The bugs that i'm (we are) aware of with an adequate explanation are as follows:
1. Chaos Spikes card has an animation defect (red box appears around the users level area). The Legendary Drakath versions (Chaos & Fiend) can somewhat confirm that it’s the actual card that is bugged and maybe not the character itself (unless Drakath forms are all bugged), since both characters when using the card in battle get the visual fault.
2. Discarding card(s) mode has an issue when placing card(s) from the hands to the 'queued area' and re-drawing them back to hands. Next turn after drawing 1 or more new cards will allow you to discard the previous card(s) that we're not discarding.
3. When placing a card to the 'queued area', re-drawing it back to the hands and pressing 'charge up' all in a 'split second', that card will disappear and only when drawing new cards it will come back on your next turn(s).
4. Health glitch can be triggered sometimes when a player uses a ‘Counter Shield/Void Reflection/Reflection’ along with other cards the opposite players health will glitch. I haven’t found out specifically how it works as it’s a 'complex bug' but I think those counter cards need to be checked out or re-coded just to see if that would resolve the issue.
I'm just giving a heads up for those who don't know and also for those who have not reported. We need more players to do so if we want the 'Bug Team's' attention.
Anything else players know about that I didn't mention please report specifically to the ' Bug Tracker'.
There are other bugs (like the 100+ level bug, ext) but I do not yet know the explanation too, we just need to hope our 'OS Team' fix at least the ones we know how occur, I expect them to fix any bugs when they make changes to the 'Chaotic Flux’ (re-balancing).
Otherwise we will have to re-notify them from time to time on the Oversoul ‘ Bug Tracker’ if we really hope to see a better PvP/PvE experience in OS.