RE: =DF= ChickenCow (All Versions) Discussion Thread (Full Version)

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Ash -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 15:54:07)

Ascended ChickenCow

quote:

Attack
140% damage

1. Dance of Protection
140 M/P/M for 3 turns

2. Feather Bomb
170% damage

3. Keelia's Ultra Fried Cow
140% damage
3 turn stun

4. Eggteor Barrage
180% damage
Multi

5. Wrath of the Chickencow
330% damage over 11 hits.

6. Summon Archimoodes
+35% Boost and +20 Bonus for 5 turns.
100% damage

7. Ascendant Strike
330% damage


8. Chicken Blasters
Fire locked
200% damage
2 turn 50% WD Fire DoT


9. Egg of Mystery
160% damage
-35% damage for 4 turns.


10. Blueberry Cowpie
115% damage
-55 Bonus for 3 turns.

11. Lactosea
120% damage
Heals 5% HP on each hit.


12. Chickcalf Horde
130% damage
Nerfs enemy M/P/M by -55 for 5 turns.


13. Rightous Retreat!
Fleeeeeeeeee!

14. Summon Arester
240% damage
100% chance for crit





crabpeople -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 16:45:08)

Mmmm I'll analyze it tomorrow. Looks like a good warmongering class. Probably In third place after FMA and EPKL (they got shorter animation times for the mult and crit).




Branl -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 16:46:45)

ChickenCalf Horde looks like it will be very useful for our always missing pets [:D]




Darius -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 19:01:51)

Ash, is there any way you could fix fleeing so that it doesn't drop you to 1 HP? Even if it's only on ACCL for the time being.




Ash -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 19:13:31)

quote:

Mmmm I'll analyze it tomorrow. Looks like a good warmongering class. Probably In third place after FMA and EPKL (they got shorter animation times for the mult and crit).

Because I can already see what might be coming. Yes, I know some things are a little wonky. That's because I took the points that would have gone into fancy and fun effects and converted them into cooldowns/MP costs/damage. Just nipping this one in the bud.

quote:

Ash, is there any way you could fix fleeing so that it doesn't drop you to 1 HP? Even if it's only on ACCL for the time being.

Flee is a code built into the game itself that fakes you dying in the quest to reset you. Trying to change that would require changing a very large part of the "end battle" mechanic which I would rather not do.




Darius -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 19:16:03)

I see, that's what I was afraid of. Ah well, then it can't be helped. Thanks for clarifying that.




Dracojan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 21:28:33)

this class looks very strong. :D




Solargeo -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 21:56:07)

The gold trim on the new one is not shiny enough T_T




Xerytl -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 22:09:51)

Is it HONESTLY true that the CCL armor Drops from the 100 Room Riverine Keep ??? I've done it like 50 times or so x_x

It does. It has a very low drop rate though. Thanks to RNG it might take 200 runs or 5. ~Ash




Solargeo -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 22:16:34)

Mh Ash is it possible to make a version with a shinier gold trim even if we have to do a small quest for it? T_T Paladin's soon to be new look gold was ruined. I Just want a class to have shiny gold not dull Gold. >_> <_< Hey I like shiny stuff. MY AXE OF DESTINY!




Ash -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 22:18:49)

I try not to adjust art more than absolutely necessary to make skills work. That would fall under a modification that Chronix would need to make.




Solargeo -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/1/2015 22:21:08)

Ah well to me it would make it pop/ stand out more, and I just think it found fit the Holy theme more. more of a bright Gold an such. that's just me. SO yeah mind asking him if that is possible to make a extra version of it that is more Shiny?

I liked Pally when it would have had the shiny gold. I would go on small quest chain just to get both of them with shiny trim, even a whole quest chain.

Yellow/Gold is one of my top favorite colors. Red being the Top. Yellow fights with white black and yellow for second all the time.




Sir Todd -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 2:15:19)

Is the flee skill really going to temporary for ACCL? Seems kind of a shame. I know its not THAT useful, but it a unique thing to the classes. I doubt replacing it would be a game changer or anything.




Branl -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 2:42:09)

@Sir Todd
We're talking about a class that's tier 1 form has 4 skills for fleeing.
A flee skill is kind of obligatory at this point xD




Dracojan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 2:45:23)

^we are talking about a t3 class. idk what you are talking about.




megakyle777 -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 2:45:43)

Hey Ash, loving this class! XD

Although, quick question that admittedly is more Lore related: Ascended Chickencows are effectively beings that at least do not seem to be bothered by worldly things, like when they get hit they laugh it off. So if one owned a Doom Weapon of any and all powers, would it slowly coruppt them too, or would they just brush off it's effects like Tom Bombadil with The One Ring?




Branl -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 2:54:59)

quote:

^we are talking about a t3 class. idk what you are talking about.


Not sure how that makes it exempt from the trend the other two ChickenCow Armors abide to, but ok buddy [:D]




Zevox -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 3:22:20)

Hey! So Today's relese got me to log on for the first time in like a year, but just wondering when the ascended CCA will save properly via saving orb?




Chazero -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 3:48:44)

Because of some sort of bug, all classes that were released after Pyromancer cannot be saved.




Jorath -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 3:49:37)

Zevox: Probably not anytime soon. Ash has to get a DB manager to tinker with these changes.




WornDogma -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 4:48:12)

With Ascended ChickenCow being the third chickencow armor I can finally live out my dream of being part Bacon Orb Z.

PC: This is Super ChickenCow. This is Super ChickenCow 2. AND THIS.........

PC: is Super ChickenCow 3.

Baron Valtrith: O_O.




Firos -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 5:14:57)

Honestly, ACC looks like a better paladin than...paladin.




Dracojan -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 5:19:53)

quote:

Not sure how that makes it exempt from the trend the other two ChickenCow Armors abide to, but ok buddy
what? you make 0 sense.

^well we have yet to see our new paladin. but yeah, it looks quite angelic.




Frost Moglin -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 5:39:12)

Does the 100 Rooms dungeon have a higher chance of dropping the CCA than other quests like the Yaga Stone Circle.




Firos -> RE: =DF= ChickenCow (All Versions) Discussion Thread (4/2/2015 5:51:29)

Any chance to maybe add a potion refill and cooldown to flee? That way there's a real reason to do it. It sets your hp to 1, has a long cooldown (even outside of battle) and gives you two potions so you have another try at a fight.




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