Reyn Roadstorm
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Glacial Short Staff Level: 85 Power Level: 88 if you're a Guardian or XGuardian; 85 otherwise Stat Level: 87 if you're a Guardian or XGuardian; 85 otherwise Price: 97,400 24,945 Sellback: 48,700 12,472 Location: Frostvale Village Shop Element: Ice Type: Magic Damage: 1024 BTH: 11 EFFECT While wielded, all Ice spells deal 110% Base, Random, and Stats damage, and all Water spells deal 107.5% damage. To pay for this, the spell costs 127.6% of its normal cost. If you can't pay, then the boost isn't applied. SPECIAL Rate: 100% You select one of the following. The three attacks are treated as spells, not Specials:OPTION 1: Diamond Dust Adventurer VersionHits: 6 Element: Ice Type: Magic Damage: 1340 plus 110% Stats each BTH: 21 plus Stats each Cost: 394 MP Guardian VersionHits: 6 Element: Ice Type: Magic Damage: 1442 plus 114% Stats each BTH: 22 plus Stats each Cost: 410 MP OPTION 2: Chilling Bite Adventurer VersionHits: 1 Element: Ice Type: Magic Damage: 76229 plus 627% Stats each BTH: 21 plus Stats each Effect: If the hit connects, then 20% of the time it attempts to Freeze* the monster for one round. Iceelement monsters are immune to this. The monster gets a bonus to its save equal to 25  (Its Ice Resistance  100)/10**: Level: 85 vs MonsterLevel Major: YourINT vs MonsterEND Minor: YourLUK vs MonsterLUK Cost: 394 MP Guardian VersionHits: 1 Element: Ice Type: Magic Damage: 80238 plus 646% Stats each BTH: 22 plus Stats each Effect: If the hit connects, then it attempts to Freeze* the monster for one round. Iceelement monsters are immune to this. The monster gets a bonus to its save equal to 25  (Its Ice Resistance  100)/10**: Level: 88 vs MonsterLevel Major: YourINT vs MonsterEND Minor: YourLUK vs MonsterLUK Cost: 410 MP OPTION 3: Ice Missile Adventurer VersionHits: 2 Type: Magic Element: Ice Damage: 2677 plus 211% Stats BTH: 21 plus Stats Cost: 191 MP Guardian VersionHits: 2 Type: Magic Element: Ice Damage: 2780 plus 217% Stats BTH: 22 plus Stats Cost: 196 MP OPTION 4: Mana Recovery Effect: You heal 162 MP (if you're an Adventurer) or 167 MP (if you're a Guardian or XGuardian). NOTE: If you don't have enough MP, then you automatically recover MP†. NOTE: If you can't cast spell, then the staff does nothing, and your turn ends††. *Your foe is frozen! **Your foe resists the chill! †The staff requires more mana to function, it draws some mana! ††The magical invocations required to call forth the staff's power fail! DESCRIPTION The Battlemage Khold made this to prove to the Spellsword Radagast that he could create a weapon to enhance spells. For proof he froze Radagast's legs with it as a practical joke. (Greatly Enhances Ice Spells, Significantly Enhances Water Spells) Update from Aelthai. Correction from BlueRevenge, BlackAces, and big E.
< Message edited by Balu  6/8/2012 12:17:24 >
