Aura Knight
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Updated version of my suggestion. It is more organized now. I would have drawn the monster, but I simply am not able to make it as impressive as I have described. quote:
Appearance: A floating hooded figure with a dark gray cloak that is engulfed by shadows. The hood of the cloak shows only two red eyes that are sinister and snakelike in appearance. There is no face structure that can be seen as the head itself is made of pure shadow that pulsates. The shadows within the hood cause bats made of shadows to encircle the head of the hooded figure. The cloak itself is a darker version of shadow cloak and is much smaller and wider in proportion. The figure wearing the cloak is floating in midair and is surrounded by three darkness orbs that float. One is floating atop his head. The other two are at each of his shoulders. The orbs look like regular darkness orbs, but they have a dark aura around them. This aura is shadows. At At his feet are two shadow wolves with red eyes which he often uses in an attack. He holds a staff made of bone and a dragon's skull. The handle of the staff is made up of a spine and the skull which lies atop of made of a dragon's skull. The handle is only shown in the center. From the handle to the skull is a pulsating shadow that takes the form of a staff's handle. It extends from the handle to the base of the skull and is pulsating. The pulsating animation of this staff's shadow is the same as that of the exodus weapons. The skull has an animation which is seen often. The mouth opens up and a small flame is seen. The flame is colored black and blue. The same colors as most of Dage The Evil's legion items from AQW. The monster also has a shield which only appears after it dodges an attack or if you miss. The shield itself is an ironthorn with shadows encircling it. Also, the monster has a scroll necklace that is opened on its neck. On the scroll is written the kanji for shadowin blood red ink. The ink is red to symbolize the blood the creature caused others to spill. Attacks: 1. Uses the two wolves at its feet to attack you. Animation: extends arm and the two wolves pounce at you dealing massive darkness damage. -Because the damage is so high (similar to that of Mayhem), the bth of the attack is low. When the attack hits you, it can cause you to become dazed which gives you a status effect of not being able to act for three turns. There is a 25% not to act for those three turns. 2. Shadow dragon's claw scratches you dealing darkness damage. Animation: Cloaked figure turns pitch black and raises both arms. A claw swipes down from above and scratches at you. -This causes you to get a DoT of darkness damage which lasts for 5 turns. it also lowers your magic defenses by 6 for those 5 turns. Intellect is also lowered by 10% of your original. For example, if you had 150 intellect, you would lose 10% of that which is 15, so after that attack, your intellect would be 135. The lowered intellect lasts until the battle ends. This effect can be stacked as many times as the monster uses that attack. However, your intellect cannot become negative. It stops decreasing at zero. 3. Shadow Dragon's Breath of Fear. -Animation: Cloak opens up as the hooded figure leans back. From the cloak emerges a shadow dragon. The dragon opens its mouth and does a breath attack of darkness damage. It hits you six times with darkness. The appearance of the dragon is the same as that of Nith the Shadowdragon. As is the breath attack. 4. Uses staff to attack. -Animation: Floats up to you and swings the staff in a downward motion. Attack deals darkness damage. Whenever he uses this attack, the monster gains 50 MP while draining 50 of your own. Extras -The shield it has only lasts for one turn and the turn after which it appears, the monster's attack is multiplied by 150%. The downside is that his bth is lowered by 10. Similar effect as an ironthorn shield would have for a player. -Monster has a regenerative ability. Heals 20 HP per turn. -After defeated, a roll screen appears. The player must be able to roll a 65 or higher in the intellect category to pass. If the roll is failed, it can be passes given that the player has sufficient SP. IF the roll is failed, a new battle will begin. There is a possibility of three battles. One is against a shadow version of gravis. Deals darkness damage and occasionally light on its breath attack. The other possible battle is against a shadow version of stragath's head. It too deals darkness damage. The third possible battle, and perhaps the toughest, is against a shadow version of Z.A.R.D.I.S. It attacks with a mixture of light and darkness. These monsters are scaled by player level. --The battle counts as two seperate battles which give the player XP and Gold for both battles. --After the battles are won, a screen with a black chest appears. When opened, the chest gives the player 5000 gold and 2500 xp. *There will also be an option for a challenge battle in which the player must fight all three battles from the second part of the fight. When victorious, the player will then proceed to a similar chest as the one mentioned before, but this one will have 10,000 gold and 3000 xp. Monster's Defense Modifiers Melee:60 Range:55 Magic:70 Fire:90% Water:70% Wind:50% Ice:50% Earth:120% Energy:90% Light:20% Darkness:20% Stats: STR:0 DEX:0 INT:200 END:200 CHAR:200 LUK:50 XP: (Player level*2+2750) Gold: (Player level*2+2000) Possible monster description: This hooded figure is the embodiment of fear itself. It's eyes give a sudden chill down your spine and you feel strange. Demonic Sage 23 was the first to encounter this creature and he has never been the same since then. If you value your sanity, flee the battle while you still can. I am quite happy with the result. Thoughts? Comments? Suggestions? Thanks to whoever gives me feedback.
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