Zombie Zard (Full Version)

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Reyn Roadstorm -> Zombie Zard (4/24/2008 1:35:35)

Zombie Zard
Guest

Also see other Zombie Zards ( Baby, Young, Hungry, Elite)

Location: Frogzard Hunter: Quest 4 End of Area 3

Damage:
**Base: (Character Level +5) ^ 0.4
**Random: (Character Level +5) ^ 0.6

ATTACK #1
Hits: 1
Type: Melee
Element: Darkness
Damage: 100% Base and Random
BTH: +0
Rate: 33%

ATTACK #2
Hits: 1
Type: Ranged
Element: Darkness
Damage: 100% Base and Random
BTH: +0
Rate: 33%

[image]http://i194.photobucket.com/albums/z240/nmehta3/zombiezard.png[/image]




Reyn Roadstorm -> RE: Zombie Zard (4/24/2008 1:35:58)

Zombie Zard

Location: Frogzard Hunter: Quest 4 Reward Shop
Level: 45
Price: 2,500 204
Sellback: 500 1 250 102
Element: Water

Damage: 7-27
Innate BtH: 6%
Training Difficulty: 25

Attack Rate at 0 CHA: 54.5%
Attack Rate at TD CHA: 67%
Attack Rate at 95 CHA: (100%)

Attack 1
Hits: 1
Element: Water
Attack Type: Melee
Damage: 100% base and Random
BtH: +0
Attack Rate: 50% (when attacking)

Attack 2
Hits: 1
Element: Water
Attack Type: Ranged
Damage: 100% base and Random
BtH: +0
Attack Rate: 50% (when attacking)

Description: He may be falling apart, but his loyalty to you holds him together!

[image]http://i194.photobucket.com/albums/z240/nmehta3/zombiezard.png[/image]

Image from ssjgoku5. Some basic stats from ssjgoku5 and TheKingofDoom&Gloom. Link from Karika.




Koree -> RE: Zombie Zard (5/26/2013 6:30:28)

Zombie Zard
Guest - Updated version

«Scaling Darkness guest. Halved damage and upkeep cost.»

Location: The Edge of Extinction

Power Level = Your Level

See Standard Guest Information for damage and SP costs. The guest costs SP and its SP cost is reduced by 50% to compensate for lower damage. If you do not have enough SP on the first combat round after you obtain this guest, then it does nothing for one turn* (without costing SP). On every other round, if you do not have enough SP, then it leaves**.

ATTACK #1
Hits: 1
Type: Melee
Element: Darkness
Damage: 33.3% Base, Random and Stats
BTH: +0 plus Stats
Rate: 50%

ATTACK #2
Hits: 1
Type: Melee
Element: Darkness
Damage: 66.7% Base, Random and Stats
BTH: +0 plus Stats
Rate: 50%

*Ribaaaaaaaarg? («»SP required or he will leave next turn)
**Ribaaaaaaaarg! (Not enough SP: «»SP required)

[image]http://i194.photobucket.com/albums/z240/nmehta3/zombiezard.png[/image]

Image thanks to ssjgoku5. Numbers thanks to In Media Res.



Appendix
		Attack #1		Attack #2						
Level		Damage	Stat%		Damage	Stat%		BTH		SP
0		1-2	37.5		1-3	57.4		0		3
5		1-2	49.9		1-4	76.3		1		4
10		1-3	62.3		2-5	95.2		2		5
15		1-4	74.6		2-7	114.2		3		6
20		2-5	87		3-8	133.1		5		8
25		2-6	99.4		3-10	152		6		9
30		3-8	111.8		4-12	171		7		10
35		3-9	124.1		5-14	189.9		8		11
40		3-10	136.5		5-15	208.8		10		13
45		4-11	148.9		6-17	227.8		11		14
50		4-13	161.3		7-19	246.7		12		15
55		5-14	173.6		7-22	265.6		13		17
60		5-16	186		8-24	284.6		15		18
65		6-17	198.4		9-27	303.5		16		20
70		6-19	210.8		10-29	322.4		17		21
75		7-21	223.1		11-32	341.4		18		23
80		7-22	235.5		11-34	360.3		20		25
85		8-24	247.9		12-37	379.2		21		26
90		9-26	260.3		13-40	398.2		22		28
95		9-28	272.6		14-42	417.1		23		30
100		10-30	285		15-45	436.1		25		32
105		11-32	297.4		16-48	455		26		34
110		11-34	309.8		17-52	473.9		27		36
115		12-36	322.1		18-55	492.9		28		38
120		13-38	334.5		19-58	511.8		30		40
125		13-40	346.9		20-62	530.7		31		42
130		14-43	359.3		22-65	549.7		32		44
135		15-45	371.6		23-69	568.6		33		46
140		16-47	384		24-72	587.5		35		48
145		17-50	396.4		26-76	606.5		36		51
150		17-52	408.8		27-80	625.4		37		53




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