sellable endless armor for the half of the price needed to get it. (Full Version)

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dfo99 -> sellable endless armor for the half of the price needed to get it. (12/20/2014 8:46:01)

i get the endless armor for the 275k of credits needed to get it (the arcade and gift way seems impossible) but need sell the armor due the low inventory space slots and ofc because i dislike the armor design, then when it be sellable set the sellback price for 137k




Ranloth -> RE: sellable endless armor for the half of the price needed to get it. (12/20/2014 9:05:12)

What if you got them as Arcade and Gift drops? Void Shards from Gifts are worth 1K Credits, and probably 5K Credits for the Endless Soul from Arcade (or 10K?). So, making profit of... 120-125K Credits? If it will be made sellable, it definitely won't be 100K+ Credits, because you paid that for the items required to get it, not the actual Armor.




Stonehawk -> RE: sellable endless armor for the half of the price needed to get it. (12/20/2014 10:17:27)

For the difficulty to get it, I think it should be sellable for 50k or something...


P.S.: By the way the armor is needed to have access to the shop and the mission can only be done once, so I guess it'll remain unsellable.




dfo99 -> RE: sellable endless armor for the half of the price needed to get it. (12/20/2014 17:55:19)

conclude the mission is the requirement to acess the shop, not the armor




Daph Duck -> RE: sellable endless armor for the half of the price needed to get it. (12/20/2014 22:22:20)

Hmm, well couldn't the developers just make it so that unsellable items don't count towards the inventory limit? If they implemented that having the armor in your inventory wouldn't make much of a difference. Just my thoughts, to each their own :3.




Ranloth -> RE: sellable endless armor for the half of the price needed to get it. (12/20/2014 22:31:00)

No, because people would want that to all the future items, and with the amount of characters having the said item, it'd only affect the database space - just like how people stockpiled Infernal Gems. Instead, we can change it to check the Mission instead, to access the shop - just like Dark Heart Key is now sellable, because accessing the Throne Room requires you to just complete the Mission, and not have the Key anymore, i.e. freeing up a slot.




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