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DragonFable Stats 14.0.4

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12/2/2010 17:55:35   

Main Stats

Str (Strength) - gives bonus damage to melee attacks.

Dex (Dexterity) - gives bonus damage to pierce attacks.

Int (Intelligence) - gives bonus damage to magic attacks.

Str/10 = bonus dmg
Dex/10 = bonus dmg
Int/10 = bonus dmg

Or in other words, every 10 points give you +1 damage. This rounds down, so if you have 59 points you would get +5 damage, 111 points - +11 damage, 99points - +9 damage.

Damage received from stats is gotten in intervals.
Bonus damage from stats is added to your minimum and maximum weapon damage. (With a weapon that deals 10-20 damage and 100 str, int, dex, you'll do 20-30 damage)
There is no damage cap to stats so the more you have the more damage you'll do.
Players can train up to 200 points. Str, dex or int can be further increased by equipment.

End (Endurance) - increases hit points.
X End = 5X hp
(1 end = 5 hp, 20 end = 100 hp)

Cha (Charisma) - increases damage of pets and guests, increases pet training and NPC interaction rolls (increase the chance for your baby/toddler dragon to use a special attack).

Cha/10 = bonus dmg

Cha gives damage to guests and pets in quests after engine 9.0.0
Works just like Str/Dex/Int.

Luk (Luck)- increases damage, crit chance, hit chance and evasion, affects all rolls in a small way (increase the chance for your baby/toddler dragon to use a special attack).

Luk/25 = hit chance, Luk/20 = evasion, Luk/20 = Crit Chance, Luk/20 = bonus damage

With 125 luk you will get +5 hit chance, +6 evasion, +6 crit chance and +6 damage.
The bonus damage is applied to all damage types, so its added to all types of weapons and skills.
Evasion is added directly to all defensive stats (melee, pierce, magic, dodge, block, parry) as a percentage. If you have 20 melee (20%), 40 block (20%), with 100 luk (+5% evasion) you'll have effectively 25 melee (25% melee), 50 block (25% block).

Wis (Wisdom)- increases mana points.
X Wis = 5X mana
(1 wis = 5 mana, 15 wis = 75 mana)

One stat point costs gold equal to the player's level.
(For a level 35 player, 1 stat point costs 35 gold!)
Every time a player levels up, they get 5 stat points.
Stat points can be trained by Rolith, Clyde the Stats Moglin and Sir Render, they can be untrained for 1000 gold only by Sir Render and Clyde the Stats Moglin.
Rolith is positioned in Oaklore. Sir Render is positioned in the town's hall of Falconreach. Clyde the Stats Moglin is a house items and costs 250 DragonCoins.
After untraining, all stat points are restored and players can train them again.
Players can have unlimited stats, but can only train stats up to 200. All the additional stats they can have come from equipment.
In the info panel max stats plus stats from equipmets look like this: Int 200+25.

Secondary Stats

Bonus - Every point increases your chance to hit by 1%. This is taken into account after initial M/P/M B/P/D checks are made and can counter them if it's not an auto "miss" from them being over the "auto miss" cap.

1Bonus = +1% chance to hit

Crit% - Represents the chance to land a critical hit that deals double damage.

1Crit% = 1% chance to deal double damage

Crit% is different from Crit on items.
(Crit on item)/2 = Crit%, rounded down. Capped at 50% possible from items and Luk. (Cap does not affect skills or passives)

Melee / Pierce / Magic - Every point = 1% chance for an attack to miss. Checked against Bonus. 100 overrides Bonus check and makes all hits miss.

1 Melee / Pierce / Magic = 1% evasion chance

Parry / Dodge / Block - Every 2 points - 1% chance to Parry / Dodge / Block. Checked against Bonus. 200 overrides Bonus check and makes all hits miss.

(Parry / Dodge / Block)/2 = 1% evasion chance

Elemental Resistances - Lowers the damage of [element] by 1%. Capped at 80 for 80% damage reduction from [element]. (Cap does not affect skills)


Thanks to the people who have helped on my guide:
ClashOfTheTitans57, Elicius, Epsilon2012, gold, Baron Dante, Lord Vrael, Peachii, Mordred, nightslayer321, Therril Oreb, HellsWolf666, Wyker, Watashig, Ash and everybody on the forums.

Send me a if u find something that is not clear, outdated or wrong and i'll fix it.

< Message edited by Dracojan -- 5/20/2015 12:39:30 >
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