Home  | Login  | Register  | Help  | Play 

RE: =WF= Official Release Q&A Thread

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion >> RE: =WF= Official Release Q&A Thread
Page 25 of 29«<2324252627>»
Forum Login
Message << Older Topic   Newer Topic >>
8/13/2009 16:09:21   
BlueDude
Member

OK Thanks Aelthai I was just wondering if I missed it in a shop.
Post #: 601
8/13/2009 16:47:09   
Master Merlin
Member

Is there a chance, no matter how small, that WarpGuardian Characters will get the chance to change out their default base class/weapon?

I've recently realized that ranged weapons here are very different from the ones AQ, and I would like the chance to try to play as this unique build.

I understand if that cannot be implemented though.
AQ DF MQ AQW  Post #: 602
8/13/2009 16:52:16   
final five
Member

Since its not being answered on the release thread I figure I'll ask here
Is using the bugged nanotech spell considered bug abusing?
AQ DF MQ  Post #: 603
8/13/2009 16:55:28   
Gecko King
Member

Q: Would a Gunner/Striker Hybrid be feasable, or would the classes conflict too much?
AQ AQW  Post #: 604
8/13/2009 16:56:15   
Aelthai
Legendary Miss Fixit


There is a chance, but I would consider it small at this time. I recommend creating another character to see the other setup - at least, if you have trained any STR.

Yes, it is bug abuse; under the circumstances, however, I doubt that there will be any repurcussions for doing so.

*edit* Gunner/Striker wouldn't be a great idea because the Guns would do less damage than Melee weapons. However, a Striker/Engineer hybrid would be essentially what is called a hybrid in AQ - Melee weapons and Skills/Techs.

< Message edited by Aelthai -- 8/13/2009 16:57:34 >
AQ DF MQ  Post #: 605
8/13/2009 16:58:20   
Master Merlin
Member

^Bad thing is I have already upgraded on my Striker account. I guess I may upgrade the another one eventually...

Thanks for the answer.
AQ DF MQ AQW  Post #: 606
8/13/2009 17:07:57   
Gecko King
Member

Create another char? Bah, I'll give it a miss >_>
Thanks anyways

< Message edited by Gecko King -- 8/13/2009 17:17:06 >
AQ AQW  Post #: 607
8/13/2009 17:17:16   
Mega cool50
Member

Question:Is the comet pet bugged or something? I cant see it.
AQ DF MQ  Post #: 608
8/13/2009 17:28:14   
necrolich66
Member

i am asking myself if BMM build would be good in WF
will it?
or BMhybryd STR and INT
AQ DF MQ AQW  Post #: 609
8/13/2009 17:31:48   
dann
Member

What would be a good WG Striker build? I already have STR 50 and DEX 50, and I'm leaning towards LUK 50 in the next 10 levels. Or would END 50 be better?

Any suggestions?
AQ DF  Post #: 610
8/13/2009 17:34:40   
BlueDude
Member

Well at least put 5 in Luck so you have a small chance of Lucky Strikes.
And END is Good so I would do 45 END and 5 LUK
Post #: 611
8/13/2009 17:38:08   
ask13
Member

At this point I don't think you need that much End. Put more in luck, I would do a 25/25 split in luck and End (possibly even less End)
AQ DF MQ  Post #: 612
8/13/2009 17:42:08   
ebilperson1
Member

nvm

< Message edited by ebilperson1 -- 8/13/2009 17:47:35 >
AQ DF AQW  Post #: 613
8/13/2009 17:44:34   
dann
Member

Ok thanks for the input BlueDude and ask13. LUK 5 is pretty useless, sure I get the 10% lucky strikes but an increase in 2.5 damage is almost negligible.

I'm thinking END 50 because it's a standard in all non-tank non-annihilator AQ builds, but I'm gonna go with LUK 50 instead and untrain later if I'm not gonna like it(assuming the Untrainer gets put in).
AQ DF  Post #: 614
8/13/2009 17:46:44   
Necrotix
Member

Wheres the Comet Pet? I don't see it in Sick Bay.
Post #: 615
8/13/2009 17:48:49   
ebilperson1
Member

It's in the engineering shop.
AQ DF AQW  Post #: 616
8/13/2009 17:52:34   
SDF
Member

Is the New WF Saga quest suppose to freeze when you get all questions right? I got the questions right, Then it froze. I refreshed the page, and Cleared My Cache, but it stays Frozen.
AQ DF MQ AQW Epic  Post #: 617
8/13/2009 17:56:47   
Aelthai
Legendary Miss Fixit


That's an old buggy version of the quest *sigh* we'll get the correct one out there as soon as we can.

< Message edited by Aelthai -- 8/13/2009 17:57:00 >
AQ DF MQ  Post #: 618
8/13/2009 18:05:58   
Master Merlin
Member

Technically using the Nanotech isn't "bug abusing" per say, because it's not accually harming anything. I would call it a sort of 'commensal leaching'. Just felt I had to point that out.

Anyhow, onto my question. Can anyone tell me what the "Guardian Level Bonus" to items is? I know in AQ it is 3 levels, but here it seems more like 7.
AQ DF MQ AQW  Post #: 619
8/13/2009 18:09:24   
ask13
Member

It depends on the level (both in AQ and I would assume here) the low level the higher the boost (I think). The WarpTrooper IIW has almost the same defenses as the Warp Trooper III which is 12 levels above it (the WTIII has a couple of elements that are -1 and some are -2 from the WTIIW but they are really close)

Edit: Must be a bit blind as WTIII also hs +1 to all defenses... Ok so they still are rather close...

< Message edited by ask13 -- 8/13/2009 18:12:38 >
AQ DF MQ  Post #: 620
8/13/2009 18:16:01   
Aelthai
Legendary Miss Fixit


Yes, it is bug abuse. It is taking advantage of a bug.

Depending on level, the Guardian bonus is between 10 (Level 0G = Level 10) and 3 levels.
AQ DF MQ  Post #: 621
8/13/2009 18:23:43   
Shadowmark
Member

For the Heavy Gunner suit, the ability "force field," It says it protects for x of turns, but it goes away after the next turn it activates. So, my question is: What purpose does it really have and is it just there for effect?
AQ DF MQ  Post #: 622
8/13/2009 18:25:28   
erogath
Member

so do any of the new quests work? I'm 1 for 3 right now.

< Message edited by erogath -- 8/13/2009 18:26:58 >
AQ  Post #: 623
8/13/2009 18:26:37   
Necrotix
Member

Spy quest and Save Queen Pra 'Mithia.
Post #: 624
8/13/2009 18:33:09   
TW25
Member

I'm going for a Striker build, but I fear I may have messed it up. I have 30 Strength, 35 Dexterity, 30 Endurance, and 5 Luck.

Is there any chance I can fix this, or should I untrain stats when the opportunity arises and start over?
AQ AQW  Post #: 625
Page:   <<   < prev  23 24 [25] 26 27   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion >> RE: =WF= Official Release Q&A Thread
Page 25 of 29«<2324252627>»
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition