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Shadow of Doubt

 
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5/6/2012 4:23:03   
  Koree

Slow But Sure
(AQ Pedia)


Shadow of Doubt

«Standard armor good against Light and Darkness. Has a built-in skill that can Paralyze; successfully Paralyzing increases the chances of later attempts.»

Also see: Shadow of Doubt G, Shadow of Doubt Z

Level: 12
Power Level: 12
MP Level: 12
Price: 720 116
Sellback: 360 58
Location: The Final Countdown
Element: Darkness

COMBAT DEFENCE
Melee: 22
Ranged: 22
Magic: 32

ELEMENTAL MODIFIER
Fire: 95%
Water: 102%
Wind: 98%
Ice: 95%
Earth: 98%
Energy: 102%
Light: 92%
Darkness: 92%

ATTACK #1
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 108.8% Base, 108.8% Random, and 143.2% Stats
BTH: +1 plus Stats
Rate: 50%

ATTACK #2
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 81.6% Base, 81.6% Random, and 107.4% Stats each
BTH: +1 plus Stats each
Rate: 50%

SKILL:
    Invoke Doubt
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 136% Base, 136% Random and 179% Stats
    BTH: +1 plus Stats
    Cost: «See Below»
    Note: This is treated as a normal Player attack.

    The armor has a built-in doubt counter that starts from 0 when a battle begins. If the hit connects, there's a chance of attempting to Paralyze the opponent, with the chance* based on the doubt counter, as is the skill's SP cost.
    Doubt	0	1	2	3	4	5
    Chance	28%	42%	56%	70%	84%	98%
    SP	14	16	18	20	22	24
    If paralyzing is attempted, the monster gets a +20 bonus to its save**:

      Level: 12 vs MonsterLevel
      Major: YourCHA vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

    If the monster fails the save, it becomes paralyzed for 1 round, and the armor's doubt counter increases by 1***. The count won't decrease until the end of the battle, when it's reset back to 0.

*Your foe does not doubt the outcome!
**Your foe resists your intimidation!
***Your enemy's doubt grows!

DESCRIPTION
First wielded in battle by Lord Areswe, the mere sight of this armor may cause foes to doubt their resolve....



Image thanks to Dragoon23. Basic stats thanks to dr jo, mythicswords and Skull Kid. Numbers thanks to In Media Res.

< Message edited by Dragoon23 -- 1/11/2013 16:31:44 >
AQ  Post #: 1
5/6/2012 4:23:49   
  Koree

Slow But Sure
(AQ Pedia)


Shadow of Doubt

«Standard armor good against Light and Darkness. Has a built-in skill that can Paralyze; successfully Paralyzing increases the chances of later attempts.»

Also see: Shadow of Doubt G, Shadow of Doubt Z

Level: 57
Power Level: 57
MP Level: 57
Price: 26,280 4,103
Sellback: 13,140 2,051
Location: The Final Countdown
Element: Darkness

COMBAT DEFENCE
Melee: 29
Ranged: 29
Magic: 39

ELEMENTAL MODIFIER
Fire: 79%
Water: 89%
Wind: 85%
Ice: 79%
Earth: 85%
Energy: 89%
Light: 72%
Darkness: 72%

ATTACK #1
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 216.8% Base, 216.8% Random, and 380.8% Stats
BTH: +7 plus Stats
Rate: 50%

ATTACK #2
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 162.6% Base, 162.6% Random, and 285.6% Stats each
BTH: +7 plus Stats each
Rate: 50%

SKILL:
    Invoke Doubt
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 271% Base, 271% Random, and 476% Stats
    BTH: +7 plus Stats
    Cost: «See Below»
    Note: This is treated as a normal Player attack.

    The armor has a built-in doubt counter that starts from 0 when a battle begins. If the hit connects, there's a chance of attempting to Paralyze the opponent, with the chance* based on the doubt counter, as is the skill's SP cost.
    Doubt	0	1	2	3	4	5
    Chance	28%	42%	56%	70%	84%	98%
    SP	44	50	56	62	69	75
    If paralyzing is attempted, the monster gets a +20 bonus to its save**:

      Level: 57 vs MonsterLevel
      Major: YourCHA vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

    If the monster fails the save, it becomes paralyzed for 1 round, and the armor's doubt counter increases by 1***. The count won't decrease until the end of the battle, when it's reset back to 0.

*Your foe does not doubt the outcome!
**Your foe resists your intimidation!
***Your enemy's doubt grows!

DESCRIPTION
First wielded in battle by Lord Areswe, the mere sight of this armor may cause foes to doubt their resolves...



Image thanks to Dragoon23. Basic stats thanks to dr jo, mythicswords and Skull Kid. Numbers thanks to In Media Res.

< Message edited by Dragoon23 -- 1/11/2013 16:33:00 >
AQ  Post #: 2
5/6/2012 4:24:20   
  Koree

Slow But Sure
(AQ Pedia)


Shadow of Doubt

«Standard armor good against Light and Darkness. Has a built-in skill that can Paralyze; successfully Paralyzing increases the chances of later attempts.»

Also see: Shadow of Doubt G, Shadow of Doubt Z

Level: 102
Power Level: 102
MP Level: 102
Price: 391,230 440,769
Sellback: 195,615 220,384
Location: The Final Countdown
Element: Darkness

COMBAT DEFENCE
Melee: 37
Ranged: 37
Magic: 47

ELEMENTAL MODIFIER
Fire: 75%
Water: 89%
Wind: 82%
Ice: 75%
Earth: 82%
Energy: 89%
Light: 53%
Darkness: 53%

ATTACK #1
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 324.8% Base, 324.8% Random, and 618.4% Stats
BTH: +12 plus Stats
Rate: 50%

ATTACK #2
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 243.6% Base, 243.6% Random, and 463.8% Stats each
BTH: +12 plus Stats each
Rate: 50%

SKILL:
    Invoke Doubt
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 406% Base, 406% Random, and 773% Stats
    BTH: +12 plus Stats
    Cost: «See Below»
    Note: This is treated as a normal Player attack.

    The armor has a built-in doubt counter that starts from 0 when a battle begins. If the hit connects, there's a chance of attempting to Paralyze the opponent, with the chance* based on the doubt counter, as is the skill's SP cost.
    Doubt	0	1	2	3	4	5
    Chance	28%	42%	56%	70%	84%	98%
    SP	83	94	106	118	130	142
    If paralyzing is attempted, the monster gets a +20 bonus to its save**:

      Level: 102 vs MonsterLevel
      Major: YourCHA vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

    If the monster fails the save, it becomes paralyzed for 1 round, and the armor's doubt counter increases by 1***. The count won't decrease until the end of the battle, when it's reset back to 0.

*Your foe does not doubt the outcome!
**Your foe resists your intimidation!
***Your enemy's doubt grows!

DESCRIPTION
First wielded in battle by Lord Areswe, the mere sight of this armor may cause foes to doubt their resolves...



Image thanks to Dragoon23. Basic stats thanks to dr jo, mythicswords, Skull Kid and Shiba. Numbers thanks to In Media Res.

< Message edited by Dragoon23 -- 1/11/2013 16:33:07 >
AQ  Post #: 3
5/6/2012 4:24:39   
  Koree

Slow But Sure
(AQ Pedia)


Shadow of Doubt

«Standard armor good against Light and Darkness. Has a built-in skill that can Paralyze; successfully Paralyzing increases the chances of later attempts.»

Also see: Shadow of Doubt G, Shadow of Doubt Z

Level: 122
Power Level: 122
MP Level: 122
Price: 1,048,860 3,553,059
Sellback: 524,430 1,776,529
Location: The Final Countdown
Element: Darkness

COMBAT DEFENCE
Melee: 40
Ranged: 40
Magic: 50

ELEMENTAL MODIFIER
Fire: 72%
Water: 88%
Wind: 80%
Ice: 72%
Earth: 80%
Energy: 88%
Light: 48%
Darkness: 48%

ATTACK #1
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 372.8% Base, 372.8% Random, and 724.0% Stats
BTH: +15 plus Stats
Rate: 50%

ATTACK #2
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
Damage: 279.6% Base, 279.6% Random, and 543.0% Stats each
BTH: +15 plus Stats each
Rate: 50%

SKILL:
    Invoke Doubt
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 466% Base, 466% Random, and 905% Stats
    BTH: +15 plus Stats
    Cost: «See Below»
    Note: This is treated as a normal Player attack.

    The armor has a built-in doubt counter that starts from 0 when a battle begins. If the hit connects, there's a chance of attempting to Paralyze the opponent, with the chance* based on the doubt counter, as is the skill's SP cost.
    Doubt	0	1	2	3	4	5
    Chance	28%	42%	56%	70%	84%	98%
    SP	103	118	132	147	162	177
    If paralyzing is attempted, the monster gets a +20 bonus to its save**:

      Level: 122 vs MonsterLevel
      Major: YourCHA vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

    If the monster fails the save, it becomes paralyzed for 1 round, and the armor's doubt counter increases by 1***. The count won't decrease until the end of the battle, when it's reset back to 0.

*Your foe does not doubt the outcome!
**Your foe resists your intimidation!
***Your enemy's doubt grows!

DESCRIPTION
First wielded in battle by Lord Areswe, the mere sight of this armor may cause foes to doubt their resolves...



Image thanks to Dragoon23. Basic stats thanks to dr jo, mythicswords and Skull Kid. Numbers thanks to In Media Res. Correction thanks to Xrai.

< Message edited by Dragoon23 -- 1/11/2013 16:33:14 >
AQ  Post #: 4
Page:   [1]
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