Tactical Merc: Replace Field Commander w/Smoke Screen (Full Version)

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DeltaNoob123456789 -> Tactical Merc: Replace Field Commander w/Smoke Screen (12/23/2016 2:17:01)

The titles says all and Since Field Commander happens to be extremely useless and nobody uses it




Exploding Penguin -> RE: Tactical Merc: Replace Field Commander w/Smoke Screen (12/23/2016 2:38:34)

Smoke isn't that much better IMO.

Field commander synergizes well with atom smasher and frenzy, and it costs a lot less energy. Maybe if debuffs were in a better place right now it would fix the problem, but I don't think it will.




.Lord Ginger. -> RE: Tactical Merc: Replace Field Commander w/Smoke Screen (12/23/2016 16:12:20)

Smoke is way better than field commander.

Field commander is so worthless it's not even funny.

No tactical uses a club because class specific weps suck, and so does atom smasher. Smoke would make TLM even more OP than it already is.

And honestly @Exploding penguin, Smoke would work a lot better with Frenzy than a lame Field Commander that is worthless.

Smoke was removed from TLM for a reason, TLM was helllllllllllllllllllllllllllllllllllla strong with it.




Stonehawk -> RE: Tactical Merc: Replace Field Commander w/Smoke Screen (12/24/2016 12:09:36)

@Exploding Penguin

Field Commander costs a turn while smokescreen is attack + debuff. This is enough for making smokescreen a lot better. Specially because strength became worthless a long time ago, so a field commander is easily shielded or nullified by anything else, unlike smokescreen that can be used on rage, for example, making opponent heal instead of using a shield.

quote:

Maybe if debuffs were in a better place right now it would fix the problem, but I don't think it will.


Definitely wouldn't fix the problem, but it would create another problem with one OP class.




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