2v2 and Az gun (Full Version)

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Caspyin -> 2v2 and Az gun (5/9/2016 23:20:16)

Whens the last time someone complained about the fact that there is no point in playing 2v2 without the az gun. Which is only sold during one month per year. So if you miss out on it, then it could be as much as another 11 months before you can 2v2 again with any chance at relative success. Honestly absurd. Simple fix, sell az gun year long, or just make it a requirement in order to 2v2. No point otherwise.

-Caspyin




The berserker killer -> RE: 2v2 and Az gun (5/9/2016 23:26:55)

I offered that suggestion multiple times but everyone seems to think it decreases the value of the weapon. They fail to realize that seasonal weapons do not have any value anymore ever since they became seasonal and available for credits. By allowing seasonal weapons to be sold all year along this will enhance game development by allowing players to actively create/re-create and evolve their builds (which is a huge factor in this game)




Mr. Black OP -> RE: 2v2 and Az gun (5/10/2016 0:12:46)

Personally I hate it, especially when you get stunned or it happens to you twice.
A few ways to fix it:
Remove the core, keep the gun, give everyone a full refund.
Sell a copy of the core (under a different name) that can be equipped to other guns.
Make another gun as a limited rare with the same core.
Make cores that can compete with it. You have pacify which I have never seen used, icy overkill which prevents you from using your gun again (also seasonal), and energy shot which is pretty underwhelming compared to azrael's will.




Exploding Penguin -> RE: 2v2 and Az gun (5/10/2016 0:33:21)

Pretty sure this has been brought up multiple times, simply slap a warmup period onto the gun will fix one of the problems.

As Mr. Black stated above, an optimal fix would be to improve the other cores to be on par with this one so it isn't the only gun we see being run in PvP.




Front45 -> RE: 2v2 and Az gun (5/10/2016 6:58:49)

see my topic. http://forums2.battleon.com/f/tm.asp?m=22127618

it was terrible to play without azrael's gun about 6 months. i suggesting but no one cares




GodOfTechno -> RE: 2v2 and Az gun (5/10/2016 11:50:25)

I have also brought up the idea of making the cores always accessible. Im glad this is being brought up multiple times. It is a big issue that needs to be resolved.




Altador987 -> RE: 2v2 and Az gun (5/10/2016 16:59:09)

i'd much rather have more guns that just as efficient, everyone using the same gun/core doesn't really solve the issue of its overuse




Cyber Dream -> RE: 2v2 and Az gun (5/11/2016 18:19:16)

How would a 1 turn warm up nerf azarel? In the majority of my 2v2 matches, azarel is mostly used in the middle of the match.




Dual Thrusters -> RE: 2v2 and Az gun (5/13/2016 0:03:59)

Perhaps make it so a player can't be affected by it right after he/she was forced last turn.




Cyber Dream -> RE: 2v2 and Az gun (5/13/2016 6:02:53)

Make it so you can only be forced one per match maybe?




Amethystlock -> RE: 2v2 and Az gun (5/15/2016 9:08:09)

azrael's will doesn't scare me in 1vs1 (i'm a hungry energy thief), but in 2vs2, your team could actually not even get a chance to do good damage until it's too late (azrael's will to stop your team's multis, then their multi and azrael and multi uncontrollable pain and death).
Azrael's will shouldn't be in 2vs2. it's not fun. it's frozen in fury. it's annoying. pardon my language




Altador987 -> RE: 2v2 and Az gun (5/15/2016 14:03:04)

maybe it's because even in 2v2 i tend to use a 1v1 hybrid build, i'm never really that bothered by the gun, as multi was never something i needed to use and therefore using mp to heal myself or a partner isn't a problem to me. which brings the point of is this really about the gun? or what it's usage tends to prevent




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