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RE: =AK= The MechQuest Nostalgia Thread

 
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8/6/2015 2:19:39   
Aura Knight
Member

When I first played the game, the scene where Worsh is singing while flying was a reference I didn't get. Now that I had watched all of Firefly, I have to say that is my favorite thing about Mechquest to this day. Recently, I tried getting back to playing the game but once again, lost interest. My favorite thing that happened in game was the westion war, the one with the bugs. Having a giant mech and needing bug spray seemed funny to me. I also loved all the gears games and to this day I regret my initial house choice. I hope someday I can be able to switch. But then again, I hardly even play the game now so what would it matter?
AQ DF AQW  Post #: 401
8/6/2015 21:05:28   
GreenGuy23
Member

I loaded up my old account from when I was about 8 or so the other day, and looked at all my amazing mechs. The things I once thought were the best items in MQ. I have the Feral Werewolf (ah, the memories of doing the police quests just to get it). Jameson Revenge I (Which I thought was the greatest mech ever because he had a cool machete), and the Newbatron AnniV3010 N-1 (From 2010!), the Golden Katana N-12 from 2011, and Riptide Fidelis, the DA Verification mech, which I farmed for a straight month to get. So many memories. I still barely even understand the game's mechanics (about to look them up) but I'm just so glad to have played the latest DF quest or I wouldn't even be playing this game right now. I'll never forget farming for the Wolfblade mech, but yet never being able to get it :( The nostalgia is SOOOO real!

< Message edited by GreenGuy23 -- 8/6/2015 21:07:30 >
AQ DF AQW  Post #: 402
7/17/2017 1:23:36   
Knoodlesguy
Member

Loaded my account a month or two ago...It's saddening to see MQ wither (was bound to happen). I vividly remember working cutting grass for people on Wednesdays, brimming with excitement to get home and do the new events. Artix made my childhood awesome.
MQ AQW  Post #: 403
7/17/2017 14:50:03   
VoidCorrupts
Member
 

Yeah. Truly sucks what happened to the game. I still hope for an update though, oh and a Flavescent Friday event for this year! I really hope they put in all three promo flavescent mechas (one for each Flavescent we missed since the last... asking too much?).
I am a dog without a bone. I hope something is planned for MQ's 10th Birthday because that is really my last hope
MQ  Post #: 404
7/19/2017 1:02:25   
Glais
Member

It's always strange to me how nostalgia pulls me back to this forum no matter where life takes me.

I must've been 12 or 13 when I discovered MQ, and it quickly grew into an obsession of mine. I've always adored the art and combat, and had many fun moments with it. Most memorable would be my experience with Necryptos, which took me 2 years to clear as I was stubborn and wouldn't buy the Vampire Hunter. It made me spend so much more time learning the game, and I'm not sure if any victories in games have felt as earned as killing those Vampires.

But there's more than that, the first Dragonoid Asteroid War, the golden age of SCMMs, there was so much potential and I've always been a little saddened to see the game die out. It's still nice to log back in for a couple of minutes and fight a few enemies, but I know that my original experience can't ever be regained.

That's life I guess, but I'll always have the memories.

_____________________________

MQ  Post #: 405
7/19/2017 14:18:49   
VoidCorrupts
Member
 

Haha, same here. I was too underleveled to even buy the Vampire Hunter so I decided to try to do the entire planet armed with nothing more than a underleveled secret sauce mecharoni. I even had to visit Yokai every time I logged in to get the Ninja blade because I couldn't afford a decent energy blade! After days of trail and error I finally managed to get past the Jungle Cruise (because I was no where prepared, nor could prepare for the mechskeedo, so instead I kept trying again till I got a cruise without any at all!). Ultimately though, I couldn't get past Akana due to her always killing Mecharoni in 3 turns so eventually (to my disappointment) I had to come back later when I could get that stupid essential Vampire Trapper, which sucked so bad
Even with the Vampire Trapper the vampires were still REALLY strong. Funny thing is, when I got to the final boss I completely forgot to keep each shard... so I had to fight every vampire lord again

I am just glad I never have to use the Vampire Hunter ever again. The rewards for completing the planet were... meh at best... the best reward by far was the Valdic Knight (Mechula forced me to become a vampire, and I ain't fond of randomly getting one shot'ed by Vampire Hunter scum in Assault Mecha so I sold it after the first and only occasion that happened).
MQ  Post #: 406
7/20/2017 5:44:39   
Rorshach

The Question
(AQ Sugg)


It was a grind, still is a grind. But overall the SCMMs were what made me keep on playing to keep credits high for the new mechs to come. It was a good idea to scrap the rare after rares that MQ kept producing. It in itself, became like some sort of museum game where it's all about collecting rares.

Eventually of course, as much as we all tried, the game fell out due to, I think, lack of variety. It was built from simple and humble beginnings, but that soon ran out after a certain level, as things became a grind, and not much was improving - mostly due to huge lack of developers.

But it has a great potential to be on par with DF and AQ.
AQ DF MQ  Post #: 407
7/20/2017 7:40:42   
Kaizoku
Member

I had my fun run with MQ as well, albeit I never got too into it. The highpoints were easily the various jobs in Soluna City in its early stages (delivering pizza on a mecha?), GEARS games, energy blade fighting release and the first war with the SDF mechas. I mostly quit because it was such a huge grind to buy a new mech, and I get tired of using the same thing all the time really easily.
AQ DF  Post #: 408
7/20/2017 11:51:33   
VoidCorrupts
Member
 

The grind I never found a huge problem. I always went to Yokai to fight the Supreme Master (because during and after the fight your mecha was scaled to your level!). It saved me loads of grinding for buying unnecessary upgrades and allowed me to buy the mechas I wanted. Though... all the cool mechas are now forever rare (or seasonal rare with at this point are still permanently rare till an update fixes that). I still to this day after 7 years of playing never understood the reason for such rares to exist or the reason behind the policy (because upgrade now or forever lose out?). I don't know...
MQ  Post #: 409
7/20/2017 23:13:58   
Plank
AQW Quest Designer


Reading through some of these posts makes me feel both happy and sad - happy because I also shared many of these experiences and sad because of MechQuest's current state.

My oldest memory of MechQuest is dying of laughter with my older brother when we would constantly make our character fly out of the starship in the introduction, and the messages that popped up would keep getting ruder and eventually you have to wear a helmet. The introduction was so much fun and it's what got both of us hooked into the game, though I was always more passionate about it than he was from the start and still am to this day. MechQuest will always be my favorite.

I also have another memory that I'll never forget, and I have no idea why. I think it was the very first Mogloween event, and I was with other kids upstairs in our church as a part of a church program or something, and there was a computer in the corner of the room and the other kids were playing games so when I got on the computer I went on Mechquest and showed everyone the Mogloween event and the Frankenstein mecha. I don't remember if they were impressed or not but I remember how excited I was to share Mechquest with other people, even if they didn't like it.
AQ DF MQ AQW Epic  Post #: 410
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