Lord Machaar
Member
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We don't want another nerf/buff to unneccessary things, since devs tend to read Thylek Shran's posts a lot, a non-viable Tech Mage build was made possible granting TMs a 4th viable build (Str, focus, supp and high dex), while mercenaries, have 0 option when it comes to builds. I think my point is pretty clear, LGoW doesn't need a nerf due to several reasons: - Credits wasted on the boss, are credits wasted on a cheevo, since defeating him grants you a cheevo, saying that such boss should be removed because you spend a lot of credits for a small amount of RPs is an invalid argument and credits sink cheevos should be removed. - When it comes to crits, defs and stuns, all the 10 players, from both classes, have faced the same problem, 4 TMs have defeated the boss and 6 TLMs have defeated the boss with different amount of ranks. - Last but not least, this is an optionary legendary challenge, as its name says, it's not necessary in advancing in-game, nor it must easy, like the 50k NPCs you (Or not you) killed over and over. I think you got used to defeating big tuna in 4 - 5 turns, or caden, lgow is a different story, you won't be able to use the same 5 moves for 100 times. You need to know how to adapt with each crits/def/stun/block, changing your strategy and game of play. Everything I could say has been said, and I hope devs look more into the game rather than basing their decisions on 1 man's opinions. I agree with a couple of suggestions: (Old suggestions). quote:
- Buff Nanosteel Armor - Remove the cost for retrain and changing stats on items as its a systemic inherent part of the game - Give all classes enough Energy Point regeneration abilites for Legendary NPCs and other bosses They do not affect the boss directly, more classes should defeat these bosses, this was suggested when Legendary Titan was introduced. This can be done by changing the way legendary bosses are made, implementing new skills, strategies, etc... Nerfing LGOW is a step backward, we already have tons of legendary bosses like him, nerfing this boss would mean a same version of legendary titan with a physical aux, nothing fancy. I think we should take a step forward and introduce a new pattern of legendary bosses.
< Message edited by Lord Machaar -- 11/27/2015 16:54:59 >
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