Ranloth
Banned
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Weren't you against buffing Poison because it's too effective on low HP? And ineffective at high HP. Parasite is the complete opposite - less effective as EP goes down. It won't get changed, because there's no issue in the first place. EP meta is an issue of its own, and the stat needs an overhaul - not nerfing skills. And we definitely won't be making the user lose HP because they decided to drain earlier (with near or full EP) - this only forces you to spend EP faster, which is what you would do to counter Parasite already. If a skill makes your build inefficient, it's your problem. Each build has a weakness - yours is Parasite and probably lower offensive and defensive capabilities, because you put points in EP. Should we buff Poison too, because it's not so good on high HP build? At the same time, it would make it even stronger on low HP. We won't be nerfing a skill because one type of build has flaw - most builds will have one, and that's okay. If there is no weakness or whatsoever, where's the balance in this?
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