=OS= Design Notes October 3rd, 2014: Oktoberfest Release! (Full Version)

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Skurge -> =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 15:52:56)

quote:

[image]http://i41.tinypic.com/bdwp44.jpg[/image]

Oktoberfest Release Later Today!
Posted on October 3rd, 2014 by Nulgath


[image]http://oversoul.artix.com/images/promo/Oversoul-69-Oktoberfest-10-03-14.jpg[/image]


Character Release:
  • Auguster Vet
  • Auguster Master
  • Bavaria Vet
  • Bavaria Master


    [img]http://i.imgur.com/nr03lcB.png[/img]


  • Sorry about the delay! ~S




    DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:12:39)

    I got me Augustiner Zwei yesterday. I'm up to rank 8 for Bavaria. I don't know why but training these characters is fun because of the slower pace. Makes them worthwhile on obtaining! I also finally got muai Thai fighter aezerael. My Thai fighter set is complete! I don't care abouthow bad any deck is! I love any and all things that ever get released! OS is my favorite AE game! Don't judge though.




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:16:16)

    Gonna be fun to level 20 them without Cc darklore?




    DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:30:43)

    I may love mastering oversouls. But no legendary. I never had the patience to get founder champion by ranking my founder knight.




    ChaosRipjaw -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:39:27)

    I'm hoping that's gonna change (my founder is still lvl 1 at vet) when the Light cards come around.




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:47:54)

    Founder champion isn't worth training besides looks the deck is meh and the art for the legs is weird to skinny when it flies.




    ChaosRipjaw -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:57:03)

    It's more like a display for the lobby.




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 17:59:57)

    OS need some gender neutral characters with robes on.




    Skurge -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 18:29:10)

    quote:

  • Mature Game Content: These forums are strictly PG
    Since this game is being directed at a more mature player base there will be things mentioned or shown in Oversoul itself or on the Oversoul Wiki that are not appropriate for the forums. As the various things that are shown or mentioned in Oversoul or on Oversoul's Wiki may be appropriate for the game that does not make it appropriate for the forums so please keep the =AE= Comprehensive Forum Rules in mind when posting. If you are unsure whether what you want to post is in line with the Forum's Rules please PM an Archknight or Moderator in AE Staff and Staff Assistants List for clarification.


  • Had to delete a few inappropriate posts here. A quick reminder that although some aspects of OverSoul are maturely rated, those elements are strictly forbidden on the forums. Talking about a character's physical appearance or anything PG+, is not allowed on the forums as it can stray to a maturely themed discussion. The quote above gives a very specific definition of what is and is not allowed here.

    ~Skurge,
    ArchKnight OSGD

    Edit: Thread unlocked~




    The Jop -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 18:46:35)

    I like playing Bavaria since I haven't used a light character in a long time. I still hope I can get a free character with Greater Heal though. Maybe next year.




    DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 19:27:47)

    Bavaria Zwei has awesome 3 and 5 hit combos! I watched them on AE Daily's channel.




    Skurge -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 19:46:57)

    Pretty sure Augustiner Zwei is my new favorite character. He's so manly, those spikes don't even hurt his shoulders. xD




    DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 19:48:59)

    His ale must give him a high tolerance for pain.[:D]




    The Jop -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 19:55:08)

    Oh, wow, I didn't even realize he was holding it directly on the spike. That's impressive.




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/5/2014 22:44:52)

    In his physical/mental state his ability to feel pain would be lessen.

    Using the clan warrior template for an Augustiner rank up would of been cool.




    DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 0:14:09)

    Finally! Was worth it!




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 8:21:04)

    Since it looks like Nulgath is giving a lot of seasonals rank ups this year I suggest bill, HH,exile all get rank ups.

    Bill Genicoder #deathtoalllturkeys

    HH gets a freaky looking head and becomes either shadow fire or fire neutral or fire/nuetral with sacrfice cards.

    Exiled hand becomes an even more brutal blade pretty much like silent hills and the metal ball on his hand gets longer spikes and gets bigger the metal thing on his head is removed to show his deformed face.




    Blackshock -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 8:43:56)

    Honestly I'd prefer that instead of giving preexisting masters legendary evolutions, why not add a new branching master evolution? That way it'd be less of a pain to grind for and you'd still be giving existing masters more variety. One example I could think of would be giving sprout an alternate evolution where he turns into a pumpkinmancer or something




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 9:03:45)

    Its less work to just make small changes to what they already have.

    You talk to anyone about giving mana a rank up to Prime?




    Blackshock -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 9:07:52)

    Already have the design for it but never really gotten around to discussing it. Been busy with college




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 9:11:21)

    Mana just made a year in game a few weeks ago would be the perfect time for it to get a rank up IMO.




    Blackshock -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 9:12:45)

    All up to the people upstairs I believe. If anything, he can recycle his old animations or use xmas fiend's attack animations since they have a similar body build.




    Gorillo Titan -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 9:18:55)

    You might have to let them know though since its "your" character and you can kind of decide how you want it used in game.




    Blackshock -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 9:20:31)

    I guess I'll work on that write up once I have enough free time




    DarkLore -> RE: =OS= Design Notes October 3rd, 2014: Oktoberfest Release! (10/6/2014 15:47:40)

    Time for the darkness of Lore to bring the life back into the thread. I'm shocked I didn't run into a single alpha or beta pirette while ranking Bavaria at the lake. That's a lot of fights!




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