Lord Machaar -> RE: My own opinion how to fix balances. (4/5/2015 6:59:34)
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quote:
Ranks is not inherently the biggest problem in my opinion as it's basically a byproduct of the accepted differences each level grants you. I don't know if you've ever played a level 38 - 40 rank 10 character before, but here is the thing, once you reach level 38, it's like reaching adulthood (ranks), you always wish to come back to your childhood (leveling up system), leveling system might look "imbalanced" for you at the moment, but here is the following thing in ranking system: - Levels: If your level is lower than your opponent, you have a high chance to start first. Ranks: A level 38 can face a level 40 rank 120, considering that the only difference between both is 2 levels, which means level 40 r120 can start first. - If you defeat a player with higher level than you, you gain more rewards. Ranks: not the case in ranking system. - Concerning builds, at any given level, you can play the build you want, whether it's 5 focus or strenght. Ranks: Your rank defines the build you will play with, at low rank you can't play strenght builds, or you will be a farming product. -... This leads to this very sad conclusion, they will never, ever, add one more rank after rank 60, and the reason why, since a level 38 faces players rank 60 - 120, even though these ranks aren't counted, once they unlock them, a level 38 will still face a rank 120, but this time all 120 ranks counted. Is it going to be fair for level 38? Ofcourse not. Which means they will have to put rank ranges, like level ranges (You can't play with a player level lower or higher than you by 5 levels), by doing that, and making the following rank range, you can't face a player 60 ranks higher or lower than you, then they will isolate high rank players starting from rank 80 to rank 120 (Because there aren't many players rank 40+). Which means, as a personal opinion, in leveling up case, you knew there is a level cap, and level cap will be raised soon, so you try to reach that level cap as soon as possible, leading into more and more players leveling up. In ranking system, you know a cap rank, but the difference, it will never be raised, so why the rush? only hardcore (no-lifers) will aim for rank cap, meaning they will be isolated, sure devs don't want that, so they let a rank 60 face level 38, knowing it's not right, because according to their original plan, a lot of players will rank up, meaning that high rank players will face each other, it's not the case, and that's thanks to lack of a long term vision, and that sure will remind you of enhancements and how they ruined the game with, before their removal and after them.
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