coolboypai
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[center][font="Arial"][size=6][b]A Guide on Stats[/b][/size][/font][/center]
[i]
Hello, this guide was created in order to help players to understand the stat system, and with it create their own strategies and builds. The values displayed here were based in in-game values, and can be slightly different from the actual formula as they were made by tests. Note this guide is always expanding, and corrections and suggestions are welcome. [b]Yes, I’m aware stats can be changed, and more enhancements are coming, but this guide was created and updated in the past and will be as the game is updated with new content/change of values.[/b]
-Original by Kain, First remake by Trog, Passed on to Rasluine, Currently maintained by Coolboypai.
[i]
[size=4]Table of Contents:[/size][/i]
[GP1] [u]Definitions of Classes[/u]
[color=#FFFFFF]..[/color][GP1.1] Melee Classes
[color=#FFFFFF]..[/color][GP1.2] Magic Classes
[color=#FFFFFF]..[/color][GP1.3] Hybrid Classes
[GP2] [u]Stat Effects[/u]
[color=#FFFFFF]..[/color][GP2.1] Tank
[color=#FFFFFF]..[/color][GP2.2] Power
[color=#FFFFFF]..[/color][GP2.3] Dodge
[color=#FFFFFF]..[/color][GP2.4] Luck
[color=#FFFFFF]..[/color][GP2.5] Caster Offensive
[color=#FFFFFF]..[/color][GP2.6] Caster Defensive
[color=#FFFFFF]..[/color][GP2.7] Hybrid
[color=#FFFFFF]..[/color][GP2.8] General Information
[GP3] [u]Enhancement Builds:[/u]
[GP4] [u]Base Stats[/u]
[color=#FFFFFF]..[/color][GP4.01] (Alpha) Pirate
[color=#FFFFFF]..[/color][GP4.02] Bard
[color=#FFFFFF]..[/color][GP4.03] (Beta) Berserker
[color=#FFFFFF]..[/color][GP4.04] CardClasher
[color=#FFFFFF]..[/color][GP4.05] Chronomancer
[color=#FFFFFF]..[/color][GP4.06] Clawsuit
[color=#FFFFFF]..[/color][GP4.07] Defender
[color=#FFFFFF]..[/color][GP4.08] DoomKnight
[color=#FFFFFF]..[/color][GP4.09] Dragonlord
[color=#FFFFFF]..[/color][GP4.10] DragonSlayer
[color=#FFFFFF]..[/color][GP4.11] Evolved ClawSuit
[color=#FFFFFF]..[/color][GP4.12] Guardian
[color=#FFFFFF]..[/color][GP4.13] Healer (Acolyte, Witch)
[color=#FFFFFF]..[/color][GP4.14] Leprechaun
[color=#FFFFFF]..[/color][GP4.15] Mage (Sorcerer)
[color=#FFFFFF]..[/color][GP4.16] Necromancer
[color=#FFFFFF]..[/color][GP4.17] Ninja (Assassin)
[color=#FFFFFF]..[/color][GP4.18] No Class
[color=#FFFFFF]..[/color][GP4.19] Paladin
[color=#FFFFFF]..[/color][GP4.20] ProtoSartorium (Rustbucket, Enforcer)
[color=#FFFFFF]..[/color][GP4.21] Pumpkin Lord
[color=#FFFFFF]..[/color][GP4.22] Ranger
[color=#FFFFFF]..[/color][GP4.23] Rogue (Renegade, Barber, Vampire)
[color=#FFFFFF]..[/color][GP4.24] Shaman
[color=#FFFFFF]..[/color][GP4.25] Starlord
[color=#FFFFFF]..[/color][GP4.26] Warrior (Warlord, Beast Warrior)
[GP5] [u]Credits[/u]
[GP6] [u]Notes and Updates[/u]
[hr]
[right][color=#FFFFFF][GP1][/color][/right]
[center][font="Verdana"][size=3]Definition of Classes:[/size][/font][/center]
Classes in AQW now follow a different system from the old one. Classes get their stat bonuses based on their roles. A magic class will find out certain stats work exclusively for them, and the same applies to a melee class. The current "exclusive" stats can be used by any class with enhancements, but how they work depends on the style previously mentioned. There are some classes that are classified as "Hybrid" classes as they receiving bonuses from stats which tend to work only on one type or on another. Here is a list of classes and their respective classification:
[right][color=#FFFFFF][GP1.1][/color][/right]
[b][u][color=#990000]Melee classes:[/color][/u][/b]
*[i]Melee Tank:[/i] Warrior (Warlord), Dragonslayer, Doomknight, Beast Warrior, Pumpkinlord, Defender, No Class
*[i]Melee Power:[/i] Berserker, Dragonlord, Ranger
*[i]Melee Dodge:[/i] Rogue (Renegade), (Alpha) Pirate, Barber, Vampire, Starlord
*[i]Melee Luck:[/i] CardClasher
[right][color=#FFFFFF][GP1.2][/color][/right]
[b][u][color=#0000FF]Magic Classes:[/color][/u][/b]
*[i]Caster Offensive:[/i] Mage (Sorcerer), Necromancer, Shaman
*[i]Caster Defensive:[/i] Healer (Acolyte), Witch, Bard
[right][color=#FFFFFF][GP1.3][/color][/right]
[b][u][color=#660066]Hybrid Classes:[/color][/u][/b]
*[i]Hybrid:[/i] Ninja (Assassin), Paladin, ProtoSartorium (Rustbucket, Enforcer), Guardian, Chronomancer, Evolved ClawSuit
[hr]
[right][color=#FFFFFF][GP2][/color][/right]
[center][font="Verdana"][size=3]Stat Effects:[/size][/font][/center]
Each stat has a effect on a character. Some effects are universal, like the Evasion increase in Dexterity or Luck increasing the critical damage, but most effects are based on the Class type (which you can find in the article above). Here is a list of every stat, and their effect, or battle modifier depending on each class type. Keep in mind that the stats are calculated with level 35 Luck enhancements, following the 1 rule.
[right][color=#FFFFFF][GP2.1][/color][/right]
[b][u][link=http://i886.photobucket.com/albums/ac70/RasLuineAQW/TankStats-1.jpg]Melee (tank)[/link][/u][/b]
[right][color=#FFFFFF][GP2.1][/color][/right]
[b]1 Strength:[/b]
+2 Attack Power and + .15% Crit
[b]1 Intellect :[/b]
+2 Spell Power
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
+.1% Hit, +.07% Haste, and +.0.10% Evasion
[b]1 Wisdom:[/b]
+.10% Evasion
[b]1 Luck:[/b]
+.011% Crit Damage
[u][b][link=http://i886.photobucket.com/albums/ac70/RasLuineAQW/PowerType.jpg]Melee (power)[/link][/b][/u]
[right][color=#FFFFFF][GP2.2][/color][/right]
[b]1 Strength:[/b]
+2 Attack Power and + .21% Crit
[b]1 Intellect:[/b]
+2 Spell Power
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
+.1% Hit, +.11% Haste, and +.10% Evasion
[b]1 Wisdom:[/b]
+.10% Evasion
[b]1 Luck:[/b]
+.011% Crit Damage
[b][u][link=http://i886.photobucket.com/albums/ac70/RasLuineAQW/DodgeStats.jpg]Melee (dodge)[/link][/u][/b]
[right][color=#FFFFFF][GP2.3][/color][/right]
[b]1 Strength:[/b]
+2 Attack Power and + .16% Crit
[b]1 Intellect:[/b]
+2 Spell Power
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
+.1% Hit, +.11% Haste, and +.13% Evasion
[b]1 Wisdom:[/b]
+.13% Evasion
[b]1 Luck:[/b]
+.011% Crit Damage
[b][u][link=http://i130.photobucket.com/albums/p263/dorian467/luckstat.jpg]Melee (Luck)[/link][/u][/b] (Not 100% completed or confirmed)
[right][color=#FFFFFF][GP2.4][/color][/right]
[b]1 Strength:[/b]
+1.4? Attack Power and + .09% Crit
[b]1 Intellect:[/b]
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
[b]1 Wisdom:[/b]
[b]1 Luck:[/b]
[b][u][link=http://i886.photobucket.com/albums/ac70/RasLuineAQW/CasterStats.jpg]Caster Type (offensive)[/link][/u][/b]
[right][color=#FFFFFF][GP2.5][/color][/right]
[b]1 Strength:[/b]
+2 Attack Power
[b]1 Intellect:[/b]
+2 Spell Power and .07% Haste
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
+.11% Evasion
[b]1 Wisdom:[/b]
+.1% Hit, +.27% Crit, and +.11% Evasion
[b]1 Luck:[/b]
+.011% Crit Damage
[b][u][link=http://i886.photobucket.com/albums/ac70/RasLuineAQW/CasterDefensive-1.jpg]Caster Type (defensive)[/link][/u][/b]
[right][color=#FFFFFF][GP2.6][/color][/right]
[b]1 Strength:[/b]
+2 Attack Power
[b]1 Intellect:[/b]
+2 Spell Power and .11% Haste
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
+.12% Evasion
[b]1 Wisdom:[/b]
+.1% Hit, +.27% Crit, and +.12% Evasion
[b]1 Luck:[/b]
+.011% Crit Damage
[b][u][link=http://img801.imageshack.us/img801/1270/pallyfullluck.png]Hybrid[/link][/u][/b]
[i]Special thanks to Sam041[/i]
[right][color=#FFFFFF][GP2.7][/color][/right]
[b]1 Strength:[/b]
+2 Attack Power and + .12% Crit
[b]1 Intellect:[/b]
+2 Spell Power, +.07 % Haste
[b]1 Endurance:[/b]
+5 Hit Points
[b]1 Dexterity:[/b]
+.1% Hit, +.07% Haste, and +.14% Evasion
[b]1 Wisdom:[/b]
+ .12% Crit, .14% Evasion
[b]1 Luck:[/b]
+.011% Crit Damage
[size=2][b][u]General Information[/u][/b][/size]
[right][color=#FFFFFF][GP2.8][/color][/right]
Here's the basics of what each of stats does, which can be seen in your Character Panel, which is easily found by [link=http://i130.photobucket.com/albums/p263/dorian467/button.jpg]clicking the Character Panel Button[/link] in the User Bar. It shows the basic effects of the stat, your current Stats and Bonuses, and General Information on your Class. [link=http://i130.photobucket.com/albums/p263/dorian467/panel.jpg]The Stats part should look like this[/link]
In addition to the affecting the Class and Battle Modifiers listed above, Stats will also affect your combat.
[b]Strength:[/b] Increases Attack Power which boosts damage of Physical Skills. It also improves critical strike chance for melee classes.
[b]Intellect:[/b] Increases Magic /Spell Power which boosts damage of Magical Skills. It also increases critical strike chance for caster classes.
[b]Endurance:[/b] Increases your total Hit Points.
[b]Dexterity:[/b] For Melee Classes, it increases Haste, and Hit Chance. Also increases Evasion chance for Caster classes.
[b]Wisdom:[/b] For Caster classes, it increases Hit Chance, and Critical Chance. Also increases Evasion chance for Melee Classes.
[b]Luck:[/b] Increases the Critical Strike Modifier, increasing the Damage of a Critical Hit, for all classes and may have some effects outside of combat (None so far. Will Not affect Drop Rate)
[hr]
[right][color=#FFFFFF][GP3][/color][/right]
[center][font="Verdana"][size=3]Enhancement Builds:[/size][/font][/center]
With the introduction of stats, specific enhances were made to add stats to weapons. The ones listed so far are the ones available in the game, with a possible addition to more in the future. While I made a big post about each enhancement, it was not helpful at all so I'll just give the links to their respective entries in the AQW Wiki:
[link=http://aqwwiki.wikidot.com/fighter-enhancement-shop]Fighter[/link] ; [link=http://aqwwiki.wikidot.com/wizard-enhancement-shop]Wizard[/link] ; [link=http://aqwwiki.wikidot.com/healer-enhancement-shop]Healer[/link] ; [link=http://aqwwiki.wikidot.com/hybrid-enhancement-shop]Hybrid[/link] ; [link=http://aqwwiki.wikidot.com/thief-enhancement-shop]Thief[/link] ; [link=http://aqwwiki.wikidot.com/lucky-enhancement-shop]Lucky[/link] ; [link=http://aqwwiki.wikidot.com/one-eyed-gem-enhancements]One Eyed Gem[/link] ; [link=http://aqwwiki.wikidot.com/spellbreaker-enhancement-shop]Spellbreaker[/link].
For tips regarding builds, I recommend checking [link=http://forums2.battleon.com/f/tm.asp?m=17528301]Trog's Useful and Recommended Class Builds[/link].
[hr]
[right][color=#FFFFFF][GP4][/color][/right]
[font="Verdana"][size=3][center]Base Stats:[/center][/size][/font]
To avoid problems with multi-class, AE implemented a "custom class" system, allowing players to customize their equipment stats and create their own combination. Each class now has a base stat value, which prevents a full customization, but gives a versatile way to use every class. I won't give a magical combination or builds, just give the basic stats so players can create their own strategies based on these values. [b]Please note that base stats are upgraded as the player levels up.[/b]
NOTE: Pirate, and Rogue share the same base stats, while Warrior, and Pumpkin Lord also share the same stats. They were put separated for convenience, as they are different themed classes and may receive different stats in the future.
[right][color=#FFFFFF][GP4.01][/color][/right]
[b](Alpha) Pirate[/b]
[i]Strength:[/i] 54
[i]Intellect:[/i] 14
[i]Endurance:[/i] 60
[i]Dexterity:[/i] 90
[i]Wisdom:[/i] 27
[i]Luck:[/i] 27
[right][color=#FFFFFF][G4.02][/color][/right]
[b]Bard[/b]
[i]Strength:[/i] 22
[i]Intellect:[/i] 82
[i]Endurance:[/i] 73
[i]Dexterity:[/i] 27
[i]Wisdom:[/i] 27
[i]Luck:[/i] 41
[right][color=#FFFFFF][GP4.03][/color][/right]
[b](Beta) Berserker[/b]
[i]Strength:[/i] 82
[i]Intellect:[/i] 5
[i]Endurance:[/i] 49
[i]Dexterity:[/i] 82
[i]Wisdom:[/i] 16
[i]Luck:[/i] 38
[right][color=#FFFFFF][GP4.04][/color][/right]
[b]CardClasher[/b]
[i]Strength:[/i] 60
[i]Intellect:[/i] 22
[i]Endurance:[/i] 49
[i]Dexterity:[/i] 57
[i]Wisdom:[/i] 22
[i]Luck:[/i] 63
[right][color=#FFFFFF][GP4.05][/color][/right]
[b]Chronomancer[/b]
[i]Strength:[/i] 65
[i]Intellect:[/i] 65
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 54
[i]Wisdom:[/i] 19
[i]Luck:[/i] 14
[i]Special thanks to Ash[/i]
[right][color=#FFFFFF][GP4.06][/color][/right]
[b]Clawsuit[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[i]Special thanks to Velvex[/i]
[right][color=#FFFFFF][GP4.07][/color][/right]
[b]Defender[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[right][color=#FFFFFF][GP4.08][/color][/right]
[b]DoomKnight[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[right][color=#FFFFFF][GP4.09][/color][/right]
[b]Dragonlord[/b]
[i]Strength:[/i] 82
[i]Intellect:[/i] 5
[i]Endurance:[/i] 49
[i]Dexterity:[/i] 82
[i]Wisdom:[/i] 16
[i]Luck:[/i] 38
[right][color=#FFFFFF][GP4.10][/color][/right]
[b]Dragonslayer[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[right][color=#FFFFFF][GP4.11][/color][/right]
[b]Evolved Clawsuit[/b]
[i]Strength:[/i] 65
[i]Intellect:[/i] 65
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 54
[i]Wisdom:[/i] 19
[i]Luck:[/i] 14
[i]Special thanks to Beleen[/i]
[right][color=#FFFFFF][GP4.12][/color][/right]
[b]Guardian[/b]
[i]Strength:[/i] 65
[i]Intellect:[/i] 65
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 54
[i]Wisdom:[/i] 19
[i]Luck:[/i] 14
[right][color=#FFFFFF][GP4.13][/color][/right]
[b]Healer (Acolyte, Witch)[/b]
[i]Strength:[/i] 22
[i]Intellect:[/i] 82
[i]Endurance:[/i] 73
[i]Dexterity:[/i] 27
[i]Wisdom:[/i] 27
[i]Luck:[/i] 41
[right][color=#FFFFFF][GP4.14][/color][/right]
[b]Leprechaun[/b]
[i]Strength:[/i] 54
[i]Intellect:[/i] 14
[i]Endurance:[/i] 60
[i]Dexterity:[/i] 90
[i]Wisdom:[/i] 27
[i]Luck:[/i] 27
[right][color=#FFFFFF][GP4.15][/color][/right]
[b]Mage (Sorcerer)[/b]
[i]Strength:[/i] 16
[i]Intellect:[/i] 90
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 30
[i]Wisdom:[/i] 41
[i]Luck:[/i] 41
[right][color=#FFFFFF][GP4.16][/color][/right]
[b]Necromancer[/b] (Note: PTR Values)
[i]Strength:[/i] 5
[i]Intellect:[/i] 27
[i]Endurance:[/i] 17
[i]Dexterity:[/i] 9
[i]Wisdom:[/i] 12
[i]Luck:[/i] 12
[right][color=#FFFFFF][GP4.17][/color][/right]
[b]Ninja (Assassin)[/b]
[i]Strength:[/i] 65
[i]Intellect:[/i] 65
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 54
[i]Wisdom:[/i] 19
[i]Luck:[/i] 14
[right][color=#FFFFFF][GP4.18][/color][/right]
[b]No Class[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[right][color=#FFFFFF][GP4.19][/color][/right]
[b]Paladin[/b]
[i]Strength:[/i] 65
[i]Intellect:[/i] 65
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 54
[i]Wisdom:[/i] 19
[i]Luck:[/i] 14
[right][color=#FFFFFF][GP4.20][/color][/right]
[b]ProtoSartorium (Rustbucket, Enforcer)[/b]
[i]Strength:[/i] 65
[i]Intellect:[/i] 65
[i]Endurance:[/i] 54
[i]Dexterity:[/i] 54
[i]Wisdom:[/i] 19
[i]Luck:[/i] 14
[right][color=#FFFFFF][GP4.21][/color][/right]
[b]Pumpkin Lord[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[right][color=#FFFFFF][GP4.22][/color][/right]
[b]Ranger[/b]
[i]Strength:[/i] 54
[i]Intellect:[/i] 14
[i]Endurance:[/i] 60
[i]Dexterity:[/i] 90
[i]Wisdom:[/i] 27
[i]Luck:[/i] 27
[i]Special thanks to Safiron[/i]
[right][color=#FFFFFF][GP4.23][/color][/right]
[b]Rogue (Renegade, Barber, Vampire)[/b]
[i]Strength:[/i] 54
[i]Intellect:[/i] 14
[i]Endurance:[/i] 60
[i]Dexterity:[/i] 90
[i]Wisdom:[/i] 27
[i]Luck:[/i] 27
[right][color=#FFFFFF][GP4.24][/color][/right]
[b]Shaman[/b]
[i]Strength:[/i] 16
[i]Intellect:[/i] 76
[i]Endurance:[/i] 63
[i]Dexterity:[/i] 14
[i]Wisdom:[/i] 76
[i]Luck:[/i] 27
[right][color=#FFFFFF][GP4.25][/color][/right]
[b]Starlord[/b]
[i]Strength:[/i] 54
[i]Intellect:[/i] 14
[i]Endurance:[/i] 60
[i]Dexterity:[/i] 90
[i]Wisdom:[/i] 27
[i]Luck:[/i] 27
[right][color=#FFFFFF][GP4.26][/color][/right]
[b]Warrior (Warlord, Beast Warrior)[/b]
[i]Strength:[/i] 73
[i]Intellect:[/i] 14
[i]Endurance:[/i] 82
[i]Dexterity:[/i] 60
[i]Wisdom:[/i] 27
[i]Luck:[/i] 16
[hr]
[right][color=#FFFFFF][GP5][/color][/right]
[font="Verdana"][size=3][center]Credits:[/center][/size][/font]
[b]Artix Entertainment[/b] for AQW, [b]Minimal[/b] for the stat system, [b]Furore[/b] for the lv 1 and lv 10 Enhances info and final revision, [b]Coyote[/b] for giving me the thread code when the original one got locked, [b]SirBlackAxe[/b] for giving me in-depth info on stat effects to each class type and specific class types, [b]drDOT[/b] for helping me update info regarding base class stats, [b]Icy[/b] for helping me update the guide to version 1.5 with a new page, [b]MonkMildain[/b] for giving me some information regarding formulas and very deep stat info, [b]Trog[/b] for giving me permission to [s]steal[/s] borrow his Bard/Starlord/Defender/Dragonlord base stats, [b]coolboypai[/b] for reminding me to update the guide with the verified classes, [b]bluebowser31[/b] for reminding me to add Defender/update the Guardian class, [b]Reens[/b] for giving me the lv 30 base stats of the Guardian class and [b]BlueKatz[/b] for a correction on No Class' classification. Big thanks to [b]Kain[/b] for starting this guide. Big thanks to [b]Trog[/b] for continuing the guide. Thanks to [b]xX_Sora_Xx[/b] for Shaman stats. Thanks to [b]Sam041[/b] for Hybrid Screenshot. Thanks to [b]Ash[/b] for Chronomancer Stats. Thanks to [b]Velvex[/b] for Clawsuit Stats. Thanks to [b]Beleen[/b] for Evolved Clawsuit Stats. Thanks to [b]The Finnish Flash[/b] for telling me of the error in endurance stat effects. Thanks to [b]Thesage[/b] for the updated luck effects. Thanks to [b]Safiron[/b] for the stats of Ranger class.
[hr]
[right][color=#FFFFFF][GP6][/color][/right]
[font="Verdana"][size=3][center]Notes and Updates:[/center][/size][/font]
[b]3/11/2010[/b] - [u]Small Update[/u] [i]Guide approved, added small details to it. The guide is currently on Version 1.0, and will be upgraded as more content is added. Expect version updates when important updates are added (like the upcoming 840 enhancements *gulp*).[/i]
[b]3/15/2010[/b] - [u]Small Update:[/u] [i]Scrapped the old ctrl+F codes in order to avoid problems with future high level enhancements and added 2 new section in anticipation for the full enhancement release: [u]Rare Enhancements[/u] and [u]Special Enhancements[/u]. Might create a future "Rare Special Enhancements" section if required.[/i]
[b]3/30/2010[/b] - [u]Big Update:[/u] Added all the new Enhancements (took quite some time), and upgraded guide to version 1.5
[b]4/4/2010[/b] - [u]Small Update:[/u] [i]Added "MonkMildain's Findings!" to the guide.[/i]
[b]4/7/2010[/b] - [u]Small Update:[/u] [i]Added MonkMildain's formulas to the guide.[/i]
[b]4/16/2010[/b] - [u]Small Update:[/u] [i]Removed MonkMildan's notes as the are currently outdated. I'll work on updating the names and other small things soon.[/i]
[b]4/19/2010[/b] - [u]Small Update:[/u] [i]Changed the old names to the new versions. I'm planning to update some info this week.[/i]
[b]4/21/2010[/b] - [u]Small Update:[/u] [i]Updated the base stats to what I believe are the new ones (except Necromancer, for obvious reasons). I'm not sure if they change with the level, but I'll find that out soon :P[/i]
[b]5/9/2010[/b] - [u]Small Update:[/u] [i]It turns out the base stats DO change with the level. I'll see what I can do about this (as I can't give the base stats for level 1 to all classes due to Bard), though I believe I'll update the base stats area to include their formulas, instead of level values. I added the lv 30 Bard base stats for now (thanks to Trog), though they might be updated soon along with the other base stats to the formulas.[/i]
[b]6/20/2010[/b] - [u]Small Update[/u] [i]The current project to find out the base stat formulas is on a hold for undefined time, so I'll probably change all values to reflect lv 30 until this changes. Added the verified classes to the guide.[/i]
[b]7/23/2010[/b] - [u]Small Update[/u] [i]Changed the Guardian entry to Defender, and added the current Guardian base stats and classification.
[b]8/24/2010[/b] - [u]Announcement/Small Update[/u] [i] I've taken over the guide in place of Kain. Along with this, I've gone ahead and updated all of the base stats to level 30.
[b]10/24/2010[/b] - [u]Announcement/Huge Update[/u][i] I've taken over the guide in place of Trog. I've updated basic stats, updated basic class stats, and added shaman.[/i]
[b]10/26/2010[/b] - [u]Announcement/small Update[/u] [i]Ive added clarification on stat level and stated it follows the 1 rule.[/i]
[b]11/11/2010[/b] - [u]Announcement/Huge Update[/u] [i]I went ahead and changed the format for easier reading and updated the stats. Added Screenshots.[/i]
[b]11/16/2010[/b] - [u]Announcement/Small Update[/u] [i] Fixed some stats as all.[/i]
[b]11/17/2010[/b] - [u]Announcement/Small Update[/u] Added Hybrid.
[b]11/19/2010[/b] - [u]Announcement/Small Update[/u] [i]Added Chronomancer, spell check and updated stat effects section.[/i]
[b]11/28/2010[/b] - [u]Announcement/Small Update[/u] [i]Updated Clawsuit.[/i]
[b]1/2/2011[/b] - [u]Announcement/Small Update[/u] [i]added Chronomancer and Evolved ClawSuit to the list of Hybrids, added Evolved Clawsuit stats.[/i]
[b]1/14/2011[/b] - [u]Announcement/Small Update[/u][i] I(Coolboypai) am now running the guide in place of Rasluine. Fixed some minor things. As barber is now rare, it will be 'merged' together with rogue now. as with witch and vampire[/i]
[b]1/25/2011[/b] - [u]Announcement/Small Update[/u][i] Added general stat information section, for a basic understanding of what each stat does.
[b]2/10/2011[/b] - [u]Small Update[/u][i] Updated Luck Stat's battle modifier effect
[b]4/6/2011[/b] - [u]Announcement/Small Update[/u][i] Started a section for Ranger and CardClasher. Would be appreciated if someone can provide the base stats and info for them.
[b]4/9/2011[/b] - [u]Small Update[/u][i] Big thanks to Safiron for the ranger class info! Added the values and stats. Will still need the stat infos for CardClasher when it comes out in 9 days
[b]4/30/2011[/b] - [u]Small Update[/u] [i] Added cardclasher. [/i]
[b]5/10/2011[/b] - [u]Announcement/Small Update[/u] [i] Took down cardclasher class due to some problems I am having with calculating the stat effects. I assume the problem is because it is a luck based class. I will try to get it back up as soon as possible, any help would be great[/i]
[b]5/11/2011[/b] - [u]Announcement/Small Update[/u] [i] Started a new class type (Melee Luck) to accommodate the cardclasher class. found the stat effects for strength, i think... [/i]
[b]5/23/2011[/b] - [u]Announcement[/u] [i] I was told of an odd miscalculation(?) for some of the stats. I believe it's because of the new luck stat. It not only affects just cardclasher or crit damage anymore. Will loook into it[/i]
[b]6/11/2011[/b] - [u]Announcement/Big Update[/u] Alright then. starting a BIG overhaul of all the stats and classes because of the new level cap raise. Any help will be hugely appreciated. Oh and info for Necromancer class will be great too...
[b]6/11/2011[/b] - [u]Announcement/small Update[/u] reordered the classes in alphabetical order. and updated base stats for shaman. still looking for stats of necromancer
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< Message edited by skydrite -- 6/28/2011 19:29:03 >
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