Poison Bot (Full Version)

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nowras -> Poison Bot (8/18/2015 19:34:59)

Deals poison damage equals to (7% x 4) the opponent's max health this will make high hp builds suffer a little bit so that the lower the health the better the build :)

Damage of poison is capped to 500 per a turn vs high health NPCs this will actually make titan and matrix beatable with all classes

The poison attack is now rageable and can be deflected but it deals 70% of the bot damage (so that str builds don't benefit from this bot like focus)




Mother1 -> RE: Poison Bot (8/18/2015 19:54:48)

This would also destroy low HP builds even more because with those numbers a 750 build (the lowest HP can go) would take 210 damage per turn which is over 1/4 of there max health. Double poison builds will have a field day with this change seeing as the bot poison will be able to go around the both counters for poison (High HP and field medic.)




nowras -> RE: Poison Bot (8/18/2015 20:18:02)

210 is nothing plus I think poison should also be cured with any skill that increases health





Exploding Penguin -> RE: Poison Bot (8/18/2015 23:10:16)

I honestly think they need poison to have some sort of interaction with defense/resistance in order to keep it balanced. If they can find some way that makes it more fair to low-HP tank builds it will be a lot easier to handle other problems existing in the game right now.




Mother1 -> RE: Poison Bot (8/18/2015 23:39:24)

@ exploding penguin

The whole point of poison is for it to be tough on those builds. It was designed to counter tanks and low HP builds which is why it works on those builds but not as well on high HP builds by itself. Making poison tank/ low HP build friendly defeats the original reason why poison was made in the first place.




Exploding Penguin -> RE: Poison Bot (8/19/2015 13:03:58)

The problem is that even against high-HP builds the cumulative damage is way more than any other skill. You'd need to be ridiculously squishy for poison to not do as much damage as another skill which costs the same amount of energy.

And they have way too many tank-killing things now. There needs to be more value to lower HP builds.




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