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DragonFable Stats 13.2.0

 
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12/2/2010 17:55:35   
Dracojan
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Stats!




Str (Strength) - gives bonus damage to melee attacks.

Dex (Dexterity) - gives bonus damage to pierce attacks.

Int (Intelligence) - gives bonus damage to magic attacks.

stats - damage
7 - 1
10 - 2
13 - 3
17 - 4
21 - 5
26 - 6
31 - 7
37 - 8
44 - 9
51 -10
58 - 11
66 - 12
74 - 13
83 - 14
93 - 15
103 - 16
113 - 17
124 - 18
136 - 19
148 - 20
161 - 21
174 - 22
187 - 23
201 - 24
216 - 25
231 - 26
247 - 27

Damage received from stats is gotten in intervals. The values listed above are the minimum stats needed to receive the given bonus damage.( From 93 to 102 you always get 15 bonus damage, from 136 to 147 you receive 19 bonus damage)
Bonus damage from stats is added to your minimum and maximum weapon damage.( With a weapon that deals 10-20 damage and 10 str, int, dex, you'll do 12-22 damage)
There is no damage cap to stats so the more you have the more damage you'll do.
Players can train up to 200 points. Str, dex or int can be further increased by equipment only.

End (Endurance) - increases hit points.
X End = 5X hp
(1 end = 5 hp, 20 end = 100 hp)

Cha (Charisma) - increases pet training and NPC interaction rolls ( increase the chance for your baby/toddler dragon to use a special attack).

cha - damage
10 - 3
50 - 5
100 - 7
200 - 9
Cha gives damage to guests and pets in quests after engine 9.0.0

Luk (Luck)- increases crit and hit chances, effects all rolls in a small way ( increases crit in engine 9.0.0 and up quests only)( increase the chance for your baby/toddler dragon to use a special attack).

X Luk = (X/50) crit
( 1 luk = 0.02 crit, 50 luk = 1 crit, 1 crit = 1% chance to deal double damage)
X Luk = (X/25) roll chance for pets
X Luk = (X/4) roll chance for blacksmithing
X Luk = (X/25) roll chance for dragon slayer training

Because most values round up 0.01 crit is actually 1 crit, 1.01 crit is 2 and so on.

Wis (Wisdom)- increases mana points.
X Wis = 10X mana
(1 wis = 10 mana, 15 wis = 150 mana)


One stat point costs gold equal to the player's level.
(For a level 35 player, 1 stat point costs 35 gold!)
Every time a player levels up, they get 5 stat points.
Stat points can be trained by Rolith, Clyde the Stats Moglin and Sir Render, they can be untrained for 1000 gold only by Sir Render and Clyde the Stats Moglin.
Rolith is positioned in Oaklore. Sir Render is positioned in the town's hall of Falconreach. Clyde the Stats Moglin is a house items and costs 250 DragonCoins.
After untraining, all stat points are restored and players can train them again.
Players can have unlimited stats, but can only train stats up to 200. All the additional stats they can have come from equipment.
In the info panel max stats plus stats from equipmets look like this: Int 200+25.



Credits

Thanks to the people who have helped on my guide:
ClashOfTheTitans57, Elicius, Epsilon2012, gold, Baron Dante, Lord Vrael, Peachii, Mordred, nightslayer321, Therril Oreb, HellsWolf666, Wyker, Watashig and everybody on the forums.



Send me a if u find something outdated or wrong and i'll fix it.

< Message edited by Dracojan -- 2/10/2014 15:43:05 >
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