A new system for classes costs (Full Version)

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nowras -> A new system for classes costs (6/28/2015 9:18:16)

A new system that allows classes prices to change depending on how many people are using that class

20% or less using that class, cost : 15,000 credits or 350 varium

35% or more using that class, cost : 25,000 credits or 450 varium

50% or more using that class, cost : 50,000 credits or 900 varium

65% or more using that class, cost : 75,000 credits or 1250 varium

This will make everybody want to try the classes that nobody is using cuz its cost will be less and will prevent them to change into the class that everybody using cuz of it's high cost





King Bling -> RE: A new system for classes costs (6/28/2015 9:56:36)

berserker supports I guess from his mentality and so do i




The berserker killer -> RE: A new system for classes costs (6/28/2015 19:06:53)

XD king youre right. I'm all for ideas that will promote diversity and that are credit friendly. This seems like a neat idea that shouldn't take much coding.

100% supported




Oswald Cobblepot -> RE: A new system for classes costs (6/29/2015 11:05:43)

It's strange but I support anyway. c:




Oswald Cobblepot -> RE: A new system for classes costs (6/29/2015 11:07:07)

so prymary classes would cost 75k because every low lvl nom varium use it.




Illuminist -> RE: A new system for classes costs (6/29/2015 12:12:16)

Starting classes are free when you make a character




nowras -> RE: A new system for classes costs (6/29/2015 15:30:30)

Oswald ur right so what if its 10k credits for the primary ones and 15k for advanced?

20k for primary 25k for advanced

40k for primary and 50k for advanced

65k for primary and 75k for advanced

or just make this % available for level 30+ players and lower level players dont change the %




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