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4/7/2012 23:53:04   
ScytheOfShadows
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Name: Mechtropy S2/10/16/22/28/33/38/43/47
Looks: Looks the ShS Behemoth, maybe thinner. For the Head I would just prefer the face of En from DF as the mecha's face. Other than that I don't really have much of an idea what exactly it looks like. Although I would like the mecha to be ShS themed, but other than that, no comment.
Level: 2, 10, 16, 22, 28, 33, 38, 43, 47
Bonus/Bonuses: Each Default Weapon left equipped on the mecha gives +3 Defence, with the exception of the BD which gives +5 Defence passive. Usual 70 Immo Resist.
Equipment Spots: Usual 6. All parts except the BD can be reequipped.
Default Equipment: Rot, Decay, Corrupted Overloader, Shadow Tendrils, Venom Shower, Nightmare
Description: Legend claims that this is the chassis of the Doom Lord Sepulchure's reanimated doom soldiers. Will you be able to control the powers of this mecha, without it controlling you?

Note: Use of each default weapon also inflicts -25 to the new element "Shadow"(Seeking enemy weakness...) for 9999 turns.(Doesn't stack with itself.)

Front Arm(Bacteria): Rot(CD: 4)
Attacking animation: Walks up to the enemy and crushes it with your fists(sort of like the DF's Entropy class's "Rot" skill), dealing 4 hits of 18% damage. Each hit has a chance to heal you an amount equal to 25% of damage dealt.
Description: Your enemy will begin to decompose, dealing less damage.
Special: Each hit reduces enemy Boost by 13, up to -52 Boost for 4 turns.

Back Arm(Dark): Decay(CD: 4)
Attacking animation: Sprays a cloud of black ink at your enemy with your left hand, dealing 4 hits of 18% damage. Each hit has a chance to heal you an amount equal to 25% of damage dealt.
Description: Your enemy will begin to decay and lose focus as he struggles to hit you.
Special: Each hit reduces enemy BtH by 13, up to -52 BtH for 4 turns.

Front Shoulder(Dark): Shadow Tendrils(CD: 0)
Attack animation: Dark tendrils come out of a small portal that appears atop your shoulder, grasping your enemy for 2 hits of 40% damage.
Description: Tendrils erupt from the dark dimension, causing more damage to your enemy with time.
Special: Upon activation, this weapon gets a Bonus +30 BtH for this turn only. Inflicts a 1.2x HP DoT(Wound!) and a 0.6x EP DoT(Anemia!) with each hit respectively that lasts for 3 turns. Each use of this weapon increases its DoT damage by 0.5x and resets the number of turns left for the DoT to 3 turns, and also increases its EP cost slightly.

Back Shoulder(Dark): Corrupted Overloader(CD: 4)
Attack animation: Weapon looks like the Capacity Overloader on the Bladestorm, only darker in colour. Shoots out a laser blast of pure darkness dealing 3 hits of 50% damage.
Description: A powerful laser weapon that can steal your enemy's health and restore yours.
Special: Upon activation, this weapon gets a Bonus +30 BtH for this turn only.. 1st hit lowers enemy defence by 30 for 5 turns(Armor Ruptured!). Third hit applies a HoT on self, healing you for an amount 50% of your mecha's level for 4 turns. Chance for an extra 4th hit dealing 50% damage for additional EP cost.

Head(Acid): Venom Shower(CD: 8)
Attack Animation: Spits a green liquid into the air, causing greenish acid to rain down on your opponent, dealing 2 hits of 30% damage.
Description: Summon a rain of acid that can damage your enemy's power supplies over time and restore yours.
Special: Each hit will restore your EP by amount of damage dealt to the enemy. 1st hit will halt enemy's EP regen for 3 turns(Acid burn halts regen!), the 2nd hit will inflict an EP HoT on yourself, recovering EP equal to 50% of your level each turn for 6 turns.

Body(Shadow): Nightmare(CD: 8)
Attack Animation: Transform into a large being and fire a powerful darkness attack from your mouth, dealing 10 hits of 15% damage.
Description: Summon a horrific creature from the dark dimension to put your enemy to sleep... permanently.
Special: Each hit will heal you according to 50% of damage dealt, and recover your EP by 25% of damage dealt. Each hit also reduces enemy immobility resistance by 12%, and the last hit will attempt to stun him(Frozen by Fear!). Consumes all "Seeking enemy weakness" stacks.

< Message edited by zccheng97 -- 6/10/2012 7:48:31 >
DF MQ AQW  Post #: 1
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