Swords should not have extra stats (Full Version)

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The berserker killer -> Swords should not have extra stats (12/14/2014 22:31:56)

If anything, your class' original weapon should have more stats since it is the weapon you specialize in.




Exploding Penguin -> RE: Swords should not have extra stats (12/15/2014 2:08:10)

Swords have more stats because they bar you from using certain skills. Atom smasher is an extremely useful skill, but requires a maul to use, whereas a sword gives more stats but prevents you from using skills like that. Same with assimilation and such.




InFlamed Fury -> RE: Swords should not have extra stats (12/15/2014 6:09:44)

Actually I'm pretty sure that TLM has only one skill that requires a maul to use, If you think about it TLM works extremely well with a sword unless you are hell-bent on draining the opponent's mana. Feels a little OP IMO as each class has at least 2 skills that require their Original weapon in order to use the skill.




King Bling -> RE: Swords should not have extra stats (12/15/2014 8:23:50)

I totally disagree with this, because if the weapons apart from swords get more stats, then no one will use swords, that is equivalent to removing swords.




The berserker killer -> RE: Swords should not have extra stats (12/15/2014 10:01:10)

That is why I was thinking that instead of sword having extra stats, how about we just make some skills like MOB, Frenzy, Static Charge, etc, require a sword.




InFlamed Fury -> RE: Swords should not have extra stats (12/15/2014 16:13:14)

Keep the swords how they are, no one has ever had a problem with them and there is no reason now make the different.
Sorry but i can't agree with it.




edwardvulture -> RE: Swords should not have extra stats (12/15/2014 20:14:02)

I feel like the bigger problem is how some classes can do very well with swords wheras the others cannot. Ex. Mercenary with sword




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