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Unusable skills

 
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8/1/2015 13:15:23   
Front45
Member


I wanna say "die" skills which almost no one using

Fireball (blood mage)
Cheap shot (cyber hunter and bounty hunter)
Adrenaline rush (mercenary)
Tactical Mercenary's Stun grenade
Blood Mage's Super charge

Also almost all playing with sword

when u are playing sword u can use almost all skill if u are tech mage. (plasma rain and supercharge not, but dont need these skills on str build)

Also dead skills are:

Double strike (Tct merc and merc)
Venom strike and Masscare (cyber hunter and bounty hunter)
Berzerker (mercenary)
Blood Mage's overload and plasma rain

there are many problems also:

cyber hunter is unbalanced (with skills) (plus cyber hunter don't have physical skill for attack)
blood mage's energy parasite is weak also
also bounty hunter's 65% get energy is so weak
there are almost no mercenaries in this game and no cyber hunters
plus i don't know why blood mages have plasma rain and overload. overload is nerfed now but if blood mage play with dex build and energy parasite will be changed to require nothing, the Blood mage class will be same as Tech Mage. and it will be fail. change many skills or do wake up these skills

In game there are only Strength tech mages which is OP class in 1 vs 1, and 2 vs 2 also there are many tech mages and support tactical mercenaries

my suggestion is that need big changes of balance and of classes skills. why we have skills and don't using? its waste. we need help

Only rounding 2 classes. look there are 6 classes. 2 of 6 classes are 70-80% (TM and TLM). bounty hunter and blood mage 10-15%. and only 5% mercenary and cyber hunter. why that happens? its result of balance. u creating missions, bosses, achievements, weapons, but game system and balance again are same bad

< Message edited by Front45 -- 8/1/2015 13:24:59 >
Post #: 1
8/1/2015 20:47:38   
InFlamed Fury
Member

True there is no-one that i have seen use Fireball on BM and i very rarely see cheap shot being used.

As for Adrenaline rush i have seen a few Support Mercs in between levels 25-30 use it and it pretty much gives them rage in one turn.

The stun grenade is used but only in cases where a hopeful stun can change the course of the battle and as for super charge on BM, Well it works really well as i show here

Double strike is also rarely used because most people just save their mana for heal and other skills so i understand it not being used that much.

Venom strike is used quite alot at the low levels and it surprisingly works really well.

As for berzerker, i have no clue.

and BM's overload and plasma rain are just plain stupid to use when you have a variety of much better skills and build opportunities.

Cyber Hunter is in no way weak or unbalanced IMO. I currently am a cyber on my main and win majority of my battles. As most people will say, its a veteran class that requires a certain knowledge and skill of the game.

BM's Energy parasite is not that weak. It's just been toned down so that way you can't be constantly drain mana from your opponent, with a 3 turn drain and a 4 turn cooldown, you basically had full control of the battle's mana.

The energy drain for Bounty isn't that bad but i can see why people complain about it (I did too when i was a Bounty Hunter)

Most Mercs and Cyber Hunters are down in the lower levels and in the higher levels, you do occasionally see them so i understand where you are coming from.

I personally have no problem with STR tech mages and once again, i'm a CYBER HUNTER. Support tac mercs are more of a 50/50 scenario with me, not sure how it is with everyone else.
AQW Epic  Post #: 2
8/1/2015 21:37:52   
Dark Worshgiper
Member

Fireball is very useless . Devs should focus on this skill . TLM stun is ruined greatly after the last balance , i think it should be CHANGED ! because bh have the same skill . The last balance haven't solved any problem .
AQW Epic  Post #: 3
8/3/2015 11:17:16   
King Bling
Member

quote:

Also dead skills are:

Double strike (Tct merc and merc)
Venom strike and Masscare (cyber hunter and bounty hunter)
Berzerker (mercenary)
Blood Mage's overload and plasma rain


Your mistaken, these skills aint dead, str is dead, that is what makes this skills useless.

Same goes for these.
quote:

Fireball (blood mage)
Cheap shot (cyber hunter and bounty hunter)


quote:

also bounty hunter's 65% get energy is so weak


Not true, its OP actually, taking 360 energy, and gaining 230 is weak? Think about how pathetic Static Smash must be in your book.

quote:

In game there are only Strength tech mages which is OP class in 1 vs 1, and 2 vs 2 also there are many tech mages and support tactical mercenaries


Learn to play.
Post #: 4
8/3/2015 15:08:22   
Dark Worshgiper
Member

Really i didn't see yesterday balance . They fixed many things including fireball .
AQW Epic  Post #: 5
8/3/2015 15:51:19   
  Exploding Penguin
Moderator


except it's still useless.

against people with 400 defense/resistance, 5% is 20 more damage. Given that the next turn you might not even attack anyways it really isn't anything significant yet.
Epic  Post #: 6
8/3/2015 16:34:12   
Dark Worshgiper
Member

I think the problem is that it increases with STR . It should be increases with SUP or DEX .
AQW Epic  Post #: 7
8/4/2015 5:01:07   
  Exploding Penguin
Moderator


I would prefer it keeps its scaling with strength because it is actually the only real damage skill which scales with strength. %-based stuff that says it scales with strength actually doesn't.
Epic  Post #: 8
8/13/2015 19:38:46   
RaXZerGamingZ
Member

weapon stats requarements , if there are weapon requarements people cant abuse stats and so more classes can be used , also making skills inusable with a sword wont help because swords have more stats wich is better
Post #: 9
8/13/2015 23:06:14   
  Exploding Penguin
Moderator


Reminds me of previous phases when I actually looked forward to new items being released.
Epic  Post #: 10
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