The berserker killer
Member
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quote:
Instead of "How many times you have defeated _________"., let's have it be "How many turns it took you to defeat _______". Now there are several pros to this: 1) Individuals wont just spam NPC 2) The PVP database should remain the same 3) Extreme bragging rights and secrecy I also would like to suggest the idea of a NPC survival mode that would work similar to the old arcade system. In the old arcade system you would pay some tokens and fight a random PVP person. In this Survival Mode I would like to suggest that you pay some credits, maybe 1000 credits, and you will enter a survival mode with random NPCS. The only problem is that I love the idea of a survival mode where your Energy and Health DO NOT RESTORE after the battle is over. In order for this to be more fun I would like to utilize the ally link in this scenario. So let's go over the mechanics: 1) 2 Players Ally Link 2) Both players pay 1000 credits 3) Npc match-making and survival mode begins 4) Npcs can range anywhere from any level. It's mainly based on luck and skill. For example, you can end up getting Legendary Titan your first NPC match and maybe a Desert Guard in your second match 5) After your fight your HP and Energy DO NOT restore. It is up to the players and their skills to restore their own 6) Should a player die, and the other player wins the match, the player that died will respawn the next match with 25% of his total HP and 0 Energy. Hence allowing him the chance to critical heal (should his partner or him replenish his energy) And the more NPCS you defeat, the higher your rank on the leaderboard With your Ally . What that means is instead of showing one person on the leaderboard, it will show 2 for each ranking. So instead of just Variation it will show Variation and Conqrr OR I am completely open to the idea of team names. Oh, and Prizes. I would like there to be shops like the Legendary Arsenals that have NPC items in it. The shops will go by the names NPC'er , NPC Slayer and NPC Conqueror . NPC'er shop will be accessible upon defeating 20 NPCS NPC Slayer shop will be accessible upon defeating 50 NPCS NPC Conqueror shop will be accessible upon defeating all NPCS at that time Suggestion 1 - Have a top 3 Leaderboard at each NPC that is based off of "How many turns it took you to defeat _______" instead of "How many times you have defeated _________" . There are a few limitations though. In order for you to rank on that NPC you must be within the 5 level cap. It'll be unfair for lvl 40s to own the Junker Bot leaderboard in 1 turn. Suggestion 2 - Survival Mode Suggestion 1 is simply a "do your best and you're done, return to PVP". Suggestion 2 is simply another feature added to this game that will keep players insanely busy. Tell me what you guys think.
< Message edited by The berserker killer -- 5/22/2015 9:16:11 >
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