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6/18/2012 20:12:56   
Icy
Gone with the wind


Please check the previous posts in this thread to make sure the information you have requested to have added or updated is not already here. Remember to link to the current entry for an entry update, or state that it is a new entry. All entries in this thread should be submitted within [quote][/quote] tags.

This thread is not for asking questions. If you have a question, use the MQ Q&A forum

Do not use signatures in this board, and check the MQ Encyclopedia Rules before posting.



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Mecha Equipment


[image]<url of SC/NG/Founder/Rare tag if applicable>[/image]

[b][size=2]<Name of Item>[/size][/b]

[b]Level:[/b] 
[b]Price:[/b] 
[b]Sellback:[/b] 
[b]Location:[/b] [link=<url of shop>]<Name of Shop>[/link] and/or "Default on [link=<url of mecha>]<Name of Mecha>[/link]"

[b]Equip Slot:[/b] (Front Arm, Back Arm, Front Shoulder, Back Shoulder, Head, Body, Mod, Ammo)
[b]Damage Type:[/b] 
[b]Damage:[/b] 
[b]Hits:[/b] 
[b]Energy:[/b] 
[b]Cooldown:[/b] 
[b]Bonuses:[/b] 
[b]Special Effects:[/b] 

[b]Combos:[/b] 

[b]Description:[/b] [i]<Item Description>[/i]
[b]Images:[/b] [link=<Image Link>]<Name of Item>[/link], [link=<Image Link>]Attacking![/link]


< Message edited by golden1231 -- 11/21/2012 19:48:28 >
MQ  Post #: 1
6/25/2012 23:09:17   
PD
Member

First normal Poster making first normal post, so I guess it'll be my honor :P

For the Rx for Destruction Axe, wouldn't it be better as a clarification to say that it heals 15% of the total damage done OVER two turns rather than 15% for two turns? It makes it sound like it's healing 15% each turn. It [The Heal] can also activate regardless if the hit actually activates.

I'm only getting healed 10 HP per turn. Might be a bug or that's just the 15% being split into 7.5% each turn. Or it might just be the damage dealt by the enemy before using it, because it'd make more sense that way since the 15% of 70ish is about 10.5

< Message edited by PD -- 6/25/2012 23:15:20 >
AQ MQ  Post #: 2
6/30/2012 9:11:55   
Selutu
Constructive




Captain Z Shield 10

Level: 10
Price: 3000 Credits
Sellback: 300 Credits
Location: [link=][/link]

Equip Slot: Front Arm
Damage Type: None
Damage: 29-35
Hits: 2
Energy: 15
Cooldown: 3
Bonuses: None
Special Effects:
  • Hit 1: Chance for 1x HP DoT for 3 turns
  • Hit 2: -30 Boost for 4 turns and +80 Defense for 1 turn (If the first hit misses then only -30 Boost for 3 turns)

    Combos:
  • Hit 2: If used when Metal Head series (v.0.0.)/[link=]Grazed Metal Head series[/link] and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Z Shield -> Metal Head (v.0.0.)/Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns

    Description: Reduces enemy boost and cuts their fuel lines for a DOT. You can use it afterward to deflect most attacks for a turn! Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Captain Z Shield 10[/link], [link=<Image Link>]Attacking![/link]






    Captain Z Shield 21

    Level: 21
    Price: 25200 Credits
    Sellback: 2520 Credits
    Location: [link=][/link]

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 46-52
    Hits: 2
    Energy: 32
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance for 1x HP DoT for 3 turns
  • Hit 2: -30 Boost for 4 turns and +80 Defense for 1 turn (If the first hit misses then only -30 Boost for 3 turns)

    Combos:
  • Hit 2: If used when Metal Head series (v.0.0.)/[link=]Grazed Metal Head series[/link] and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Z Shield -> Metal Head (v.0.0.)/Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns

    Description: Reduces enemy boost and cuts their fuel lines for a DOT. You can use it afterward to deflect most attacks for a turn! Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Captain Z Shield 21[/link], [link=<Image Link>]Attacking![/link]






    Captain Z Shield 34

    Level: 34
    Price: 40800 Credits
    Sellback: 4080 Credits
    Location: [link=][/link]

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 58-70
    Hits: 2
    Energy: 51
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance for 1x HP DoT for 3 turns
  • Hit 2: -30 Boost for 4 turns and +80 Defense for 1 turn (If the first hit misses then only -30 Boost for 3 turns)

    Combos:
  • Hit 2: If used when Metal Head series (v.0.0.)/[link=]Grazed Metal Head series[/link] and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Z Shield -> Metal Head (v.0.0.)/Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns

    Description: Reduces enemy boost and cuts their fuel lines for a DOT. You can use it afterward to deflect most attacks for a turn! Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Captain Z Shield 34[/link], [link=<Image Link>]Attacking![/link]






    Captain Z Shield 40

    Level: 40
    Price: 48000 Credits
    Sellback: 4800 Credits
    Location: [link=][/link]

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 63-77
    Hits: 2
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance for 1x HP DoT for 3 turns
  • Hit 2: -30 Boost for 4 turns and +80 Defense for 1 turn (If the first hit misses then only -30 Boost for 3 turns)

    Combos:
  • Hit 2: If used when Metal Head series (v.0.0.)/[link=]Grazed Metal Head series[/link] series and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Z Shield -> Metal Head (v.0.0.)/Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns

    Description: Reduces enemy boost and cuts their fuel lines for a DOT. You can use it afterward to deflect most attacks for a turn! Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Captain Z Shield 40[/link], [link=<Image Link>]Attacking![/link]






    Captain Z Shield 45

    Level: 45
    Price: 54000 Credits
    Sellback: 5400 Credits
    Location: [link=][/link]

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 71-77
    Hits: 2
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance for 1x HP DoT for 3 turns
  • Hit 2: -30 Boost for 4 turns and +80 Defense for 1 turn (If the first hit misses then only -30 Boost for 3 turns)

    Combos:
  • Hit 2: If used when Metal Head series (v.0.0.)/[link=]Grazed Metal Head series[/link] series and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Z Shield -> Metal Head (v.0.0.)/Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns

    Description: Reduces enemy boost and cuts their fuel lines for a DOT. You can use it afterward to deflect most attacks for a turn! Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Captain Z Shield 45[/link], [link=<Image Link>]Attacking![/link]

    Done, thanks! ~golden

    < Message edited by golden1231 -- 6/30/2012 10:48:03 >
  • DF MQ AQW  Post #: 3
    7/1/2012 0:20:27   
    Selutu
    Constructive


    quote:

    Grazed Metal Head v.10

    Level: 10
    Price: 3000 Credits
    Sellback: 300 Credits
    Location: Parker's Comic-Book-Themed Weapons

    Equip Slot: Head
    Damage Type: Laser
    Damage: 26-30
    Hits: 2
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance to heal HP equals to damage done
  • Hit 2: Chance for Bonus and Defense BoT of +7 per turn

    Combos:
  • Hit 2: If used when Captain Soluna Shield series/ Captain SO.Oluna Shield and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Soluna Shield/Captain SO.Oluna Shield/Captain Z Shield -> Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns
  • Lightning Mallet/Zapping Mallet -> Grazed Metal Head -> Geekatron Body = "Combo! Ultra Strength Activated! +35 Boost" for 3 turns

    Description: Nanobots will repair damage done to you, and autopilot functions will increase your bonus and defense. Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Grazed Metal Head v.10[/link], [link=<Image Link>]Attacking![/link]




    Grazed Metal Head v.19

    Level: 19
    Price: 22800 Credits
    Sellback: 2280 Credits
    Location: Parker's Comic-Book-Themed Weapons

    Equip Slot: Head
    Damage Type: Laser
    Damage: 40-44
    Hits: 2
    Energy: 29
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance to heal HP equals to damage done
  • Hit 2: Chance for Bonus and Defense BoT of +7 per turn

    Combos:
  • Hit 2: If used when Captain Soluna Shield series/ Captain SO.Oluna Shield and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Soluna Shield/Captain SO.Oluna Shield/Captain Z Shield -> Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns
  • Lightning Mallet/Zapping Mallet -> Grazed Metal Head -> Geekatron Body = "Combo! Ultra Strength Activated! +35 Boost" for 3 turns

    Description: Nanobots will repair damage done to you, and autopilot functions will increase your bonus and defense. Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Grazed Metal Head v.19[/link], [link=<Image Link>]Attacking![/link]





    Grazed Metal Head v.27

    Level: 27
    Price: 32400 Credits
    Sellback: 3240 Credits
    Location: Parker's Comic-Book-Themed Weapons

    Equip Slot: Head
    Damage Type: Laser
    Damage: 50-54
    Hits: 2
    Energy: 41
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance to heal HP equals to damage done
  • Hit 2: Chance for Bonus and Defense BoT of +7 per turn

    Combos:
  • Hit 2: If used when Captain Soluna Shield series/ Captain SO.Oluna Shield and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Soluna Shield/Captain SO.Oluna Shield/Captain Z Shield -> Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns
  • Lightning Mallet/Zapping Mallet -> Grazed Metal Head -> Geekatron Body = "Combo! Ultra Strength Activated! +35 Boost" for 3 turns

    Description: Nanobots will repair damage done to you, and autopilot functions will increase your bonus and defense. Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Grazed Metal Head v.27[/link], [link=<Image Link>]Attacking![/link]





    Grazed Metal Head v.36

    Level: 36
    Price: 43200 Credits
    Sellback: 4320 Credits
    Location: Parker's Comic-Book-Themed Weapons

    Equip Slot: Head
    Damage Type: Laser
    Damage: 59-63
    Hits: 2
    Energy: 54
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance to heal HP equals to damage done
  • Hit 2: Chance for Bonus and Defense BoT of +7 per turn

    Combos:
  • Hit 2: If used when Captain Soluna Shield series/ Captain SO.Oluna Shield and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Soluna Shield/Captain SO.Oluna Shield/Captain Z Shield -> Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns
  • Lightning Mallet/Zapping Mallet -> Grazed Metal Head -> Geekatron Body = "Combo! Ultra Strength Activated! +35 Boost" for 3 turns

    Description: Nanobots will repair damage done to you, and autopilot functions will increase your bonus and defense. Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Grazed Metal Head v.36[/link], [link=<Image Link>]Attacking![/link]





    Grazed Metal Head v.45

    Level: 45
    Price: 54000 Credits
    Sellback: 5400 Credits
    Location: Parker's Comic-Book-Themed Weapons

    Equip Slot: Head
    Damage Type: Laser
    Damage: 66-70
    Hits: 2
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Hit 1: Chance to heal HP equals to damage done
  • Hit 2: Chance for Bonus and Defense BoT of +7 per turn

    Combos:
  • Hit 2: If used when Captain Soluna Shield series/ Captain SO.Oluna Shield and Lightning Mallet series/[link=]Zapping Mallet series[/link] is equipped, "Super Assemby! -40 Bonus", lasts 3 turns (does not stack with the same nerf from other Avenger weapons, but renews the duration)
  • Captain Soluna Shield/Captain SO.Oluna Shield/Captain Z Shield -> Grazed Metal Head -> Geekatron Body = "Combo! Impervious! +50 Defense" for 8 turns
  • Lightning Mallet/Zapping Mallet -> Grazed Metal Head -> Geekatron Body = "Combo! Ultra Strength Activated! +35 Boost" for 3 turns

    Description: Nanobots will repair damage done to you, and autopilot functions will increase your bonus and defense. Try it with the other Avenger weapons or on a Geekatron.
    Images: [link=<Image Link>]Grazed Metal Head v.45[/link], [link=<Image Link>]Attacking![/link]


  • Nice work, thanks Selutu! (Posted here) ~Thief

    < Message edited by Thiefboy109 -- 7/1/2012 1:08:03 >
    DF MQ AQW  Post #: 4
    8/25/2012 1:50:28   
    Selutu
    Constructive




    Food Bill Launcher

    Level: 33
    Price: 39,600 Credits
    Sellback: 3,960 Credits
    Location: 2nd Place Prize Shop II

    Equip Slot: Back Arm
    Damage Type: Explosive
    Damage: 61-65
    Hits: 4
    Energy: 50
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Chance for "Rejected Payment! -30 Defense" - -30 Defense for 3 turns
  • Chance for "Charge Penalty! -30 Boost" - -30 Boost for 3 turns
  • Hit 1: Guaranteed Crit

    Combos: None

    Description: The Food Bill will have you sweating metal and credits. Remind yourself never to eat here again. Design concept by EinhanderX01.
    Image: [link=]Food Bill Launcher[/link], [link=]Attacking![/link]


    Guest Check Launcher

    Level: 33
    Price: 39,600 Credits
    Sellback: 3,960 Credits
    Location: 2nd Place Prize Shop II

    Equip Slot: Back Arm
    Damage Type: Explosive
    Damage: 56-60
    Hits: 4
    Energy: 50
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Chance for "Rejected Payment! -30 Defense" - -30 Defense for 3 turns
  • Hit 1: Guaranteed Crit

    Combos: None

    Description: The Food Bill will have you sweating metal and credits. Remind yourself never to eat here again. Design concept by EinhanderX01.
    Image: [link=]Guest Check Launcher[/link], [link=]Attacking![/link]

    Done ( here), thank you very much! ~Peachii

    < Message edited by Peachii -- 8/25/2012 2:36:04 >
  • DF MQ AQW  Post #: 5
    9/8/2012 13:25:35   
    kim346
    Member



    Imitation DragonConquest Blade

    Level: 1
    Price: 500NG's
    Sellback: 450NG's before 24 Hours, 125NG's after.
    Location: DragonConquest Blade Shop

    Equip Slot: Front Arm
    Damage Type: Dragonfire
    Damage: 66-70
    Hits: 1
    Energy:50
    Cooldown:3
    Bonuses: None
    Special Effects:
  • -25 Defense for 4 Turns
  • -25 Bonus for 4 Turns
  • HP DoT for 4 Turns
    Combos: None

    Description: This blade is modeled after a legendary weapon that was tempered in a dragon's fiery blade! Its sharp edge packs some real heat in battle, burning your foes and melting through them.
    Images: Imitation DragonConquest Blade, Attacking!

    Also, the Imitation DC Blade scales up to level 45, as told by Vivi.

    This entry has already been posted, but thanks anyway! ~golden

    < Message edited by golden1231 -- 10/15/2012 22:48:37 >
  • AQ DF MQ AQW  Post #: 6
    10/15/2012 21:17:41   
    SMGS
    Member



    EC Blight

    Level: 8
    Price: 96 NGs
    Sellback: 86 NGs within the first 24 hours, 24 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 25-35
    Hits:
    Energy: 12
    Cooldown: 3
    Bonuses: None
    Special Effects:

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Blight, [link=<Image Link>]Attacking![/link]






    EC Scourge

    Level: 13
    Price: 156 NGs
    Sellback: 140 NGs within the first 24 hours, 39 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 35-45
    Hits:
    Energy: 20
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Scourge, [link=<Image Link>]Attacking![/link]






    EC Tormentor

    Level: 18
    Price: 218 NGs
    Sellback: 196 NGs within the first 24 hours, 55 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 44-54
    Hits: 4
    Energy: 27
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Tormentor, [link=<Image Link>]Attacking![/link]






    EC Terminator

    Level: 24
    Price: 288 NGs
    Sellback: 259 NGs within the first 24 hours, 72 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 52-62
    Hits: 4
    Energy: 36
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Terminator, [link=<Image Link>]Attacking![/link]






    EC Revenginator

    Level: 29
    Price: 348 NGs
    Sellback: 313 NGs within the first 24 hours, 87 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 59-69
    Hits: 4
    Energy: 44
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Revenginator, [link=<Image Link>]Attacking![/link]






    EC Bane

    Level: 34
    Price: 408 NGs
    Sellback: 367 NGs within the first 24 hours, 102 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 64-74
    Hits:
    Energy: 51
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Bane, [link=<Image Link>]Attacking![/link]






    EC Retributator

    Level: 39
    Price: 468 NGs
    Sellback: 421 NGs within the first 24 hours, 117 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 69-79
    Hits: 4
    Energy: 59
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Retributator, [link=<Image Link>]Attacking![/link]






    EC Nemesis

    Level: 45
    Price: 540 NGs
    Sellback: 486 NGs within the first 24 hours, 135 NGs afterwards
    Location: Weapons VS EC Shop

    Equip Slot: Back Shoulder
    Damage Type: Laser
    Damage: 76-86
    Hits:
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
    Against Non-EC enemies
  • 125% damage
    Against EC enemies
  • Each hit gains 50 Bonus and deals increasing damage
  • Hit 1: Chance for Bonus nerf of -40 for 3 turns
  • Hit 2: Chance for 2x HP DoT of 3 turns
  • Hit 3: Chance for "Defense buffed +40!!", lasts for 3 turns
  • Hit 4: Increased chance for a critical hit and a chance for "Extra hit!!", deals an additional hit of damage.

    Combos: None

    Description: Laser does extra damage and is extremely powerful when used against EbilCorp opponents!
    Images: EC Nemesis, [link=<Image Link>]Attacking![/link]

    Added specials and posted. Thanks! ~golden

    < Message edited by golden1231 -- 10/16/2012 22:43:19 >
  • Post #: 7
    10/19/2012 16:43:29   
    Holocaust
    Member

    Mystraven Cloverblade MC7 - MC44 (attack animations)

    http://s018.radikal.ru/i507/1210/5d/6abc8b446b67.jpg
    http://s53.radikal.ru/i141/1210/a8/cc03d454840d.jpg

    MR Multi Gunner - (attack animation if NSC)

    http://s019.radikal.ru/i627/1210/be/929a38777cac.jpg

    All done, thanks! ~golden

    < Message edited by golden1231 -- 10/20/2012 10:30:55 >
    MQ  Post #: 8
    11/21/2012 19:09:01   
    johanan9107
    Member

    I haven't done this in a while, so if I get anything wrong please correct me.
    Not sure about effects but it's what I've found from testing the weapon.



    NSC Turkey Mace series:
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N8[/size][/b]
    
    [b]Level:[/b] 8
    [b]Price:[/b] 2400 Credits
    [b]Sellback:[/b] 240 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 21-31
    [b]Hits:[/b] 1
    [b]Energy:[/b] 12
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N8[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N14[/size][/b]
    
    [b]Level:[/b] 14
    [b]Price:[/b] 16800 Credits
    [b]Sellback:[/b] 1680 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 31-41
    [b]Hits:[/b] 1
    [b]Energy:[/b] 21
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N14[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N20[/size][/b]
    
    [b]Level:[/b] 20
    [b]Price:[/b] 24000 Credits
    [b]Sellback:[/b] 2400 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 39-49
    [b]Hits:[/b] 1
    [b]Energy:[/b] 30
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N20[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N26[/size][/b]
    
    [b]Level:[/b] 26
    [b]Price:[/b] 31200 Credits
    [b]Sellback:[/b] 3120 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 46-56
    [b]Hits:[/b] 1
    [b]Energy:[/b] 39
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N26[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N32[/size][/b]
    
    [b]Level:[/b] 32
    [b]Price:[/b] 38400 Credits
    [b]Sellback:[/b] 3840 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 52-62
    [b]Hits:[/b] 1
    [b]Energy:[/b] 48
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N32[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N38[/size][/b]
    
    [b]Level:[/b] 38
    [b]Price:[/b] 45600 Credits
    [b]Sellback:[/b] 4560 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 57-67
    [b]Hits:[/b] 1
    [b]Energy:[/b] 57
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N38[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace N44[/size][/b]
    
    [b]Level:[/b] 44
    [b]Price:[/b] 52800 Credits
    [b]Sellback:[/b] 5280 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 62-72
    [b]Hits:[/b] 1
    [b]Energy:[/b] 66
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!": 100% chance to disable opponent's Front Arm.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]NSC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace N44[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    


    For reference, link to shop: Clicky!

    Done, thanks! ~golden

    < Message edited by golden1231 -- 11/22/2012 9:33:04 >
    AQ DF MQ AQW Epic  Post #: 9
    11/21/2012 20:06:47   
      golden1231

    Autumnal!
    {DF / MQ}


    @johanan9107
    Before I post the Turkey Mace entries, here are some images you can add to them:

    [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace[/link]

    [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]


    Thanks for contributing!

    < Message edited by golden1231 -- 11/21/2012 20:07:05 >
    DF MQ AQW  Post #: 10
    11/22/2012 0:06:58   
    johanan9107
    Member

    @golden1231
    Sorry, was out for the evening.

    I've made a few changes to the NSC Turkey Maces so use the code of the latest post.

    blues has posted the specs for Maces, Clubs, and the One-Eyed Doll CD wep. I don't know what the pop-ups and effect names are for the NG Maces though
    See this post.
    I might make the NG Turkey Club and Shredzilla entries if no one makes them in a while or theirs are bad. (I'm picky. :P)



    SC Turkey Maces:
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S8[/size][/b]
    
    [b]Level:[/b] 8
    [b]Price:[/b] 2400 Credits
    [b]Sellback:[/b] 240 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 23-33
    [b]Hits:[/b] 1
    [b]Energy:[/b] 12
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S8[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S14[/size][/b]
    
    [b]Level:[/b] 14
    [b]Price:[/b] 16800 Credits
    [b]Sellback:[/b] 1680 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 34-44
    [b]Hits:[/b] 1
    [b]Energy:[/b] 21
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S14[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S20[/size][/b]
    
    [b]Level:[/b] 20
    [b]Price:[/b] 24000 Credits
    [b]Sellback:[/b] 2400 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 43-53
    [b]Hits:[/b] 1
    [b]Energy:[/b] 30
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S20[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S26[/size][/b]
    
    [b]Level:[/b] 26
    [b]Price:[/b] 31200 Credits
    [b]Sellback:[/b] 3120 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 50-60
    [b]Hits:[/b] 1
    [b]Energy:[/b] 39
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S26[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S32[/size][/b]
    
    [b]Level:[/b] 32
    [b]Price:[/b] 38400 Credits
    [b]Sellback:[/b] 3840 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 57-67
    [b]Hits:[/b] 1
    [b]Energy:[/b] 48
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S32[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S38[/size][/b]
    
    [b]Level:[/b] 38
    [b]Price:[/b] 45600 Credits
    [b]Sellback:[/b] 4560 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 63-73
    [b]Hits:[/b] 1
    [b]Energy:[/b] 57
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S38[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i48.tinypic.com/5u349.jpg[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace S44[/size][/b]
    
    [b]Level:[/b] 44
    [b]Price:[/b] 52800 Credits
    [b]Sellback:[/b] 5280 Credits
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 69-79
    [b]Hits:[/b] 1
    [b]Energy:[/b] 66
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Pop-up: "Tryptophan Overload! Front Arm Disabled!"/"Tryptophan Overload! Back Arm Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BA.
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]SC Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace S44[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    


    Done up to here, thanks! ~golden



    NG Turkey Maces:
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G8[/size][/b]
    
    [b]Level:[/b] 8
    [b]Price:[/b] 96 NGs
    [b]Sellback:[/b] 87 NGs within the first 24 hours, 24 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 25-35
    [b]Hits:[/b] 1
    [b]Energy:[/b] 12
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G8[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G14[/size][/b]
    
    [b]Level:[/b] 14
    [b]Price:[/b] 168 NGs
    [b]Sellback:[/b] 152 NGs within the first 24 hours, 42 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 37-47
    [b]Hits:[/b] 1
    [b]Energy:[/b] 21
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G14[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G20[/size][/b]
    
    [b]Level:[/b] 20
    [b]Price:[/b] 240 NGs
    [b]Sellback:[/b] 216 NGs within the first 24 hours, 60 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 47-57
    [b]Hits:[/b] 1
    [b]Energy:[/b] 30
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G20[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G26[/size][/b]
    
    [b]Level:[/b] 26
    [b]Price:[/b] 312 NGs
    [b]Sellback:[/b] 281 NGs within the first 24 hours, 78 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 55-65
    [b]Hits:[/b] 1
    [b]Energy:[/b] 39
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G26[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G32[/size][/b]
    
    [b]Level:[/b] 32
    [b]Price:[/b] 384 NGs
    [b]Sellback:[/b] 346 NGs within the first 24 hours, 96 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 62-72
    [b]Hits:[/b] 1
    [b]Energy:[/b] 48
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G32[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G38[/size][/b]
    
    [b]Level:[/b] 38
    [b]Price:[/b] 456 NGs
    [b]Sellback:[/b] 411 NGs within the first 24 hours, 114 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 69-79
    [b]Hits:[/b] 1
    [b]Energy:[/b] 57
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G38[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    
    
    [image]http://i34.tinypic.com/2w1v975.png[/image][image]http://i48.tinypic.com/2hf1j09.jpg[/image]
    
    [b][size=2]Turkey Mace G44[/size][/b]
    
    [b]Level:[/b] 44
    [b]Price:[/b] 528 NGs
    [b]Sellback:[/b] 476 NGs within the first 24 hours, 132 NGs afterwards
    [b]Location:[/b] [link=http://forums2.battleon.com/f/tm.asp?m=20878452&mpage=1&key=�]Turkey Club! This is not a sammich![/link]
    
    [b]Equip Slot:[/b] Front Arm
    [b]Damage Type:[/b] None
    [b]Damage:[/b] 75-85
    [b]Hits:[/b] 1
    [b]Energy:[/b] 66
    [b]Cooldown:[/b] 3
    [b]Bonuses:[/b] None
    [b]Special Effects:[/b]
    (Pop-ups of "Extra Tryptophan!" sometimes do not occur though the effect can still occur.)
    
    [u]Against Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]Pop-up: "Tryptophan Overload! <part> Disabled!": 100% chance to disable one of the enemy's weapons. Order is FA/BS/FS.
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    [u]Against non-Equippable enemies:[/u]
    [*]Increased crit chance
    [*]Chance to do 50% of damage to enemy's EP
    [*]100% chance for Pop-up: "Extra Tryptophan! -45 Bonus!", 'Extra Tryptophan!': -45 Bonus for 3 turns.
    [*]Chance for Pop-up: "Extra Tryptophan! -35 Boost!", 'Extra Tryptophan!': -35 Boost for 3 turns.
    
    [b]Combos:[/b] None
    
    [b]Description:[/b] [i]Turkey Mace![/i]
    [b]Images:[/b] [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace.png]Turkey Mace G44[/link], [link=http://i1184.photobucket.com/albums/z329/MQPediaTeam/TurkeyMace-1.png]Attacking![/link]
    


    All done, thanks! ~golden

    < Message edited by golden1231 -- 11/23/2012 10:35:15 >
    AQ DF MQ AQW Epic  Post #: 11
    12/19/2012 21:25:00   
    Holocaust
    Member

    Firework Viewer series:
    missing from heads index

    Special Effects for weapons:

    New Year Goggles series:
    Effects don't require hit to activate

    Inflatable Penguin series:
    "Waddled! You think you are a penguin! Attack Bonus and Damage lowered!"
    Nerfs Boost and Bonus by a random amount (between 20 and 50) for 3 turns, values are different for each stat.

    Pizza Mecha series:
    Body effect doesn't require hit to activate

    Will be checking and verifying it later today, thanks. ~Peachii

    < Message edited by Peachii -- 1/7/2013 8:02:30 >
    MQ  Post #: 12
    1/7/2013 8:01:11   
      Peachii

    Clairvoyant!
    DragonFable & MechQuest


    Hiya all,

    Can someone provide the attacking image of the massive slicer arms for House Wolfblade, purchased from the Gears Games shop?

    < Message edited by Peachii -- 1/7/2013 8:04:20 >
    DF AQW  Post #: 13
    1/14/2013 1:33:19   
    Icy
    Gone with the wind


    Slicer Arm attacking: http://i1184.photobucket.com/albums/z329/MQPediaTeam/SlicerArm.png

    Done, thanks! :) ~golden

    < Message edited by golden1231 -- 1/14/2013 17:58:37 >
    MQ  Post #: 14
    6/13/2013 23:28:55   
    1234567890k
    Member

    Dmitri's Bats series:
    Each hit gives opponent -10 BtH for a max. of -40. The Pedia entry states that the nerf is
    quote:

    10-40

    which implies any random value in between.

    Done, thanks! The specials description was most likely taken directly from the weapon description, which reads "10-40." ~golden

    < Message edited by golden1231 -- 6/14/2013 9:22:50 >
    DF MQ AQW  Post #: 15
    7/13/2013 14:52:45   
    1234567890k
    Member

    Mystery/Puzzling/Enigmatic BackGun series:
    Although there is nothing technically 'wrong' in the entry, several ambiguous elements exist that tend to obscure the reader's understanding. The specials mention '1st hit' and '2nd hit', which offers the impression that the weapon deals two hits in one round, whereas the BackGun actually nerfs immobility in the first use and stuns in the second use. In addition, the entry mentions that the immo. nerf is carried over 'battles', which implies multiple enemies; a better phrasing would be to say that, for example, the effect lasts 'three turns'. The order of usage, however, does carry over battles; for example, if I use the weapon to nerf the enemy but never use it to stun, the weapon will stun first instead of nerf in the next battle. So the entry could be rewritten as such-

    Back Arm
    1st use: Nerfs enemy immobility resist by 50
    2nd use: "Overwhelmed!" stuns enemy for one turn

    The 'carrying over' could be added as a note, such as-

    Note: The usage order of this weapon carries over battles. For example, if the player uses the BackGun to nerf immo. resist but does not use it again in the same battle, the weapon will 'begin' with the stun in the next battle.

    These changes should be made to better facilitate understanding of the weapon.

    Excellent explanation! To prevent confusion I separated both Front Arms and Back Arms. Done, thanks! -Peachii

    < Message edited by Peachii -- 7/14/2013 0:04:57 >
    DF MQ AQW  Post #: 16
    9/9/2014 21:30:48   
    Dual Thrusters
    Member



    Magitech Scythe

    Level: 1-100
    Price: N/A
    Sellback: 0 Nova Gems
    Location: Purchase an AE Sketchbook and enter the code

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 63-81
    Hits: 1
    Energy: 75
    Cooldown: 0
    Bonuses: none
    Special Effects: Each hit lowers Bonus and Defense by -10 and -20. Caps at -50 and -100. Applies DoT. 30% more damage to Shadowscythe

    Combos: none

    Description: A special gift for those who invest in the AE Sketchbook. Scales to level 100.
    Images: Magitech Scythe, Attacking!

    Done, thanks! ~golden

    < Message edited by golden1231 -- 9/19/2014 18:23:03 >
    MQ AQW Epic  Post #: 17
    11/2/2014 10:21:16   
    Holocaust
    Member

    Did some extensive research on RH weaponry. Numbers are verified through numerous tests.

    Tri-Elemental Launcher EFW Series
    Attacking pictures - fire, water, earth


    Tri-Elemental Launcher LDL Series

    Better attacking pictures that also support variation in effects: lightning, light ray

    Special effects are as follows:

    1-hit lightning - "Lightning shock! Losing EP over time!", 2x EP DoT for 3 turns
    1-hit lightning - "Zapped Systems! Stunned for One Round!", 1 turn stun AND 2x EP DoT for 3 turns
    2-hit light ray - "Luminous Ray! Enemy is blinded by the light!", applies -35 Bonus for 3 turns
    2-hit light ray - "Luminous Ray! Enemy is blinded and Attacker Regains EP!", applies -35 Bonus for 3 turns AND restores EP by double value of the 2nd hit damage
    1-hit darkness - "Darkness Blast! Frightened Enemy Takes Damage Over Time!", 2x HP DoT for 3 turns, high critical hit chance


    Runehawk Power Sign

    Attack animation: heal, energy, lightning, bats

    Hits: 1 or 2 (not 1 or 6)

    Special Effects:
    Chance for either of these effects to occur:

    Heal - "Healing x Hitpoints!", where X equals 17% of maximum mecha's HP
    1-hit Energy Ray, has a chance for "Energy Strike - Drains Enemy EP!" - steals about 35% of opponent's maximum EP if the hit lands, regardless of damage dealt
    1-hit Lightning Strike, has a chance for "Energy Overload Temporary Shutdown", stuns enemy for 1 turn
    2-hit Bats, no added effect, no popup

    All done, thanks! ~golden

    < Message edited by golden1231 -- 11/2/2014 10:59:08 >
    MQ  Post #: 18
    11/7/2014 23:54:26   
    forumlogin
    Member



    Block Launcher 35

    Level: 35
    Price: 42,000 credits
    Sellback: 4200 credits
    Location: Traveler's Rare Weapons

    Equip Slot: Back Arm
    Damage Type: None
    Damage: 62-68
    Hits: 1
    Energy: 53
    Cooldown: 0
    Bonuses: None
    Special Effects:
    100% for "Brick Assault! Enemy Bonus and Boost lowered!" -15 Boost and Bonus for 99 turns. Stacks with each use (2nd use -30 Boost and Bonus, 3rd use -45 Boost and Bonus).
    If your opponent is already at -45 Hit and Boost from this weapon's effect: "Your Enemy is already fully Bricked!" No effect.

    Combos: None

    Description: Stepping on a block really, really, hurts! Now you can use that power against your enemies!
    Images: (I don't have one)

    Done, thanks! ~golden

    < Message edited by golden1231 -- 11/8/2014 10:51:01 >
    DF MQ  Post #: 19
    11/8/2014 22:27:53   
    forumlogin
    Member



    Blast Cannon C-30

    Level: 30
    Price: 36000
    Sellback: 3600
    Location: Traveler's Rare Weapons

    Equip Slot: Front Shoulder
    Damage Type: Plasma
    Damage: 58-62
    Hits: 1
    Energy: 45
    Cooldown: 0
    Bonuses: None
    Special Effects:
    Bonus damage
    Increasing damage per hit
    -3 BtH to opponent per hit for 5 turns, stacks per use
    On equippable enemies:
    "Extreme Blast! Disabled Head Weapon!"
    "Destructive Blast! Body Weapon Disabled!"

    Combos: None

    Description: Blast away your enemy! This weapon's damage and BtH is increased per use. It will also lower your opponent's BtH! Special SC version will attempt to disable enemy Head AND Body weapons!
    Images: (I don't have one)

    Done, thanks! ~golden

    < Message edited by golden1231 -- 11/9/2014 17:35:47 >
    DF MQ  Post #: 20
    11/9/2014 15:05:45   
    forumlogin
    Member



    Solar Buster MK I

    Level: 34
    Price: 40,800
    Sellback: 4080
    Location: Traveler's Rare Weapons

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 54-64
    Hits: 4
    Energy: 51
    Cooldown: 3
    Bonuses: None
    Special Effects:
    100% chance for:
    "The cannon charges up and deals x% damage this turn!" x=120% at first use, increases by 10% per use
    "Buster Blast! Enemy Bonus to Hit nerfed" -10 BtH per hit for the first 3 hits for 3 turns
    "Solar Overload! EP Damage over time!" Applies Solar Overload EP DoT for 3 turns (I don't know how much the multiplier is--it is definitely more than x1--Ash says x1.5)

    Combos: None

    Description: This weapon uses an advanced solar core for power. It's been perfected so it won't have damage or power spikes! Will cause EP DoT and nerf the Bonus to Hit of your Foe.
    Images: (I don't have one)

    Done with this! ~golden






    Block Cannon 28

    Level: 28
    Price: 33,600
    Sellback: 3360
    Location: Traveler's Rare Weapons

    Equip Slot: Back Arm
    Damage Type: None
    Damage: 50-56
    Hits: 1
    Energy: 42
    Cooldown: 0
    Bonuses: None
    Special Effects:
    100% chance for "Brick Assault! Enemy Bonus and Boost lowered!" -15 Boost and Bonus for 99 turns, stacks per use, caps at -45

    Combos: None

    Description: Bricks are awesome. Cannons are awesome. Put them together and you get something that's doubly awesome!
    Images: (I don't have one)






    Blast Cannon M-30

    Level: 30
    Price: 36,000
    Sellback: 3600
    Location: Traveler's Rare Weapons

    Equip Slot: Front Shoulder
    Damage Type: Plasma
    Damage: 53-57
    Hits: 1
    Energy: 45
    Cooldown: 0
    Bonuses: None
    Special Effects:
    100% chance for (no popup):
    Increasing damage per use
    -2 Bonus to Hit for 99 turns per use, stacking

    Combos: None

    Description: "Blast away your enemy! This weapon's damage and BtH is increased per use. It will also lower your opponent's BtH!
    Images: (I don't have one)

    Done with this one, thanks! ~golden





    Warding Cookiemancer

    Level: 31
    Price: 37,200
    Sellback: 3720
    Location: Traveler's Rare Weapons

    Equip Slot: Back Arm
    Damage Type: Ballistic
    Damage: 46-66
    Hits: 1
    Energy: 47
    Cooldown: 2
    Bonuses: None
    Special Effects:
    100% chance to apply the following effects for 2 turns:
    "Cookie Power! Extra x% damage!" 15≤x≤40 (numbers not confirmed, but this is what testing indicates)
    "The random power of the cookie buffs you and nerfs your opponent!" +5-20 Defense to you and -15-30 Boost to opponent (numbers not confirmed, but this is what testing indicates)

    Combos: None

    Description: This weapon uses the power of a cookie to summon a wave of milk from the Cookieverse. Don't think too hard about it, just enjoy the weapon and its random effects.
    Images: (I don't have one)

    Done with this! ~golden All done!

    I'll get to the SC Cookiemancer and Solar Buster later.

    < Message edited by golden1231 -- 11/16/2014 12:03:27 >
    DF MQ  Post #: 21
    11/9/2014 15:58:27   
    forumlogin
    Member

    First, relaying some DNs by Ash for the Solar Buster series; it will be followed by the last few SC weapons.

    quote:

    Solar Buster MK 0 (NG)

    3 turn CD

    Starts at 140% damage
    Each use increases the damage by 10% capping at 6 uses. The Final use gives it 20% damage. This is noted in a popup ("The Cannon charges up and deals X% damage this turn!")
    140%/150%/160%/170%/180%/200% damage.

    Has a chance to deal 230% damage and still count as a use. ("WARNING! FAULTY SOLAR CORE: 230% damage this turn!")
    (If it does this on the 160% turn, it would deal 230% damage and then your next turn you'd deal 170%)

    First 3 hits nerf enemy bonus by 20 each, capping at -60. Each hit must connect to nerf. Lasts for 3 turns.

    4th hit applies a 2.5X EP DoT effect for 3 turns.


    quote:

    Solar Buster MK II (SC)

    3 turn CD

    Starts at 130% damage
    Each use increases the damage by 10% capping at 6 uses. The Final use gives it 20% damage. This is noted in a popup ("The Cannon charges up and deals X% damage this turn!")
    130%/140%/150%/160%/170%/190% damage.

    First 3 hits nerf enemy bonus by 15 each, capping at -45. Each hit must connect to nerf. Lasts for 3 turns.

    4th hit applies a 2X EP DoT effect for 3 turns.


    quote:

    Solar Buster MK I (NSC)

    3 turn CD

    Starts at 120% damage
    Each use increases the damage by 10% capping at 6 uses. The Final use gives it 20% damage. This is noted in a popup ("The Cannon charges up and deals X% damage this turn!")
    120%/130%/140%/150%/160%/180% damage.

    First 3 hits nerf enemy bonus by 10 each, capping at -30. Each hit must connect to nerf. Lasts for 3 turns.

    4th hit applies a 1.5X EP DoT effect for 3 turns.




    Solar Buster MK II

    Level: 34
    Price: 40,800
    Sellback: 4800
    Location: Traveler's Rare Weapons

    Equip Slot: Front Arm
    Damage Type: None
    Damage: 59-69
    Hits: 4
    Energy: 51
    Cooldown: 3
    Bonuses: None
    Special Effects:
    100% chance for:
    The cannon charges up and deals x% damage this turn!" x starts at 130%, increases 10% per use
    "Buster Blast! Enemy Bonus to Hit nerfed!" -15 to BtH per hit for first 3 hits for 3 turns
    "Solar Overload! EP Damage over Time!" Applies "Solar Overload" x2 EDoT

    Combos: None

    Description: This weapon uses an advanced solar core for power. It's been perfected so it won't have damage or power spikes! Will cause EP DoT and nerf the Bonus to Hit of your Foe.
    Images: (I don't have one)

    Done, thanks! ~golden





    Spell Shaping Cookiemancer

    Level: 31
    Price: 37,200
    Sellback: 3720
    Location: Traveler's Rare Weapons

    Equip Slot: Back Arm
    Damage Type: None
    Damage: 51-71
    Hits: 1
    Energy: 47
    Cooldown: 2
    Bonuses: None
    Special Effects:
    100% chance for:
    "Cookie power! Extra x% damage!" +15-40% damage on hit
    "The random power of the cookie buffs you and nerfs your opponent!" +5-20 Defense for you and -15-30 Boost for opponent for 2 turns (Again, these numbers are what popped up in testing)

    Combos: None

    Description: This weapon uses the power of a cookie to summon a wave of milk from the Cookieverse. Don't think too hard about it, just enjoy the weapon and its random effects.
    Images: (I don't have one)

    All done, thanks! ~golden

    < Message edited by golden1231 -- 12/7/2014 13:32:17 >
    DF MQ  Post #: 22
    12/17/2014 19:57:53   
    Bionic Bear
    Helpful!




    Snow Slinger 8

    Level: 8
    Price: 2,400 Credits
    Sellback: 240 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 24-28
    Hits: 1
    Energy: 12
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 8, Attacking!




    Snow Slinger 16

    Level: 16
    Price: 19,200 Credits
    Sellback: 1,920 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 37-41
    Hits: 1
    Energy: 24
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mechs sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 16, Attacking!




    Snow Slinger 24

    Level: 24
    Price: 28,800 Credits
    Sellback: 2,880 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 46-50
    Hits: 1
    Energy: 36
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mechs sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 24, Attacking!




    Snow Slinger 32

    Level: 32
    Price: 38,400 Credits
    Sellback: 3,840 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 55-59
    Hits: 1
    Energy: 48
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mechs sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 32, Attacking!




    Snow Slinger 39

    Level: 39
    Price: 46,800 Credits
    Sellback: 4,680 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 61-65
    Hits: 1
    Energy: 59
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mechs sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 39, Attacking!




    Snow Slinger 45

    Level: 45
    Price: 54,000 Credits
    Sellback: 5,400 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 66-70
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mechs sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 45, Attacking!




    Snow Slinger 50

    Level: 50
    Price: 60,000 Credits
    Sellback: 6,000 Credits
    Location: Frostval 08 Holiday Items

    Equip Slot: Back Shoulder
    Damage Type: Ice
    Damage: 70-74
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% Damage
  • 1x EP DoT for 3 turns
  • -15 Bonus for 3 turns
    Combos: None

    Description: Hurls mechs sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Slinger 50, Attacking!

    All done, thanks! ~golden

    < Message edited by golden1231 -- 12/19/2014 16:26:11 >
  • Post #: 23
    12/18/2014 11:59:07   
    Holocaust
    Member

    A quick update on the effects. Current entries are either incorrect or outdated.

    Yeti Leader FA (default): the boost nerf is -50 on first turn, then -40, then -30, then it wears off.

    Love HD series from the Love event: Crit is +45 and Bonus nerf is -40.

    Turkey Mace G series: disablement happens in FA/BA/FS order.

    All done, thanks! ~golden

    < Message edited by golden1231 -- 12/21/2014 11:43:31 >
    MQ  Post #: 24
    12/20/2014 20:23:18   
    Bionic Bear
    Helpful!




    Snow Catapult -8C

    Level: 8
    Price: 2,400 Credits
    Sellback: 240 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 26-30
    Hits: 1
    Energy: 12
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns

    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -8C, Attacking!





    Snow Catapult -14C

    Level: 14
    Price: 16,800 Credits
    Sellback: 1,680 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 37-41
    Hits: 1
    Energy: 21
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -14C, Attacking!





    Snow Catapult -17C

    Level: 17
    Price: 20,400 Credits
    Sellback: 2,040 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 41-45
    Hits: 1
    Energy: 26
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -17C, Attacking!





    Snow Catapult -21C

    Level: 21
    Price: 25,200 Credits
    Sellback: 2,520 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 47-51
    Hits: 1
    Energy: 32
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -21C, Attacking!





    Snow Catapult -26C

    Level: 26
    Price: 31,200 Credits
    Sellback: 3,120 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 53-57
    Hits: 1
    Energy: 39
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -26C, Attacking!





    Snow Catapult -34C

    Level: 34
    Price: 40,800 Credits
    Sellback: 4,080 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 62-66
    Hits: 1
    Energy: 51
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -34C, Attacking!





    Snow Catapult -39C

    Level: 39
    Price: 46,800 Credits
    Sellback: 4,680 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 67-71
    Hits: 1
    Energy: 59
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -39C, Attacking!





    Snow Catapult -45C

    Level: 45
    Price: 54,000 Credits
    Sellback: 5,400 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 72-76
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -45C, Attacking!





    Snow Catapult -50C

    Level: 50
    Price: 60,000 Credits
    Sellback: 6,000 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 77-81
    Hits: 1
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • 1.5x EP DoT for 3 turns
  • -20 Bonus for 3 turns
    Combos: None

    Description: Hurls mecha-sized snowballs that freeze your for dealing EP DoT and lowering BtH!
    Images: Snow Catapult -50C, Attacking!





    Blizzard Bugle -8C

    Level: 8
    Price: 2,400 Credits
    Sellback: 240 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 26-30
    Hits: 3
    Energy: 12
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -8C, Attacking!





    Blizzard Bugle -14C

    Level: 14
    Price: 16,800 Credits
    Sellback: 1,680 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 37-41
    Hits: 3
    Energy: 21
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -14C, Attacking!





    Blizzard Bugle -17C

    Level: 17
    Price: 20,400 Credits
    Sellback: 2,040 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 41-45
    Hits: 3
    Energy: 26
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -17C, Attacking!





    Blizzard Bugle -21C

    Level: 21
    Price: 25,200 Credits
    Sellback: 2,520 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 47-51
    Hits: 3
    Energy: 32
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -21C, Attacking!





    Blizzard Bugle -26C

    Level: 26
    Price: 31,200 Credits
    Sellback: 3,120 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 53-57
    Hits: 3
    Energy: 39
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -26C, Attacking!





    Blizzard Bugle -34C

    Level: 34
    Price: 40,800 Credits
    Sellback: 4,080 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 62-66
    Hits: 3
    Energy: 51
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -34C, Attacking!





    Blizzard Bugle -39C

    Level: 39
    Price: 46,800 Credits
    Sellback: 4,680 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 67-71
    Hits: 3
    Energy: 59
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -39C, Attacking!





    Blizzard Bugle -45C

    Level: 45
    Price: 54,000 Credits
    Sellback: 5,400 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 72-76
    Hits: 3
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -45C, Attacking!





    Blizzard Bugle -50C

    Level: 50
    Price: 60,000 Credits
    Sellback: 6,000 Credits
    Location: Frostval '08 Holiday Items

    Equip Slot: Front Shoulder
    Damage Type: Ice
    Damage: 77-81
    Hits: 3
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 120% damage
  • -50 immobility resistance, attempt to stun for 1 turn. 15% chance to stun for 2 turns.
    Combos: None

    Description: Blow this horn for an icy blast. Will nerf enemy ImmoRes and attempt to stun. Chance for a 2 turn stun!
    Images: Blizzard Bugle -50C, Attacking!



    On a side note, the Winter Horn in the '08 items shop is a shoulder weapon, not an arm weapon, so it should be placed accordingly.

    All done, thanks! ~golden

    < Message edited by golden1231 -- 12/21/2014 11:51:17 >
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