RE: =ED= Feature and Balance Suggestions (Full Version)

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dfo99 -> RE: =ED= Feature and Balance Suggestions (8/4/2018 18:57:34)

1 or 2 blocks and any str build lose the match..




.Lord Ginger. -> RE: =ED= Feature and Balance Suggestions (8/4/2018 19:04:17)

1) Hazmat isn't that good at 40.

2) Yeti Chomp, no thanks, that's busted




Grandma -> RE: =ED= Feature and Balance Suggestions (8/5/2018 16:34:14)

We ought to be able to get criticals on energy steals - something to help out the underpowered support builds.




Exult85 -> Sup (8/5/2018 23:58:54)

This is my first post on the EpicDuel forums, and I might spit out a fluid that congeals everyone in this forum like a Scytodidae if they don't agree with my idea, however, I'm still going to chapel my walkway as they throw Prairie gentians at me.
So here's my EpicDuel idea: bringing back old promotional packages from all phases from EpicDuel. This includes: Alpha, Beta, Gamma, Delta, Omega. (although I don't think Alpha never had a promotional package, however, I'll just include it as one). So, it's a promotional package where you get to buy ultra-rare weapons from previous phases. However, in order to get these weapons you must have all the achievements from every phase. If you don't have any achievements from any of the phases on EpicDuel, then you can't buy the weapons. It's pretty much like the AdventureQuest Worlds Book of Lore - Badge Shop when you open the Beta Shop and it says: "you must be a Beta character to open this shop." If it's a doltish idea then at least I tried my best.

Merged ~Battle Elf




Mr. Delector -> RE: Sup (8/6/2018 12:24:59)

I do not support this, sorry. People who have bought the mentioned items were promised that they would remain rare and the previous phases are done with anyway.




8x -> RE: Sup (8/6/2018 14:00:54)

You can buy the old promotional items through the winter gifting event.




dfo99 -> RE: =ED= Feature and Balance Suggestions (8/7/2018 17:00:59)

does the screen but the bottom mana and part of icon for everyone or just me? if it happens to everyone i would like to suggest move if a bit up.




Cataleptic -> RE: =ED= Feature and Balance Suggestions (8/8/2018 3:47:50)

Hello, everyone!


Botanical hazard
It should stay the same. It isn't too powerful or too weak. Making it only useable once would be useless, especially when it can be done for after a heal. However, I don't mind it being once as long as other poison skills end up being used only once (toxic grenade, venom strike, etc.).


Kartherax
I believe the best solution to fixing the bot would be to lower its debut, it'll give strength players a fighting chance.

Omega swords and mutation
I believe the debuff on those items should be nerfed or decrease the duration of it. A strength player with that sword/mutation will leave builds such as focus defenseless, and strength getting rage quickly with no support would make it worse. I'm aware rage also depends on damage but having 0 support and easily getting rage will make support pretty useless. There should be some fix to it.





RaXZerGamingZ -> RE: =ED= Feature and Balance Suggestions (8/8/2018 8:00:01)

if Kartherax was 2 turns then it would be useless




WhiteTiger -> RE: =ED= Feature and Balance Suggestions (8/8/2018 22:58:09)

Since the suggestions forum is back up now, you can now post your suggestions there! Balance suggestions can continue to go in the balance forum.




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