RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (Full Version)

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The berserker killer -> RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (1/14/2016 12:43:08)

Believe me, I know well that you guys arent walking away from it. It's just what has some people really concerned about devs passion for ED is that the simple updates that will bring ton of players back arent being made. Such as returning regional flags or bringing back Influence Per Battle. Those two updates alone have the potential to bring back hundreds of players and are relatively simple to implement (given that they were already implemented before).
I understand the wait for the war, it wasn't ready and biobeasts was taking up so much time, but simply bringing back those two features for that 9 month period would have helped a lot ith this games progression, along with encouraging players to compete and kickstarting the game back into life. If it's support that's needed I have nearly 70 favorites and nearly 60 retweets on twitter asking for Flags and Influence Per Battle to come back. Its just something we want.




One Winged Angel1357 -> RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (1/14/2016 13:00:45)

Just wanted to point out Char edited her post after your reply just in-case you miss it due to it being on a different page




The berserker killer -> RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (1/14/2016 13:04:14)

Ohhh thank you OWA




Charfade -> RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (1/14/2016 13:14:24)

Yeah I agree with you, War and constant influence generation would definitely help. I'm a believer that in a game everything that you do should count for something. And Influence is a major factor in that in EpicDuel. Like I said there are several things we would still like to get to.

I'm actually pretty excited for the new war, being its the last region that hasn't been contested. And now that all regions have had a chance to be contested, the war system we designed should come active more regularly in 2016. Just this last war from a dev stand point is a little more tricky to code. Another reason why its taken longer.




The berserker killer -> RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (1/14/2016 13:30:35)

If you say that i can only assume that you have taken it into consideration, so thank you Char. And i'm also excited about seeing the wars become more regularly




lionblades -> RE: =ED= Design Notes 6th of Januray, 2016 - Coming attraction 2016 (1/14/2016 21:12:46)

Is this game almost dead or what? I come back again to see the player base is now down to a 200 players. I went to see what happen to juggernaut mode, and its impossible to even find a battle. Also, when I played 2vs2 I had the same partner 4 times and 2 battles I had the exact same opponents.




SouL Prisoner -> RE: =ED= January 6th, 2016 - Coming Attractions 2016 (1/17/2016 9:45:03)

Correct me if i'm wrong, currently all AE games are flashed based right?(expect aq3d, duh)




One Winged Angel1357 -> RE: =ED= January 6th, 2016 - Coming Attractions 2016 (1/17/2016 9:47:30)

All but AQ3D and the new mobile games yes




SouL Prisoner -> RE: =ED= January 6th, 2016 - Coming Attractions 2016 (1/17/2016 10:43:51)

AE is the only company that i know of who's solely got all games in flash.




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