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Nerf Support Or Tlm's and mercs Artillery Strike.

 
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All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> Nerf Support Or Tlm's and mercs Artillery Strike.
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7/12/2015 21:36:10   
Greed Redemption
Member

The stat abusive Support builds that I see Tlm's using a lot. I would like a Nerf on support OR Artillery, Why? Because it's too much damage they are doing. I even use Hybrid level 5 and it's not good enough. I try to get rid of their energy quick so they can't artillery but it's pointless to ice shard, static smash they usually use generator with 250+ energy and then battery with +333. Static smash might need a slight buff aswell. I see people with 689 or 712 aux damage and that's completely insane and something needs to be done about it.
I'm level 40 Rank 19 and it's the high ranks that usually have that much support. Maybe underdog needs a slight buff for me to beat an support tlm or I just need to hope for a deflect at the start of the battle which usually gives me the win if so happens which doesn't seem to happen much even though their resistance is a lot lower than mine.
Epic  Post #: 1
7/12/2015 22:54:07   
.Lord Ginger.
Member

#1: Wow...
#2: Underdog is fine
#3: You're a merc, go support and see how well you do, it does not need a nerf.
#4 I'm 850HP Merc, if they aux crit, it's hard. If not, then I win unless they rage crit something stupid(aux, artillery, frenzy) It's a gamble build, kinda like pyro fly is a gamble bot.
#6 How about we...nerf 5focus, defense/res/robot damage too high. (sarcasm)

This is why balance gets shot down

< Message edited by .Lord Ginger. -- 7/12/2015 22:55:21 >
AQW Epic  Post #: 2
7/13/2015 0:42:47   
DELTA BEING
Member

i agree with lord ginger, support mercs aren't that bad. they can be handled
Epic  Post #: 3
7/13/2015 0:58:44   
overdead
Member

Support mercs practically only have two nukes (artillery and aux), and sometimes poison. Putting a defense skill works bruh. They're not that strong.
AQ AQW Epic  Post #: 4
7/13/2015 1:59:13   
Uchiha Sarada
Banned


The Build is fine, what you are asking for is a Requirement for Poison.
AQW Epic  Post #: 5
7/13/2015 5:16:18   
nowras
Member

Poison grenade should require strength and battery should require technology TLMs are done now gg.
AQW Epic  Post #: 6
7/14/2015 1:38:04   
  Exploding Penguin
Moderator


Reduce the scaling rate with support on artillery strike and slightly buff base values. Should fix the problem of people abusing the stat with the skill yet making it usable for builds that don't completely dump all of their points into support.
Epic  Post #: 7
8/6/2015 6:10:23   
Foulman
Member

Don't support. Support mercs are good, but the real problem is TLM poison grenade. They nuke you down, apply Ice Shield and then Toxic Grenade. Then a rage aux, and you're dead. I agree with Uchiha

< Message edited by Foulman -- 8/6/2015 6:12:12 >
AQ DF AQW Epic  Post #: 8
8/6/2015 9:37:04   
shadow.bane
Member

actually @nowras if u put req for poison as str u have done nothing but buff str and nerf support ! and vise versa so in order for a greater balance a 34 dex req for max poison is okay . or maybe tech but it's more effective on dex since tech might get tech req ... so it will nerf both support and str tlm's .
AQW Epic  Post #: 9
8/14/2015 18:18:07   
RaXZerGamingZ
Member

i can easyley beat them , im a BM all i do is use dex boost and then my max mark of blood , and so thats why passives should be readded because they are less powerfull but it prevents for abusement . and weapon stat requrements would help aswel
Post #: 10
8/14/2015 19:41:32   
doomknightgold AQW
Member

Still doesnt help the lower lvs,they can easily finish off with their first start aux,multi then take my energy when im already at low health then uses their aux again

They can even wait less than 3 turns to use a flipping rage multi,even though my def is already that high


That's why it is such a common build for 1v1 and 2v2 and it is sooo cheap
Imagine 2 mercs using that multi in 2v2 with high hp *mindblown*

< Message edited by doomknightgold AQW -- 8/15/2015 2:16:39 >
AQW  Post #: 11
8/25/2015 6:06:32   
RaXZerGamingZ
Member

the problem is that there is no stat requarement for some skills like multi shot , stun grenade and artillery , that should be fixed , every class should have all its skills with stat requarements
Post #: 12
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