Lord Machaar
Member
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^ Your point of looking at things is totally correct but one sided. For me, the only advantage of ranks in-game is to hide the huge balance problems this game have. For instance if ranks didn't exist, and everyone reached level 40, ton of players, we will simply have copy-paste version of each player when it comes to equipement and builds, we will even have identical builds, same stats, and in this case, starting first would be a hit of luck when it comes to a 5 focus vs 5 focus battles, and luck factors will even be far more worse. Unexplained blocks and defs, weird crits, while both of you have exactly the same stats. At least Ranks Vs UM hides that, since one has stats that boost luck factors, which is totally legit. Otherwise for those who say that ranks are here to keep no lifers happy, I would say ranking system wouldn't survive till now, since I wouldn't destroy a whole game for a small minority. Otherwise I could introduce other non game breaking means to keep the game balanced, for instance, exlusive shops like legendary shops, legendary battles, credit sink cheevos , wars, etc... So if one of you think, including devs, that ranks are still here for that reason, what can I say , no comment! ED isn't balanced well enough to sustain such a removal, when there weren't ranks, there was the huge varium advantage, in every phase of ED, you will find a thing that gives X amount of players an advantage that majority can't have. For instance varium = Money, not everyone can pay for that, and Ranks = Time, not everyone can dump a huge amount of time. The problem with basing advantage on time spent in-game (ranks) is Botting npcs. Consequence? Players with 20k+ NPCs having 60+ ranks out of the blue. Another consequence? Empty PVP battle modes with rank 60+ players popping out of nowhere, since basically they were botting NPCs, and earning PVP advantage through there without even playing PVP. Logic. If pvp advantage aka ranks was earned only from pvp battles, we wouldn't see such abundance of high ranked players in the game. The solution I gave is kinda late to apply, a revamp is necessary, then applying the solution I gave which is PvP advantage (ranks or anything else) can only be earned through PVP battles, not assigning a bot to do NPCS for you, hit 50k+ NPCs and come here cry about PvP advantage. Irony. Conclusion: ED will be far worst if all players are brought to equality, having same stats, builds and etc, since the game is already imbalanced and lacks a lot of variety. Advantage is a good thing, yes, but it must be extremely balanced. PS: there might be some type in my text since I'm typing from my phone. I'll correct them later. This thread was old and necro'd... does not matter if it was for two days. Bumping is not allowed in AEF. Consider this thread locked. If you all want to continue the discussion. Just make a new thread. ~Caststarter
< Message edited by Caststarter -- 11/30/2015 17:42:46 >
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