Discussion Of Their Skills (Full Version)

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korosenseiii -> Discussion Of Their Skills (5/17/2017 10:27:46)

can we balance the strength of the players because other players get bullied by the stronger player i think we need to balance the level of other players when fighting so they dont get bullied by the other stronger level

Thanks,
korosenseiii

Don't impersonate a forum moderator. ~WhiteTiger




Satafou -> RE: Discussion Of Their Skills (5/17/2017 11:00:09)

lol




hello there -> RE: Discussion Of Their Skills (5/17/2017 11:23:35)

Supported

Buff target practice stupid enough to play , I mean new players not level 40 with no azrael gun etc...




korosenseiii -> RE: Discussion Of Their Skills (5/18/2017 9:52:55)

what do you mean hello there?




Mother1 -> RE: Discussion Of Their Skills (5/18/2017 22:22:07)

@Korosenseii

The game at this point is so broken it isn't even funny. There are flaws upon flaws within the game that it isn't even funny. I will list a few of them

1) Items with cores period that aren't available all year around or just seasonal/limited rare items period.


While some of these season/limited rare items are harmless (Bikes, core less items Etc) The one ones with cores and robots for example for the sake of balance should never be seasonal rare or even limited rare. This basically punishes players for starting the game at the wrong time. It is part of the reason why balance is screwed for new players. Especially if they have some of the more powerful weapons/robots that have cores.

2) P2W (Pay to win) has still not been eliminated from the game.

While omega did nerf it to where Pay to win doesn't have as much effect as it did back in previous phases it is still here and still hurting the balance of the game.

This came in the form of when they made promo's only available to paying players for a year then brought them back for credits the next. While it was an improvement from the previous way promo's worked (Where they were only available for a short period of time before going away for ever and only to paying players at that) it still punishes free to play for a whole year due to them not being able to get them at the same time.

This also exists in the war events as seeing as money (if enough was spent) can completely destroy a person's hard work which while it doesn't affect PVP balance still affects players enjoyment of the game.

3) PVP battle modes are still unblanced and especially the matchmaking and 2 vs 2 for most is now unplayable between levels 7-34

While I understand their reasons for doing so matches are extremely unbalanced and with the decline of player base it is even worse. Players rarely get a far fight level wise due to their not being enough people to go around which results in mismatched battles and while a build advantage can make up for level disadvantage (I experienced this myself) most players I have spoke with don't care for this. They rather have the level's even so they have the illusion of a far fight (level wise).

Next off thanks to them adding NPC's to juggernaut it is almost suicide (unless you get lucky and get a human partner are working with a special anti jug build, or just end up getting lucky) to play it once you get past level 8. You will end up getting a NPC partner 9 times out of 10 and thanks to the way jugs got buffed it is a slaughter fest and even when you get out of Jug range (level 35) you still aren't out of the woods. The system's mismatched pairings at this point still screw you over to the point where you aren't getting fair fights most of the times.

I could go on but I will stop here.




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