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Consuming, Regaining

 
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5/9/2016 13:17:49   
The berserker killer
Member

 

Please be respectful. Any sign of flaming and I will ask for this thread to be locked. Thank you

It has come to my attention that achievements in the game are a cool feature however they are a bit under-developed. As they are now, they only grant Stars that some people don't care about given the fact that it's just a cosmetic in a PVP game.

My suggestion is a "Claim reward" feature under every cheevo. Your prize will vary on the difficulty/nature of the reward.

Examples:

Change Name cheevo reward: 750 Varium,, 5k credits
Gamma Tester reward: 20k credits, 10 arcade tokens

Daily cheevo rewards can be claimed over and over again

Examples:

1v1 daily cheevo reward: 10k credits
World Domination Reward: 5k influence.


If you aren't catching on to what i'm doing here, i'll explain. If the cheevo required you to spend varium, you will get varium. If it required you to spend arcade tokens, you will get arcade tokens. If you had to get influence to get the cheevo, then you will be rewarded with influence.

I am aware this will require very minimal but tedious work. You can create a new system that will allow the cheevo system to have a "claim" feature that will reset everyones cheevos but not their progress. Hence allowing you to claim the cheevo x# of times until it reaches the tier of your progress.
AQ DF Epic  Post #: 1
5/15/2016 18:19:44   
Amethystlock
Member

sure sounds like something everyone would enjoy, stars are nice and all but not overly exciting. good as it'd be to get rewarded for achievements/new star ratings, spending money to make money (more or less), i'm trying to think of more exciting ways to get people building a credit empire too. the endless armor has already captured me, but anything new doesn't have to be so dramatic.

_____________________________

~Arrrr
AQ DF MQ AQW Epic  Post #: 2
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