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Strider Mini

 
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5/27/2009 3:27:04   
Twilight Sky 023
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Strider Mini

Name of Mecha in Series (By Increasing Level): Strider Mini, Strider, Strider SE, Strider LE, Strider XL, Strider DLX, Strider Pro

Level: 2
Price: 1,500 Credits
Sellback: 150 Credits

Location: Monthly Rare: Strider Mecha

HP: 105
EP: 52
EP Regen: 2

Resistances:
  • 30 Immobility

    Description: A mech designed for fast close combat on uneven terrain. Its advanced stilt-striding leg design allows for near-perfect balance in any situation. Increased efficiency reduces energy usage.
    Image: Strider Mini

    < Message edited by Peachii -- 5/10/2011 8:04:45 >
  • AQ DF MQ  Post #: 1
    4/3/2011 6:40:35   
      Peachii
    Clairvoyant!


    Sawk Mini

    Equip Slot: Front Arm
    Damage Ranges: 2-20
    Damage Type: None
    Hits: 1
    Energy: 5
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 100% Chance for "Armor Impaled! Defense lowered 25%", lowers opponent's Defense by 25 for 3 rounds
  • Chance to do increased damage

    Combos: None

    Description: This razor-sharp weapon has the ability to impale your enemy's armor, lowering his (or her) defenses.
    Image: Sawk Mini

    Thanks to hauntar for image, Twilight Sky 023 for original entry.


    Back-Sawk Mini

    Equip Slot: Back Arm
    Damage Ranges: 9-13
    Damage Type: None
    Hits: 1
    Energy: 5
    Cooldown: 3
    Special Effects:
  • 100% Chance for "Armor Impaled! Defense lowered 25%", lowers opponent's Defense by 25 for 3 rounds
  • Chance to do increased damage

    Combos: None

    Description: This razor-sharp weapon has the ability to impale your enemy's armor, lowering his (or her) defenses.
    Image: Back-Sawk Mini

    Thanks to hauntar for image, Twilight Sky 023 for original entry.
  • DF AQW  Post #: 2
    4/3/2011 6:42:13   
      Peachii
    Clairvoyant!


    Screamstar Minishot

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 5-17
    Damage Type: Explosive
    Hits: 4
    Energy: 5
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Each hit has an increasing chance for a damage boost.

    Combos: None

    Description: This weapon actually shoots rockets - out of your chest! Screamin' damage may increase with each hit.
    Image: Screamstar Minishot

    Thanks to hauntar for image, Twilight Sky 023 for original entry.
  • DF AQW  Post #: 3
    4/3/2011 6:47:00   
      Peachii
    Clairvoyant!


    Mini BotNoT

    Equip Slot: Head
    Damage Ranges: 9-13
    Damage Type: Explosive
    Hits: 1
    Energy: 5
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 100% Chance for "Damage increasing! Enemy damage decreasing!", increases player Boost by 10 every turn for 4 turns, decreases enemy Boost by 7 every turn for 4 turns.

    Combos: None

    Description: The BotNoT is uber complicated and requires a lot of transdimensional thought...
    Image: Mini BotNoT

    Thanks to hauntar for image, Twilight Sky 023 for original entry.


    Mini-Flurry of Kicks

    Equip Slot: Body
    Damage Ranges: 7-15
    Damage Type: None
    Hits: 5
    Energy: 5
    Cooldown: 4
    Bonuses: None
    Special Effects:
    (Unequipped Enemies)
  • First four hits: "Immobility resist lowered by X%!" - each reduce immobility resist by 20%
  • 5th hit activates "Knocked off-balance!", chance to stun for 1 turn
    (Equipped Enemies)
  • First 4 hits each have an increasing damage boost
  • 5th Hit does either "Brutal Kick! Disabled Head Weapon!" (removes the head) or "Knocked off-balance!!" that have chance to stun for 1 turn (for equippable enemies that started the battle without a default head)

    Combos: None

    Description: Reduce your opponent to a bumbling fiasco with this multi-talented attack.
    Image: Mini-Flurry of Kicks

    Thanks to hauntar for image, Twilight Sky 023 for original entry.
  • DF AQW  Post #: 4
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