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RE: Armor/Weapon/Shield/Spell/Misc/Title Bugs

 
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6/5/2016 16:01:46   
Kay Oh
Member

If you dismiss/summon Poe guest w/ no MP, you still get boosted 1st turn. You could repeat and have it boost without requiring upkeep.
Should be ~fixed. She'll properly burn you for not acting properly on the first turn. Hopefully people won't abuse this. ~IMR

If you choose the "cancel" option w/ ArchMage Research spell, it will do both the normal and summon guest animation.
Intended. ~IMR

< Message edited by In Media Res -- 6/5/2016 21:52:31 >
AQ MQ AQW  Post #: 1601
6/5/2016 21:26:22   
weatherseed
Ribarg!
Contest Winner

 

Big Dictionary is having some problems in the Tyrannochicken Rex Rider, the top spell is impossible to select for me in 1000x750.

Again?! *flips table*

Okay, the Tyrannochicken should have the weapon hover in front of you in a reasonable place, thus fixing this. Thanks! ~IMR


< Message edited by In Media Res -- 6/5/2016 22:09:59 >
AQ  Post #: 1602
6/6/2016 0:15:33   
Brasca123
Member

Mutant King Club does not seem to be applying the ele-comp on special when you use the armor, here are some anedoctal evidence that i took (lucky strikes omitted) (numbers here are per hit, not total)

without the armor: 111, 114, 109, 113, 113, 111, 115, 111

with the armor: 114, 114, 115, 115, 114, 111, 108, 112

i do realize the amount is incredibly small, but i think this should show that it is most likely bugged

edit: seems to be working fine now, thanks to whoever fixed it!

Yep, fixed. Thanks! ~IMR

< Message edited by In Media Res -- 6/6/2016 21:08:52 >
AQ DF  Post #: 1603
6/6/2016 15:34:09   
kblitzko
Member
 

I recently bought the Stone Golem shapeshift. However, when I use it, the menu never comes up for me to attack, forcing me to refresh the page.

Edit: I cleared cache and restarted browser. Attack menu still never comes up after casting "Stone Golem Shapeshift".

Edit 2: Fixed. Thanks!

< Message edited by kblitzko -- 6/10/2016 0:52:38 >
Post #: 1604
6/8/2016 3:09:00   
Rafiq von den Vielen
Member

^ Confirming above. Stone Golem Shapeshift locks the game because of the attack menu never reappearing after casting the spell.

Items equipped when casting: Baby Salamancer G 115, Mighty Armor of Awe, Swift Ultra!!!Guardian Scythe
Version of Stone Golem Shapeshift: 105

Browser: Firefox 46.0.1
OS: Windows XP

Edit: Fixed indeed. Arigatou, Imry.

< Message edited by Rafiq von den Vielen -- 6/9/2016 3:33:20 >
Post #: 1605
6/8/2016 5:41:15   
  Ianthe
 formerly In Media Res

 

Gah, the Stone Golem thing is my fault. I was fixing an animation bug and I left in some testy code. >//<

Log out/in. It should be fixed now.
AQ  Post #: 1606
6/11/2016 5:20:49   
Elemental Magician
Member

For DragonRider Freisa (and I assume the other DragonRider armours):

http://forums2.battleon.com/f/fb.asp?m=22143415
quote:

Is it possible to fix this default Sword and Shield? I've just tried to use Sila's Staff for a cheap cast but forgot it was the sword and now I have to refresh because nothing is happening (and I don't want to have to keep re-equiping my weapon and shield to get the effects back).



http://forums2.battleon.com/f/fb.asp?m=22143417
quote:

^ Yes plz :) Every time you flee, you have to re-equip your weapon/shield (even though it says they're still equipped).
It says Celtic Wheel is still equipped and gives me the -26% water resist, but does not give me the +50 INT boost even though it's already toggled. Also, the default shield and sword appears at the button. It's not a big deal, but when you're grinding for kills, it's a bit annoying.
AQ  Post #: 1607
6/14/2016 18:16:44   
Relinfearous
Member

As above, the temporary Black Dragon Rider armor from the Guardian Tower has the default sword and shield whenever you equip it.
AQ  Post #: 1608
6/16/2016 10:44:24   
HilariousMax
Member

Shadow of Doubt + Star Screamer's ranged form puts the toggle area below the screen and thus can't get to magic form or indeed off ranged.

http://i.imgur.com/qLX2Gzt.jpg
AQ DF  Post #: 1609
6/16/2016 20:54:13   
alchim
Member

Using the Ultimate Dragon Scythe of Elements causes quite the slowdown for the animations, even in low settings the lag is quite big. Is this normal?
AQ  Post #: 1610
6/17/2016 12:45:23   
eNNNKei
Member

Can't buy the "Gemini Rising" title, and yes I cleared my cache, all browser info, etc. Says I have no slots left but I clearly do.

EDIT: ye it works now

< Message edited by eNNNKei -- 6/17/2016 14:22:08 >
AQ  Post #: 1611
6/17/2016 14:18:35   
Dreiko Shadrack
Member

^Should be fixed now, change something in the order of your inventory, save it and try again.
AQ DF MQ AQW Epic  Post #: 1612
6/18/2016 14:18:02   
Kay Oh
Member

I believe Terror Raiment is not doing proper damage. Neutral instead of FO.
My tests are with MagnaBlade, which does exact damage every hit. 0 STR.
Tested with FO armours. With Predatory Vampire Form, WKZ & Tinkerer, I deal 280 Damage per turn every time. 140 each hit.
w/ Terror Raiment, I deal 268 total with the 4-hit attack, 67 damage each, which is supposed to deal 120% damage of an FO attack. I believe the proper damage should be 280 x 1.2=336
The 1-hit attack is supposed to deal 80% damage, and it did 179. It's supposed to be 280 x 0.8=224.

Fixed. Thanks! ~IMR

Edit:
Tested Insightful UG robes. Neutral armours do 224 with my current set up. (Also tested with FDS, Megingjord & Demonmancer Plate)
So MO lean does 224 x 1.125 = 252
Insightful UG robes are dealing only 204 when it's supposed to be 224 x 1.125 x 0.95 = 239. Using another Plv 145 MO armour, it was dealing 255 damage (Hippocampus, has a -3bth lean attack). Perhaps UG needs to be checked as well. (Didn't test the other UG armours)

< Message edited by In Media Res -- 6/18/2016 16:04:21 >
AQ MQ AQW  Post #: 1613
6/20/2016 18:39:08   
Daimyo Daimyo
Member

Not really a bug but to become a level one in the Martial Art class, you have to fight the Temple Guardian (100) in the White Gi. The problem is that the armor converts all your attacks to melee which means mages will be doing paltry 10-20 dmg... against a 1000+ HP enemy who smacks you for 100-200 dmg.

I read the encyclopedia and saw that you still pass even if you "die" but it's the principal of the matter that bothers me. You should be able to beat the Temple Guardian instead of letting him wallop you until you lose.
MQ  Post #: 1614
7/7/2016 19:05:22   
Mordred
Member

So, this is a weird one. I'm not exactly sure what's causing it. But when I use Chimera's Venom 147 G on the Honda mob in the war, my Poison Dot on him is occasionally being changed from level 150 to level 0. I'm not sure what the exact cause is, but I think it has something to do with his own Poison DoTon me. Each time it happens, the power of my DoT on him goes up, while it resets to Level 0.

Apparently Honda is trying to poison himself. Should be fixed, thanks! ~IMR

< Message edited by In Media Res -- 7/8/2016 21:21:19 >
AQ DF MQ  Post #: 1615
7/7/2016 22:06:32   
Inferno369
Member

Dragonrider Mount's toggle button doesn't work, you'll still be mounted and it'll remove the status window if you click it. Also, after every single attack there's a pop up that says "Damage Boost!"

Kam says that this should be fixed. Thanks! ~IMR

< Message edited by In Media Res -- 7/8/2016 21:21:38 >
AQ  Post #: 1616
7/11/2016 10:58:14   
Wazansa
Member
 

The horo-show void vanquisher sword starts with its toggle on directly when equipped. Clicking on the weapon drains all of your sp and the harm toggle turns off on it afterwards.

Before bug occurred: Bought the illustrious blade from exemplary warrior

< Message edited by Wazansa -- 7/11/2016 11:13:33 >
Post #: 1617
7/11/2016 12:13:36   
Brasca123
Member

Void Visor also has a similar bug Screenie.

Don't know if Horo-show version also bugged.

Edit: Seems to be fixed.

< Message edited by Brasca123 -- 7/11/2016 14:44:26 >
AQ DF  Post #: 1618
7/11/2016 13:09:46   
Wazansa
Member
 

Bug details: Void visor seems to work fine for me, but the weapon got bugged and is always turned on without the harm effect, even on the charachter page

Before bug occurred: Bought a light weapon and afterward probably double-clicked on the horo-show void vanquisher(the toggle) too many times.

During Bug: The weapon now glows red forever clicking on it shows a message as seen below on the link

After bug: n/a

Item Bugged: horo-show void vanquisher
Other Equipment: see link below
Screenshot link: http://imgur.com/od2h4H1
Character page link: http://aq.battleon.com/build30/charview.asp?temp=7152809

Did you log out and log back in? Yes
Did you clear cache? Yes
Did the bug happen again? Yes
Browser Info: Firefox
Flash version: The latest version

Tried to clear cache and re-logging, I also tried re-buying the whole set but the sword is still bugged.

Edit: Issue is fixed! thanks!

< Message edited by Wazansa -- 7/12/2016 2:29:36 >
Post #: 1619
7/16/2016 9:56:02   
Caecus
Member
 

New spell "Giant Friends" freezes the game when cast. Has happened across multiple logins and after clearing my cache.
Post #: 1620
7/16/2016 11:38:51   
CrAzY_BotZ
Member

http://forums2.battleon.com/f/tm.asp?m=21985102&mpage=8&key=� Dark dragon staff is bugged. When special goes off it freezes the game. Tested on 2 accounts. I've asked friends too test Incase it's my PC , maby it's bugged only when special goes off on non-dragon ?
Edit: tested vs dragon and still freezes game.

< Message edited by CrAzY_BotZ -- 7/16/2016 12:30:25 >
AQ MQ  Post #: 1621
7/22/2016 16:00:11   
Beofox
Member
 

Bug: Guardian Nightsever (150) did not trigger while fighting a Bun-bit (wind bow/ranger one) which I believe are (or should be) in the "cute" category.
AQ  Post #: 1622
7/22/2016 21:07:15   
Brasca123
Member

@Above. The "cute" tag doesn't exist in-game IIRC, it's just a joke tag just like 1/2 of the other tags.

Edit: Nevermind, seems to be a proper tag, in that case it seems it's truly a bug.

< Message edited by Brasca123 -- 7/24/2016 15:08:07 >
AQ DF  Post #: 1623
7/23/2016 4:07:34   
Glacies
Member

That isn't true as far as I know. If it is, then it makes Eyes of Chillax's trigger useless.

Edit: Here it is, triggered by Legion's cute tag.

< Message edited by Glacies -- 7/23/2016 4:25:55 >
Post #: 1624
7/27/2016 10:01:51   
zero_2244
Member

Been using everslumber for a while and although I can put monsters to sleep they always immediately wake up. Tested on monsters with high/low darkness resists, low/high stats and combat trainer. Results are always the same. Could be I'm just really unlucky though. The only factor I haven't changed is my build.
AQ DF  Post #: 1625
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