399.5 it will be considered 400, but if x100 is implemented, you will still have 5 health left therefore giving you even fair chance, and by gods grace if x1000 is implemented, you would be saved even by the minimum scaling of a vernier caliper or a spring mass oscillator or a micrometer screw gauge.
Post #: 8
1/24/2015 14:19:13   
  Exploding Penguin
Moderator


^Going x100 is not actually a bad idea at all.
Epic  Post #: 9
1/24/2015 14:28:03   
Remorse
Member

^ I agree,

I think *100 would be better.

Because it will allow for more flexibility in terms of stat progression if they ever decided to make the game creative and have other sources for increases stats.
Epic  Post #: 10
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