-Drakel Power Armor Series-
I know the DPA shouldn't be compared to the nifty equinox armor, but how about the Elite Forensics Defender. People complained about that when it came out, iirc.
The ones I own is an Elite Forensics Defender that is a lvl 22 vs. DPA V6 war armor lvl 23
The DPA has 10 more HP, the same EP and a regen of 17 vs. 14 for the Defender. That makes sense, since the DPA is designed to be useful vs. energy drainers.
Both have the ability to halt enemy's energy regeneration, but the defender's weapon has 1 less cooldown and much more frequent special as to be fairly reliable. DPA Starlance is 46-58 damage with 20 energy with 2 cooldown and what now appears to be a 50% chance of special, vs. Forensic's back arm 45-55 damage, 30 energy and 1 cooldown and I think 75% chance of eRegen halting. And people were upset that it didn't drain energy into your mech unlike the Equinox whip.
Comparing Front Arm and back arm is a nice try, but you forget the nice front arm options you have.
- That is true. You can replace the Defender's front arm, a 50% chance 1 turn stun, with a niftier frying pan or whatever, and still have the energy regen halting ability in the rear arm. But the DPA front arm is where the good special ability lies. The rear arm is kinda 'blah'. Any chance the DPA's arms could have their position changed?
You can always go with a SES for stun or another nice Weapon, house one for example if you like.
The defender's shoulders have a 75% chance (I think) of 50% more damage, which is very useful and makes for impressive overkill numbers.
The DPA's shoulders have been buffed to I think a 50% chance of special. The 50% damage done to you is very useful, but the 2 turn extra enemy cooldown seems to be useless, since most enemy versions of player ownable mecha have enough weapon slots to work around this, unless the special hits multiple times on multiple weapons.
The cooldown is nice, against the right enemy.
- It is true that when I had it used vs. the Enemy Equinox's rear arm, it was nice. But when used vs. it's other weapons, it seemed almost like a waste of a special to me.
Thatīs what I call also tactic. Used against the right enemies this is nice, used against the wrong ones you need luck to cooldown the right weapon.
The body armor on the DPA now causes 33% or so of the damage you take to be done to the enemy. That is nice, since it is like having a full weapon blast your enemy in 3 turns, and there are 2 more turns of reflected energy left. The down side is that you are getting damaged and activating the shield takes 1 turn on its own.
The Defender's armor increases defense by 50% for 2 turns. That is approximately equivalent of 1 turn of stun (say enemy fires 4 shots at you over the next 2 turns and 2 of the shots miss) - which you use to activate your own shield. Thus, you pretty much throw 30 energy away. Sure there is a chance to get both rounds damage free, but there is an equal chance to to have all of the enemy shots hit you. Combo/ Strategy wise, either armor is most effective if used after the enemy is stunned. But the biggest difference is that you don't have to use the Forensic Defender's armor if you don't want to. With the DPA, if you replace the front weapon with a frying pan, you'll either have to skip a turn or use the reflection shield (or if you select the wrong order, both use the shield and skip a turn)
Will be solved when DPA has a head.
- Awesome, can't hardly wait for the DPA head (heads?)
The defender does not have a weapon that hits EP, unlike the the DPA. But I found that the DPA's Back arm does negligable damage to most enemy's EP when the special activates, and at the cost of less damage, even. Instead of doing a percentage of EP damage, it does a fixed amount. This makes sense, but is horribly ineffective in practice.
Depends on enemy, really. I agree, its not useful against high EP enemies, but itīs completely your decision when you use DPA and when not.
- I still maintain it would be nice to either buff it so the damage isn't reduced and the special chance is near 100%, (or up the energy damage) or switch it to the front weapon so we can replace it with something better. Make the back arm the lance.
There are a lot of nice weapons out there already. For me this stun weapons are really overpowered anyway.
Head slot - Defender has one, not so the DPA.
In fact, the DPA looks like a disturbing headless strutting supermodel when it walks. (To be fair, the Defender looks like it is roller-skating when it walks, but that actually amuses me for some reason)
It will get one probably.
- Woot! Hooray for 'probably' lol
The defender can be obtained after doing the police quest - The DPA is a war reward armor and the war version (I tested) needs you to finish a lengthy gem quest.
The length of a quest is no balance argument at all.
- It just seems like if you complete a long long quest but the reward is a kick in the pants, that makes things less fun, at least to me.
Thatīs why you want Mechas that can smash everything. We started to bring some tactic to MQ which means also the right Mecha for the right enemies.
There is my comparison. One level higher than the Defender, designed by a premier Drakel scientist during war time and fused with a magic crystal and dragon technology, and still the DPA falls behind the average cop mecha. It's like seeing a cop car ram a Sherman tank and the tank goes flying.
Police Mechas are allrounders why DPA is excellent against a special type of enemies.
- Perhaps they could be better at fighting their particular enemies. Maybe make the regen at 20 and the default weapons use less energy. Or automatically regain 1/2 energy drained. Or be energy drain resistant. Or something...
Against the E series ths is the uber Mech. cooldown the body weapon and voila :P Also nice against EP drainers because of the high EP reegen and the low EP costs of the weapons.
This sort of post is very much what we want, except for one small thing - please head your posts with the Mecha/Equipment in question. I have done so for you in this case ~SG
< Message edited by blues -- 8/3/2008 4:46:57 >