Well... What DragonFable has right now, is really working for it. What I really like about single player, is that I'm not pressured to always get the "coolest items" and all, and it really makes the player feel like they're the hero. For instance, in AQWorlds, you've got everybody following the fashion trends to get the nicest armor and drops, and then other people who don't have them or can't get them are excluded. Now, that goes with a lot of MMOs, but that's aside the point. That kind of thing doesn't happen in DF, because it's not like anyone else sees your equips unless they go to your character page, or you directly show them. Also with AQWorlds, you've got everybody being the one hero in most of the storyline, whereas DF doesn't have that because there's only one hero.
As for merging DragonFable and MechQuest, I'm okay with it, providing that it's a brand new game, and the original versions are kept intact. I'd enjoy seeing gigantic robots fighting dragons. The interface for the battle would be interesting. Would dragon users keep the DF menu, and the mech users keep their MQ menu? With that being an MMO, it would be neat, but it not only needs to keep the original styles, but retain more original gameplay rather than borrow it from AQW. (That goes for making Dragonfable into an MMO, too.)
Now, DragonFable being in 3D would be amazing. That's something I'd like to see, but only if it could be pulled off correctly. I'd leave the 2D version there too, for people who still want to play it like that.
My personal say would be to leave DF as it is, and make a DF/MQ crossover game (Not an MMO, but with PvP EpicDuel Style) separately.
< Message edited by Crows Reign -- 9/9/2011 13:49:20 >