Home  | Login  | Register  | Help  | Play 

New version of shadow arts

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> New version of shadow arts
Forum Login
Message << Older Topic   Newer Topic >>
5/28/2016 5:46:05   
shadow.bane
Member

As we all know shadow arts a skill for bounty hunters and cyber hunters which ignores a % of damage depends on what level u have the skill on min 15 % and max 33 %.

I have this idea of a new version of shadow arts hope u like and I welcome commenting on my idea! Here it is :

Damage ignore on level 1 start with 5 % damage reduction and at 2 % to each level until u max it to a 25 % max damage ignore,
but the twitch here is that u will get 20 % energy of what ever damage dealt on u like example : u got hit 200 damage by X weapon u will get 40 energy back and shadow arts last 4 rounds.

Hope you guys like if there is anything that isn't clear I am more than welcome to explain more.

_____________________________

Bane Hallow The Last Shadow Fiend.
AQW Epic  Post #: 1
5/28/2016 11:30:31   
8x
Member

Did you really need three threads for this? (I was going to post a part of this post in each of the threads, but the forum won't let me :P)

< Message edited by 8x -- 5/28/2016 11:31:46 >
Epic  Post #: 2
5/28/2016 12:21:10   
Altador987
Member

unsupported, considering the classes that actually use shadow arts that would be ridiculous. Cyber hunter alone would be relatively unstoppable due to mp control. I lke the idea, just not who it involves
AQW Epic  Post #: 3
5/28/2016 15:59:11   
shadow.bane
Member

@Alradpr987 u didn't get my idea

lets say ur a ch/bh which uses this skill on max and have it on in a battle it wont get u more than 100 energy back cause 1st u have 25 % damage reduction 2nd in 4 round there will be heals generators armors etc which generate no damage what so ever 3rd ur opponent wont be stupid enough to hit u a strong skill or move to give u loads of energy. <<< that's the strategic move of this skill for a wise player maybe.

and @8x yes I needed 3 threads for it cause each is a different idea and for different classes. idk if I made sense here but yeah whatever :p

< Message edited by shadow.bane -- 5/28/2016 16:00:59 >
AQW Epic  Post #: 4
5/30/2016 16:20:41   
Altador987
Member

i completely understood your idea, and keeping crafty ch's in mind 100mp returned makes a HUGE difference and as such it is unsupported.
AQW Epic  Post #: 5
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> New version of shadow arts
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition