Lord Machaar
Member
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After taking a break from this game a little bit due to obvious reasons, I logged in today to check hows the war going, legions are losing ofcourse, and it was the case since the infernal 1.0 war was rigged to make exile win, but hey there is something cool about legions losing: war rallies, so yeah exiles good luck and congratulations with another coreless and useless armor. That's not the subject of this post anways. I did some battles, and I found out that normal war items give less influence this war, last war they give 37 - 44 influence and in this war they give 17 - 23 influence. I have no idea why they lowered it, but frankly this just gives me another reason to never play these repititive wars again. The fact that each war is similiar to the last one, and before it, and before it, and before it..., just different looks of war items. The fact that they lowered influence given by normal war items. The fact that PVP is way too imbalanced. The fact that dropping chnce of normal war items is very low. The fact that you have to sacrifice with your sword's passive core in order to win more war items. The fact that you have to lose even more because you sacrificed with that passive core. These are all reasons why wars aren't so fun and playable, and main reason ones as you can see are related to PVP. It's 10 times better to buy super war items then to play PVP and wait for a drop. Even buying war commanders in this case doesn't help in anything, you will end up having to play PVP, which is imbalanced to get the drops. Everyone knows that PVP is imbalanced due to the abundance of strenght builds, and day after day I believe that devs like it this way. We can't deny that they wanted to make battles shorter, and if battles are shorter, waiting time for battles will be shorter, they tried many ways but non worked, and they the last solution and easiest one is buffing strenght builds. The reason I say this, it is because knowing PVP is imbalanced, and letting it this way for 1 month isn't a coincidence. Launching a war in these circumstanses isn't a coincidence. The next fix is 2-3 weeks after the war, making it unplayable for anyone who wishes to play for war drops. I think the best thing they can do is: 1- Make the balance fix earlier ( from 8th of may to 1st), or atleast let the ranks fix for 8th and general PVP in 1st of may. 2- High influence given by normal war drops. &/or 3- Higher dropping chance of normal war items.
< Message edited by Lord Machaar -- 4/27/2015 15:19:33 >
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